mirror of
https://github.com/celisej567/cool-source-archive.git
synced 2026-01-05 22:10:07 +03:00
init
This commit is contained in:
24
vpc_scripts/default.vgc
Normal file
24
vpc_scripts/default.vgc
Normal file
@@ -0,0 +1,24 @@
|
||||
//-----------------------------------------------------------------------------
|
||||
// DEFAULT.VGC
|
||||
//
|
||||
// Configurations for all Source(TM) Projects
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
////////////////
|
||||
// Game Names //
|
||||
////////////////
|
||||
|
||||
$Games
|
||||
{
|
||||
"HL2MP"
|
||||
"HL2"
|
||||
"EPISODIC"
|
||||
"SDK"
|
||||
}
|
||||
|
||||
// Makes the VPC scripts work in the SDK's context
|
||||
$Conditional "SOURCESDK" "1"
|
||||
|
||||
$Include "vpc_scripts\projects.vgc"
|
||||
$Include "vpc_scripts\groups.vgc"
|
||||
|
||||
1855
vpc_scripts/definitions/win32_2010.def
Normal file
1855
vpc_scripts/definitions/win32_2010.def
Normal file
File diff suppressed because it is too large
Load Diff
37
vpc_scripts/dllbase.txt
Normal file
37
vpc_scripts/dllbase.txt
Normal file
@@ -0,0 +1,37 @@
|
||||
engine 0x20000000
|
||||
server game 0x22000000
|
||||
client game 0x24000000
|
||||
vphysics 0x26000000
|
||||
materialsystem 0x28000000
|
||||
shaderapidx8 0x2a000000
|
||||
studiorender 0x2c000000
|
||||
|
||||
/////////////////////////////////////
|
||||
XBOX 360 MANDATORY BASE 0x82000000-0x8BFFFFFF, (1MB blocks)
|
||||
ADD EACH XBOX 360 PORTED DLL HERE
|
||||
/////////////////////////////////////
|
||||
engine.360.dll 0x83000000 (16)
|
||||
gameui.360.dll 0x84100000 (5)
|
||||
client.360.dll 0x84700000 (?)
|
||||
server.360.dll 0x86000000 (?)
|
||||
|
||||
tier0.360.dll 0x88000000 (2)
|
||||
vstdlib.360.dll 0x88200000 (2)
|
||||
filesystem_stdio.360.dll 0x88400000 (2)
|
||||
datacache.360.dll 0x88600000 (2)
|
||||
stdshader_dbg.360.dll 0x88800000 (2)
|
||||
stdshader_dx9.360.dll 0x88A00000 (3)
|
||||
vgui2.360.dll 0x88D30000 (2)
|
||||
inputsystem.360.dll 0x88F00000 (1)
|
||||
materialsystem.360.dll 0x89000000 (4)
|
||||
vguimatsurface.360.dll 0x89500000 (3)
|
||||
vphysics.360.dll 0x89A00000 (5)
|
||||
studiorender.360.dll 0x89F00000 (7)
|
||||
launcher.360.dll 0x8A600000 (2)
|
||||
shaderapidx9.360.dll 0x8A800000 (7)
|
||||
SoundEmitterSystem.360.dll 0x8AF00000 (2)
|
||||
SceneFileCache.360.dll 0x8B100000 (1)
|
||||
bsppack.360.dll 0x8B200000 (3)
|
||||
stdshader_dx8.360.dll 0x8B500000 (2)
|
||||
appchooser.360.dll 0x8B700000 (1)
|
||||
serverbrowser.360.dll 0x8B800000 (?)
|
||||
84
vpc_scripts/groups.vgc
Normal file
84
vpc_scripts/groups.vgc
Normal file
@@ -0,0 +1,84 @@
|
||||
//-----------------------------------------------------------------------------
|
||||
// GROUPS.VGC
|
||||
//
|
||||
// Group Configurations for all Source(TM) Projects
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
///////////////////////
|
||||
// Group definitions //
|
||||
///////////////////////
|
||||
|
||||
$Group "gamedlls"
|
||||
{
|
||||
"client"
|
||||
"server"
|
||||
}
|
||||
|
||||
$Group "game"
|
||||
{
|
||||
"client"
|
||||
"mathlib"
|
||||
"raytrace"
|
||||
"server"
|
||||
"tier1"
|
||||
"vgui_controls"
|
||||
"engine"
|
||||
"materialsystem"
|
||||
"studiorender"
|
||||
"filesystem_stdio"
|
||||
"filesystem_steam"
|
||||
"vpklib"
|
||||
"vtf"
|
||||
"bsppack"
|
||||
"bspzip"
|
||||
}
|
||||
|
||||
$Group "shaders"
|
||||
{
|
||||
"game_shader_dx9"
|
||||
}
|
||||
|
||||
$Group "everything"
|
||||
{
|
||||
"captioncompiler"
|
||||
"client"
|
||||
"fgdlib"
|
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"game_shader_dx9"
|
||||
"glview"
|
||||
"height2normal"
|
||||
"mathlib"
|
||||
"motionmapper"
|
||||
"phonemeextractor"
|
||||
"raytrace"
|
||||
"qc_eyes"
|
||||
"server"
|
||||
"serverplugin_empty"
|
||||
"tgadiff"
|
||||
"tier1"
|
||||
"vbsp"
|
||||
"vgui_controls"
|
||||
"vice"
|
||||
"vrad_dll"
|
||||
"vrad_launcher"
|
||||
"vtf2tga"
|
||||
"vtfdiff"
|
||||
"vvis_dll"
|
||||
"vvis_launcher"
|
||||
"engine"
|
||||
"materialsystem"
|
||||
"studiorender"
|
||||
"filesystem_stdio"
|
||||
"filesystem_steam"
|
||||
"vpklib"
|
||||
"vtf"
|
||||
"bsppack"
|
||||
"bspzip"
|
||||
}
|
||||
|
||||
$Group "dedicated"
|
||||
{
|
||||
"mathlib"
|
||||
"server"
|
||||
"tier1"
|
||||
}
|
||||
|
||||
108
vpc_scripts/loadaddress.vpc
Normal file
108
vpc_scripts/loadaddress.vpc
Normal file
@@ -0,0 +1,108 @@
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||||
//-----------------------------------------------------------------------------
|
||||
// LOADADDRESS.VPC
|
||||
//
|
||||
// Contains the DLL/EXE Load Addresses. Generates the $LOADADDRESS_??? Macro from
|
||||
// an easily updated table. This feature is primarily to facilitate the mandatory
|
||||
// fixed address specification of 360 DLLs and thus efficient 360 packing of DLLs
|
||||
// into memory.
|
||||
//
|
||||
// Format:
|
||||
// $LoadAddressMacro <MacroName>
|
||||
// {
|
||||
// <ProjectName> <BaseAddress>
|
||||
// }
|
||||
//
|
||||
// $LoadAddressMacroAuto <MacroName> <BaseAddress>
|
||||
// {
|
||||
// <ProjectName> <Length>
|
||||
// }
|
||||
//
|
||||
// If "ProjectName" is not found, the "MacroName" will not be updated.
|
||||
// "ProjectName" is the internal short project name reference and is usually the name of
|
||||
// the project inside a group definition.
|
||||
//
|
||||
// "Length" is either floating point MB or integer bytes, and is used to successively
|
||||
// to determine the next base address.
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
// Explicitly defined "empty" only for WINDOWS only because they are not required for WINDOWS projects
|
||||
$Macro LOADADDRESS_DEVELOPMENT " " [$WINDOWS]
|
||||
$Macro LOADADDRESS_RETAIL " " [$WINDOWS]
|
||||
|
||||
$LoadAddressMacro LOADADDRESS_DEVELOPMENT
|
||||
{
|
||||
launcher_main 0x82000000 [$X360]
|
||||
simdtest 0x82000000 [$X360]
|
||||
}
|
||||
|
||||
$LoadAddressMacro LOADADDRESS_RETAIL
|
||||
{
|
||||
launcher_main 0x82000000 [$X360]
|
||||
simdtest 0x82000000 [$X360]
|
||||
}
|
||||
|
||||
// Development versions require more memory to accomodate debug builds, release builds have to match debug for hybrid builds
|
||||
$LoadAddressMacroAuto LOADADDRESS_DEVELOPMENT 0x82200000 [$X360]
|
||||
{
|
||||
// top of chain, due to licensee lack of source restrictions
|
||||
vphysics 5.5
|
||||
|
||||
tier0 2.0
|
||||
vstdlib 2.0
|
||||
filesystem_stdio 2.5
|
||||
datacache 2.5
|
||||
inputsystem 1.5
|
||||
launcher 2.0
|
||||
SoundEmitterSystem 2.0
|
||||
SceneFileCache 1.5
|
||||
vgui_dll 2.5
|
||||
gameui 6.0
|
||||
|
||||
materialsystem 5.0
|
||||
vguimatsurface 4.0
|
||||
shaderapidx9 11.0
|
||||
stdshader_dx9 4.5
|
||||
studiorender 7.5
|
||||
|
||||
engine 17.5
|
||||
client 17.5
|
||||
server 25.5
|
||||
|
||||
// transient DLLs
|
||||
bsppack 3.0
|
||||
appchooser 8.5
|
||||
vxbdm 0.5
|
||||
}
|
||||
|
||||
// Retail versions are expected to be minimally packed
|
||||
$LoadAddressMacroAuto LOADADDRESS_RETAIL 0x82200000 [$X360]
|
||||
{
|
||||
// top of chain, due to licensee lack of source restrictions
|
||||
vphysics 2.5
|
||||
|
||||
tier0 1.0
|
||||
vstdlib 1.0
|
||||
filesystem_stdio 1.0
|
||||
datacache 1.0
|
||||
inputsystem 1.0
|
||||
launcher 1.0
|
||||
SoundEmitterSystem 1.0
|
||||
SceneFileCache 1.0
|
||||
vgui_dll 1.0
|
||||
gameui 2.0
|
||||
|
||||
materialsystem 1.5
|
||||
vguimatsurface 1.5
|
||||
shaderapidx9 4.0
|
||||
stdshader_dx9 1.5
|
||||
studiorender 4.5
|
||||
|
||||
engine 6.0
|
||||
client 10.5
|
||||
server 15.5
|
||||
|
||||
// transient DLLs
|
||||
bsppack 1.5
|
||||
appchooser 1.5
|
||||
vxbdm 0.5
|
||||
}
|
||||
5
vpc_scripts/platform_dirs.vpc
Normal file
5
vpc_scripts/platform_dirs.vpc
Normal file
@@ -0,0 +1,5 @@
|
||||
$Macro PLATSUBDIR "\." [$WIN32]
|
||||
$Macro PLATSUBDIR "\x64" [$WIN64]
|
||||
$Macro PLATSUBDIR "\." [$X360]
|
||||
$Macro PLATSUBDIR "\linux32" [$LINUX32]
|
||||
$Macro PLATSUBDIR "\osx32" [$OSX32]
|
||||
181
vpc_scripts/projects.vgc
Normal file
181
vpc_scripts/projects.vgc
Normal file
@@ -0,0 +1,181 @@
|
||||
//-----------------------------------------------------------------------------
|
||||
// PROJECTS.VGC
|
||||
//
|
||||
// Project Configurations for all Source(TM) Projects
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
/////////////////////////
|
||||
// Project definitions //
|
||||
/////////////////////////
|
||||
|
||||
$Project "captioncompiler"
|
||||
{
|
||||
"utils\captioncompiler\captioncompiler.vpc" [$WIN32]
|
||||
}
|
||||
|
||||
|
||||
$Project "client"
|
||||
{
|
||||
"game\client\client_hl2mp.vpc" [($WIN32||$POSIX) && $HL2MP]
|
||||
"game\client\client_episodic.vpc" [($WIN32||$POSIX) && $EPISODIC]
|
||||
"game\client\client_hl2.vpc" [($WIN32||$POSIX) && $HL2]
|
||||
"game\client\client_sdk.vpc" [($WIN32||$POSIX) && $SDK]
|
||||
}
|
||||
|
||||
$Project "fgdlib"
|
||||
{
|
||||
"fgdlib\fgdlib.vpc" [$WIN32]
|
||||
}
|
||||
|
||||
$Project "game_shader_dx9"
|
||||
{
|
||||
"materialsystem\stdshaders\game_shader_dx9_hl2mp.vpc" [$HL2MP]
|
||||
}
|
||||
|
||||
$Project "glview"
|
||||
{
|
||||
"utils\glview\glview.vpc" [$WIN32]
|
||||
}
|
||||
|
||||
$Project "height2normal"
|
||||
{
|
||||
"utils\height2normal\height2normal.vpc" [$WIN32]
|
||||
}
|
||||
|
||||
$Project "server"
|
||||
{
|
||||
"game\server\server_hl2mp.vpc" [($WIN32||$POSIX) && $HL2MP]
|
||||
"game\server\server_episodic.vpc" [($WIN32||$POSIX) && $EPISODIC]
|
||||
"game\server\server_hl2.vpc" [($WIN32||$POSIX) && $HL2]
|
||||
"game\server\server_sdk.vpc" [($WIN32||$POSIX) && $SDK]
|
||||
}
|
||||
|
||||
$Project "mathlib"
|
||||
{
|
||||
"mathlib\mathlib.vpc" [$WINDOWS||$X360||$POSIX]
|
||||
}
|
||||
|
||||
$Project "motionmapper"
|
||||
{
|
||||
"utils\motionmapper\motionmapper.vpc" [$WIN32]
|
||||
}
|
||||
|
||||
$Project "phonemeextractor"
|
||||
{
|
||||
"utils\phonemeextractor\phonemeextractor.vpc" [$WIN32]
|
||||
}
|
||||
|
||||
$Project "raytrace"
|
||||
{
|
||||
"raytrace\raytrace.vpc" [$WIN32||$X360||$POSIX]
|
||||
}
|
||||
|
||||
$Project "qc_eyes"
|
||||
{
|
||||
"utils\qc_eyes\qc_eyes.vpc" [$WIN32]
|
||||
}
|
||||
|
||||
$Project "serverplugin_empty"
|
||||
{
|
||||
"utils\serverplugin_sample\serverplugin_empty.vpc" [$WIN32||$POSIX]
|
||||
}
|
||||
|
||||
$Project "tgadiff"
|
||||
{
|
||||
"utils\tgadiff\tgadiff.vpc" [$WIN32]
|
||||
}
|
||||
|
||||
$Project "tier1"
|
||||
{
|
||||
"tier1\tier1.vpc" [$WINDOWS || $X360||$POSIX]
|
||||
}
|
||||
|
||||
$Project "vbsp"
|
||||
{
|
||||
"utils\vbsp\vbsp.vpc" [$WIN32]
|
||||
}
|
||||
|
||||
$Project "vgui_controls"
|
||||
{
|
||||
"vgui2\vgui_controls\vgui_controls.vpc" [$WIN32||$X360||$POSIX]
|
||||
}
|
||||
|
||||
$Project "vice"
|
||||
{
|
||||
"utils\vice\vice.vpc" [$WIN32]
|
||||
}
|
||||
|
||||
$Project "vrad_dll"
|
||||
{
|
||||
"utils\vrad\vrad_dll.vpc" [$WIN32]
|
||||
}
|
||||
|
||||
$Project "vrad_launcher"
|
||||
{
|
||||
"utils\vrad_launcher\vrad_launcher.vpc" [$WIN32]
|
||||
}
|
||||
|
||||
$Project "vtf2tga"
|
||||
{
|
||||
"utils\vtf2tga\vtf2tga.vpc" [$WIN32]
|
||||
}
|
||||
|
||||
$Project "vtfdiff"
|
||||
{
|
||||
"utils\vtfdiff\vtfdiff.vpc" [$WIN32]
|
||||
}
|
||||
|
||||
$Project "vvis_dll"
|
||||
{
|
||||
"utils\vvis\vvis_dll.vpc" [$WIN32]
|
||||
}
|
||||
|
||||
$Project "vvis_launcher"
|
||||
{
|
||||
"utils\vvis_launcher\vvis_launcher.vpc" [$WIN32]
|
||||
}
|
||||
|
||||
$Project "vpklib"
|
||||
{
|
||||
"vpklib/vpklib.vpc" [$WIN32]
|
||||
}
|
||||
|
||||
$Project "vtf"
|
||||
{
|
||||
"vtf/vtf.vpc" [$WIN32]
|
||||
}
|
||||
|
||||
$Project "engine"
|
||||
{
|
||||
"engine/engine.vpc" [$WIN32]
|
||||
}
|
||||
|
||||
$Project "materialsystem"
|
||||
{
|
||||
"materialsystem/materialsystem.vpc" [$WIN32]
|
||||
}
|
||||
|
||||
$Project "studiorender"
|
||||
{
|
||||
"studiorender\studiorender.vpc" [$WIN32]
|
||||
}
|
||||
|
||||
$Project "filesystem_stdio"
|
||||
{
|
||||
"filesystem/filesystem_stdio.vpc" [$WIN32]
|
||||
}
|
||||
|
||||
$Project "filesystem_steam"
|
||||
{
|
||||
"filesystem/filesystem_steam.vpc" [$WIN32]
|
||||
}
|
||||
|
||||
$Project "bsppack"
|
||||
{
|
||||
"utils\bsppack\bsppack.vpc" [$WIN32]
|
||||
}
|
||||
|
||||
$Project "bspzip"
|
||||
{
|
||||
"utils\bspzip\bspzip.vpc" [$WIN32]
|
||||
}
|
||||
26
vpc_scripts/protobuf_builder.vpc
Normal file
26
vpc_scripts/protobuf_builder.vpc
Normal file
@@ -0,0 +1,26 @@
|
||||
|
||||
$MacroRequired GENERATED_PROTO_DIR
|
||||
|
||||
$CustomBuildStep "proto"
|
||||
{
|
||||
$Description "Running Protocol Buffer Compiler on $(InputFileName)..."
|
||||
$CommandLine "if not exist $GENERATED_PROTO_DIR mkdir $GENERATED_PROTO_DIR" "\n" \
|
||||
"$SRCDIR\gcsdk\bin\protoc.exe --proto_path=$SRCDIR\thirdparty\protobuf-2.3.0\src --proto_path=$(InputDir) --proto_path=$SRCDIR\gcsdk --cpp_out=$GENERATED_PROTO_DIR $(InputPath)" [$WINDOWS]
|
||||
$CommandLine "mkdir $GENERATED_PROTO_DIR 2> /dev/null;" \
|
||||
"$SRCDIR/devtools/bin/osx32/protoc --proto_path=$SRCDIR\thirdparty\protobuf-2.3.0\src --proto_path=$(InputDir) --proto_path=$SRCDIR\gcsdk --cpp_out=$GENERATED_PROTO_DIR $(InputPath)" [$OSXALL]
|
||||
$CommandLine "mkdir $GENERATED_PROTO_DIR 2> /dev/null;" \
|
||||
"$SRCDIR/gcsdk/bin/linux/protoc --proto_path=$SRCDIR\thirdparty\protobuf-2.3.0\src --proto_path=$(InputDir) --proto_path=$SRCDIR\gcsdk --cpp_out=$GENERATED_PROTO_DIR $(InputPath)" [$LINUXALL]
|
||||
$Outputs "$GENERATED_PROTO_DIR\$(InputName).pb.cc;$GENERATED_PROTO_DIR\$(InputName).pb.h"
|
||||
}
|
||||
|
||||
|
||||
$Configuration
|
||||
{
|
||||
$Compiler
|
||||
{
|
||||
// General
|
||||
$AdditionalIncludeDirectories "$BASE;$GENERATED_PROTO_DIR;$SRCDIR\thirdparty\protobuf-2.3.0\src"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
46
vpc_scripts/source_base.vpc
Normal file
46
vpc_scripts/source_base.vpc
Normal file
@@ -0,0 +1,46 @@
|
||||
//-----------------------------------------------------------------------------
|
||||
// source_base.VPC
|
||||
//
|
||||
// This is the base VPC file that is included by all others, on all platforms.
|
||||
//
|
||||
// Project Script
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
// Set which branch we are building out of.
|
||||
// This is one file we expect to be different between branches and so it must be merged carefully
|
||||
|
||||
// Staging branch:
|
||||
//$Conditional STAGING_ONLY "1"
|
||||
|
||||
// rel/tf_beta branch:
|
||||
//$Conditional TF_BETA "1"
|
||||
|
||||
$Configuration "Debug"
|
||||
{
|
||||
$Compiler
|
||||
{
|
||||
// Pass on appropriate branch define to preprocessor
|
||||
$PreprocessorDefinitions "VPC"
|
||||
$PreprocessorDefinitions "$BASE;STAGING_ONLY" [$STAGING_ONLY]
|
||||
$PreprocessorDefinitions "$BASE;TF_BETA" [$TF_BETA]
|
||||
$PreprocessorDefinitions "$BASE;RAD_TELEMETRY_DISABLED" [$SOURCESDK]
|
||||
// Need to revisit the code to make things run with the _RETAIL preprocessor definition
|
||||
// This line was added in the previous check-in, but had previously not been defined in this branch
|
||||
// $PreprocessorDefinitions "$BASE;_RETAIL" [$RETAIL]
|
||||
}
|
||||
}
|
||||
|
||||
$Configuration "Release"
|
||||
{
|
||||
$Compiler
|
||||
{
|
||||
// Pass on appropriate branch define to preprocessor
|
||||
$PreprocessorDefinitions "VPC"
|
||||
$PreprocessorDefinitions "$BASE;STAGING_ONLY" [$STAGING_ONLY]
|
||||
$PreprocessorDefinitions "$BASE;TF_BETA" [$TF_BETA]
|
||||
$PreprocessorDefinitions "$BASE;RAD_TELEMETRY_DISABLED" [$SOURCESDK]
|
||||
// Need to revisit the code to make things run with the _RETAIL preprocessor definition
|
||||
// This line was added in the previous check-in, but had previously not been defined in this branch
|
||||
// $PreprocessorDefinitions "$BASE;_RETAIL" [$RETAIL]
|
||||
}
|
||||
}
|
||||
56
vpc_scripts/source_cryptlib_include.vpc
Normal file
56
vpc_scripts/source_cryptlib_include.vpc
Normal file
@@ -0,0 +1,56 @@
|
||||
//-----------------------------------------------------------------------------
|
||||
// SOURCE_CRYPTLIB_INCLUDE.VPC
|
||||
//
|
||||
// Includes needed to link cryptopp
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
|
||||
$Project
|
||||
{
|
||||
$Folder "Source Files"
|
||||
{
|
||||
$File "$SRCDIR\common\crypto.cpp"
|
||||
{
|
||||
$Configuration
|
||||
{
|
||||
$Compiler
|
||||
{
|
||||
$Create/UsePrecompiledHeader "Not Using Precompiled Headers"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
$Folder "Link Libraries"
|
||||
{
|
||||
$Lib vpklib
|
||||
// So we can check the signature of the item schema.
|
||||
$Lib "$SRCDIR\lib\public\$PLATSUBDIR\2013\release\cryptlib" [$WINDOWS&&!$VS2015]
|
||||
$Libexternal $LIBCOMMON/libcrypto [$OSXALL]
|
||||
$Libexternal $LIBCOMMON/libcryptopp [$OSXALL]
|
||||
$Libexternal "$SRCDIR\lib\common\$(CRYPTOPPDIR)\libcrypto" [$LINUXALL]
|
||||
$Libexternal "$SRCDIR\lib\common\$(CRYPTOPPDIR)\libcryptopp" [$LINUXALL]
|
||||
}
|
||||
|
||||
$Folder "Link Libraries" [$VS2015]
|
||||
{
|
||||
$File "$SRCDIR\lib\common\win32\2015\release\cryptlib.lib" [$WIN32]
|
||||
{
|
||||
$Configuration "Debug" { $ExcludedFromBuild "Yes" }
|
||||
}
|
||||
$File "$SRCDIR\lib\common\win32\2015\debug\cryptlib.lib" [$WIN32]
|
||||
{
|
||||
$Configuration "Release" { $ExcludedFromBuild "Yes" }
|
||||
}
|
||||
|
||||
$File "$SRCDIR\lib\common\$PLATSUBDIR\2015\release\cryptlib.lib" [$WIN64]
|
||||
{
|
||||
$Configuration "Debug" { $ExcludedFromBuild "Yes" }
|
||||
}
|
||||
$File "$SRCDIR\lib\common\$PLATSUBDIR\2015\debug\cryptlib.lib" [$WIN64]
|
||||
{
|
||||
$Configuration "Release" { $ExcludedFromBuild "Yes" }
|
||||
}
|
||||
}
|
||||
}
|
||||
25
vpc_scripts/source_dll_base.vpc
Normal file
25
vpc_scripts/source_dll_base.vpc
Normal file
@@ -0,0 +1,25 @@
|
||||
$MacroRequired "OUTDLLEXT" "$_DLL_EXT"
|
||||
$Include "$SRCDIR\vpc_scripts\platform_dirs.vpc"
|
||||
$include "$SRCDIR\vpc_scripts\source_base.vpc"
|
||||
|
||||
$include "$SRCDIR\vpc_scripts\source_dll_posix_base.vpc" [$POSIX]
|
||||
$Include "$SRCDIR\vpc_scripts\source_dll_win32_base.vpc" [( $WIN32 || $WIN64 ) && !$POSIX]
|
||||
$Include "$SRCDIR\vpc_scripts\source_dll_x360_base.vpc" [$X360]
|
||||
$Include "$SRCDIR\vpc_scripts\source_ppu_prx_ps3_base.vpc" [$PS3]
|
||||
$Include "$SRCDIR\vpc_scripts\source_video_base.vpc"
|
||||
|
||||
$Configuration
|
||||
{
|
||||
$General
|
||||
{
|
||||
$TargetExtension "$OUTDLLEXT"
|
||||
}
|
||||
|
||||
$Compiler
|
||||
{
|
||||
$PreprocessorDefinitions "$BASE;DEV_BUILD" [!$PUBLISH]
|
||||
$PreprocessorDefinitions "$BASE;_PROFILE" [$PROFILE && !$RETAIL]
|
||||
$PreprocessorDefinitions "$BASE;RETAIL_ASSERTS" [$RETAIL && $RETAILASSERTS]
|
||||
$PreprocessorDefinitions "$BASE;FRAME_POINTER_OMISSION_DISABLED" // This is now always true.
|
||||
}
|
||||
}
|
||||
45
vpc_scripts/source_dll_linux_base.vpc
Normal file
45
vpc_scripts/source_dll_linux_base.vpc
Normal file
@@ -0,0 +1,45 @@
|
||||
|
||||
$Include "$SRCDIR\vpc_scripts\version.vpc"
|
||||
$Include "$SRCDIR\vpc_scripts\source_linux_base_project.vpc"
|
||||
|
||||
$MacroRequired "OUTBINNAME" "$PROJECTNAME"
|
||||
$MacroRequired "OUTBINDIR" "$SRCDIR\..\game\bin"
|
||||
|
||||
// General configuration info.
|
||||
$Configuration
|
||||
{
|
||||
$General
|
||||
{
|
||||
$ConfigurationType "Dynamic Library (.dll)"
|
||||
$OutputFile "$(OBJ_DIR)/$OUTBINNAME$_DLL_EXT"
|
||||
$GameOutputFile "$OUTBINDIR/$OUTBINNAME$_DLL_EXT"
|
||||
}
|
||||
|
||||
$Compiler
|
||||
{
|
||||
$PreprocessorDefinitions "$BASE;RAD_TELEMETRY_DISABLED" [$SOURCESDK ]
|
||||
}
|
||||
}
|
||||
|
||||
// Skeleton Project - All derived projects get this as a starting base
|
||||
$Project
|
||||
{
|
||||
$Folder "Source Files"
|
||||
{
|
||||
$File "$SRCDIR\public\tier0\memoverride.cpp"
|
||||
{
|
||||
$Configuration
|
||||
{
|
||||
$Compiler
|
||||
{
|
||||
$Create/UsePrecompiledHeader "Not Using Precompiled Headers"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
$Folder "Resources"
|
||||
{
|
||||
$File "$ROOTSCRIPT"
|
||||
}
|
||||
}
|
||||
51
vpc_scripts/source_dll_posix_base.vpc
Normal file
51
vpc_scripts/source_dll_posix_base.vpc
Normal file
@@ -0,0 +1,51 @@
|
||||
|
||||
$Include "$SRCDIR\vpc_scripts\version.vpc"
|
||||
$Include "$SRCDIR\vpc_scripts\source_posix_base.vpc"
|
||||
|
||||
|
||||
$MacroRequired "OUTBINNAME" "$PROJECTNAME"
|
||||
$MacroRequired "OUTBINDIR" "$SRCDIR\..\game\bin"
|
||||
|
||||
|
||||
// General configuration info.
|
||||
$Configuration
|
||||
{
|
||||
$General
|
||||
{
|
||||
$ConfigurationType "Dynamic Library (.dll)"
|
||||
$GameOutputFile "$OUTBINDIR/$OUTBINNAME$OUTDLLEXT"
|
||||
}
|
||||
|
||||
$Compiler
|
||||
{
|
||||
$PreprocessorDefinitions "$BASE;DLLNAME=$OUTBINNAME"
|
||||
}
|
||||
|
||||
$Linker
|
||||
{
|
||||
$OutputFile "$(OBJ_DIR)/$OUTBINNAME$OUTDLLEXT"
|
||||
}
|
||||
}
|
||||
|
||||
// Skeleton Project - All derived projects get this as a starting base
|
||||
$Project
|
||||
{
|
||||
$Folder "Source Files"
|
||||
{
|
||||
$File "$SRCDIR\public\tier0\memoverride.cpp"
|
||||
{
|
||||
$Configuration
|
||||
{
|
||||
$Compiler
|
||||
{
|
||||
$Create/UsePrecompiledHeader "Not Using Precompiled Headers"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
$Folder "Resources"
|
||||
{
|
||||
$File "$ROOTSCRIPT"
|
||||
}
|
||||
}
|
||||
44
vpc_scripts/source_dll_qt_base.vpc
Normal file
44
vpc_scripts/source_dll_qt_base.vpc
Normal file
@@ -0,0 +1,44 @@
|
||||
//===================== Copyright (c) Valve Corporation. All Rights Reserved. ======================
|
||||
//
|
||||
//==================================================================================================
|
||||
|
||||
$Macro QT_ROOT "$SRCDIR\thirdparty\lgpl\qt"
|
||||
|
||||
$Include "$SRCDIR\vpc_scripts\source_dll_base.vpc"
|
||||
$Include "$SRCDIR\vpc_scripts\qt_base.vpc"
|
||||
|
||||
$Configuration
|
||||
{
|
||||
$Compiler
|
||||
{
|
||||
$AdditionalIncludeDirectories "$BASE;.\;$SRCDIR\game\shared;$QT_ROOT\include;.\$QT_TARGET_SUBDIR"
|
||||
$PreprocessorDefinitions "$BASE;QT_LARGEFILE_SUPPORT;QT_DLL;QT_GUI_LIB;QT_CORE_LIB;QT_THREAD_SUPPORT"
|
||||
$DisableSpecificWarnings "4127;4512;$BASE"
|
||||
|
||||
// Causes a bunch of bogus compiler warnings for now; let's disable it
|
||||
$Detect64bitPortabilityIssues "No"
|
||||
}
|
||||
}
|
||||
|
||||
$Configuration "Release"
|
||||
{
|
||||
$Compiler
|
||||
{
|
||||
$PreprocessorDefinitions "$BASE;QT_NO_DEBUG"
|
||||
}
|
||||
}
|
||||
|
||||
$Project
|
||||
{
|
||||
$Folder "Link Libraries" [$QTDEBUG]
|
||||
{
|
||||
$Lib "$QT_ROOT\lib\qtcored4"
|
||||
$Lib "$QT_ROOT\lib\qtguid4"
|
||||
}
|
||||
|
||||
$Folder "Link Libraries" [!$QTDEBUG]
|
||||
{
|
||||
$Lib "$QT_ROOT\lib\qtcore4"
|
||||
$Lib "$QT_ROOT\lib\qtgui4"
|
||||
}
|
||||
}
|
||||
143
vpc_scripts/source_dll_win32_base.vpc
Normal file
143
vpc_scripts/source_dll_win32_base.vpc
Normal file
@@ -0,0 +1,143 @@
|
||||
//-----------------------------------------------------------------------------
|
||||
// SOURCE_DLL_WIN32_BASE.VPC
|
||||
//
|
||||
// Base Settings for all Source(TM) Projects
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
$Include "$SRCDIR\vpc_scripts\version.vpc"
|
||||
|
||||
$MacroRequired "SRCDIR"
|
||||
$MacroRequired "OUTBINNAME" "$PROJECTNAME"
|
||||
$MacroRequired "OUTBINDIR"
|
||||
|
||||
$Macro OUTBINDIR "$OUTBINDIR$PLATSUBDIR"
|
||||
$Macro LIBPUBLIC "$SRCDIR\lib\public$PLATSUBDIR"
|
||||
$Macro LIBCOMMON "$SRCDIR\lib\common$PLATSUBDIR"
|
||||
|
||||
$Include "$SRCDIR\vpc_scripts\loadaddress.vpc"
|
||||
$Include "$SRCDIR\vpc_scripts\source_dll_win32_debug.vpc"
|
||||
$Include "$SRCDIR\vpc_scripts\source_dll_win32_release.vpc"
|
||||
$Include "$SRCDIR\vpc_scripts\source_win32_base.vpc"
|
||||
|
||||
$IgnoreRedundancyWarning "ON"
|
||||
|
||||
// Common Configuration
|
||||
$Configuration
|
||||
{
|
||||
$General
|
||||
{
|
||||
$TargetName "$OUTBINNAME"
|
||||
}
|
||||
|
||||
$Compiler
|
||||
{
|
||||
$PreprocessorDefinitions "$BASE;PLATFORM_64BITS;WIN64;_WIN64;COMPILER_MSVC64" [$WIN64]
|
||||
$PreprocessorDefinitions "$BASE;COMPILER_MSVC32" [$WIN32]
|
||||
$PreprocessorDefinitions "$BASE;COMPILER_MSVC;_DLL_EXT=$_DLL_EXT"
|
||||
$PreprocessorDefinitions "$BASE;DLLNAME=$OUTBINNAME"
|
||||
}
|
||||
|
||||
$Compiler [$WIN32]
|
||||
{
|
||||
$EnableEnhancedInstructionSet "Streaming SIMD Extensions (/arch:SSE)"
|
||||
}
|
||||
|
||||
$Linker
|
||||
{
|
||||
$AdditionalDependencies "$BASE shell32.lib user32.lib advapi32.lib gdi32.lib comdlg32.lib ole32.lib" [$WIN32||$WIN64]
|
||||
$TargetMachine "MachineX86 (/MACHINE:X86)" [$WIN32]
|
||||
$TargetMachine "MachineX64 (/MACHINE:X64)" [$WIN64]
|
||||
// Suppress this pointless warning using the undocumented /ignore linker switch
|
||||
// schemalib.lib(schemaclassinfo.obj) : warning LNK4221: This object file does not define any previously undefined public symbols, so it will not be used by any link operation that consumes this library
|
||||
$AdditionalOptions "$BASE /ignore:4221"
|
||||
$AdditionalOptions "$BASE $SRCDIR\lib\public\ftol3.obj" [$VS2013 && $WIN32 && !$DISABLE_FTOL3_OVERRIDE && !$SOURCESDK] // Work around CRT bug https://connect.microsoft.com/VisualStudio/feedback/details/806362/vc12-pollutes-the-floating-point-stack-when-casting-infinity-nan-to-unsigned-long#
|
||||
}
|
||||
|
||||
$PreBuildEvent
|
||||
{
|
||||
$CommandLine "if EXIST $OUTBINDIR\$(TargetFileName) for /f $QUOTEdelims=$QUOTE %%A in ('attrib $QUOTE$OUTBINDIR\$(TargetFileName)$QUOTE') do set valveTmpIsReadOnly=$QUOTE%%A$QUOTE" "\n" \
|
||||
"set valveTmpIsReadOnlyLetter=%valveTmpIsReadOnly:~6,1%" "\n" \
|
||||
"if $QUOTE%valveTmpIsReadOnlyLetter%$QUOTE==$QUOTER$QUOTE del /q $QUOTE$(TargetDir)$QUOTE$(TargetFileName)" "\n" \
|
||||
"$CRCCHECK" "\n"
|
||||
}
|
||||
|
||||
$PostBuildEvent [!$ANALYZE]
|
||||
{
|
||||
$CommandLine "if not exist $QUOTE$OUTBINDIR$QUOTE mkdir $QUOTE$OUTBINDIR$QUOTE" "\n"
|
||||
$CommandLine "$BASE" "call $SRCDIR\vpc_scripts\valve_p4_edit.cmd $QUOTE$OUTBINDIR\$(TargetFileName)$QUOTE $SRCDIR" "\n" [!$SOURCESDK]
|
||||
$CommandLine "$BASE" "copy $QUOTE$(TargetDir)$(TargetFileName)$QUOTE $QUOTE$OUTBINDIR\$(TargetFileName)$QUOTE" "\n" \
|
||||
"if ERRORLEVEL 1 goto BuildEventFailed" "\n" \
|
||||
"if exist $QUOTE$(TargetDir)$(TargetName).map$QUOTE copy $QUOTE$(TargetDir)$(TargetName).map$QUOTE $OUTBINDIR\$(TargetName).map" "\n"
|
||||
$CommandLine "$BASE" "call $SRCDIR\vpc_scripts\valve_p4_edit.cmd $QUOTE$OUTBINDIR\$(TargetName).pdb$QUOTE $SRCDIR" "\n" [!$SOURCESDK]
|
||||
$CommandLine "$BASE" "copy $QUOTE$(TargetDir)$(TargetName).pdb$QUOTE $OUTBINDIR\$(TargetName).pdb" "\n" \
|
||||
"if ERRORLEVEL 1 goto BuildEventFailed" "\n" \
|
||||
"goto BuildEventOK" "\n" \
|
||||
":BuildEventFailed" "\n" \
|
||||
"echo *** ERROR! PostBuildStep FAILED for $(ProjectName)! EXE or DLL is probably running. ***" "\n" \
|
||||
"del /q $QUOTE$(TargetDir)$(TargetFileName)$QUOTE" "\n" \
|
||||
"exit 1" "\n" \
|
||||
":BuildEventOK" "\n"
|
||||
|
||||
$CommandLine "$BASE" "\n" \
|
||||
"call $SRCDIR\devtools\bin\vsign.bat -sign $OUTBINDIR\$(TargetFileName)" "\n" [$RETAIL && $PUBLISH]
|
||||
|
||||
$CommandLine "$BASE" "\n" \
|
||||
"call $SRCDIR\devtools\bin\vsign.bat -signvalve $OUTBINDIR\$(TargetFileName)" "\n" [!$RETAIL && !$PUBLISH && !$SOURCESDK]
|
||||
|
||||
$Description "Publishing to $OUTBINDIR"
|
||||
$ExcludedFromBuild "No"
|
||||
}
|
||||
}
|
||||
|
||||
// Skeleton Project - All derived projects get this as a starting base
|
||||
$Project
|
||||
{
|
||||
$Folder "Source Files"
|
||||
{
|
||||
$File "$SRCDIR\public\tier0\memoverride.cpp"
|
||||
{
|
||||
$Configuration
|
||||
{
|
||||
$Compiler
|
||||
{
|
||||
$Create/UsePrecompiledHeader "Not Using Precompiled Headers"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Implement __imp__EncodePointer and __imp__DecodePointer so that we can run on XP SP1
|
||||
// when building with VS 2010 and higher.
|
||||
$File "$SRCDIR\public\tier0\pointeroverride.asm" [$WIN32]
|
||||
{
|
||||
$Configuration
|
||||
{
|
||||
$CustomBuildStep
|
||||
{
|
||||
// General
|
||||
$CommandLine "$QUOTE$(VCInstallDir)bin\ml.exe$QUOTE /safeseh /c /Cp /Zi /Fo$QUOTE$(IntDir)\$(InputName).obj$QUOTE $QUOTE$(InputPath)$QUOTE"
|
||||
$Description "Compiling pointeroverride.asm"
|
||||
$Outputs "$(IntDir)\$(InputName).obj"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
$File "$SRCDIR\common\debug_dll_check.cpp" [!$SOURCESDK]
|
||||
{
|
||||
$Configuration
|
||||
{
|
||||
$Compiler
|
||||
{
|
||||
$Create/UsePrecompiledHeader "Not Using Precompiled Headers"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
$Folder "Link Libraries"
|
||||
{
|
||||
$Implib "$LIBPUBLIC\tier0"
|
||||
$Lib "$LIBPUBLIC\tier1"
|
||||
$Implib "$LIBPUBLIC\vstdlib"
|
||||
}
|
||||
}
|
||||
|
||||
326
vpc_scripts/source_dll_win32_debug.vpc
Normal file
326
vpc_scripts/source_dll_win32_debug.vpc
Normal file
@@ -0,0 +1,326 @@
|
||||
//-----------------------------------------------------------------------------
|
||||
// SOURCE_DLL_WIN32_DEBUG.VPC
|
||||
//
|
||||
// Base Settings for all Source(TM) Projects
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
$IgnoreRedundancyWarning "ON"
|
||||
|
||||
$MacroRequired "SRCDIR"
|
||||
$MacroRequired "OUTBINNAME"
|
||||
$MacroRequired "OUTBINDIR"
|
||||
$MacroRequired "LIBPUBLIC"
|
||||
$MacroRequired "LIBCOMMON"
|
||||
$MacroRequired "PLATSUBDIR"
|
||||
$MacroRequired "OUTDLLEXT"
|
||||
$MacroRequiredAllowEmpty "GAMENAME"
|
||||
$MacroRequiredAllowEmpty "INTERMEDIATESUBDIR"
|
||||
$MacroRequiredAllowEmpty "_UNITYSUBDIR"
|
||||
$Macro "_SUBDIRSUFFIX" "$INTERMEDIATESUBDIR$GAMENAME$PLATSUBDIR$_UNITYSUBDIR"
|
||||
|
||||
$Configuration "Debug"
|
||||
{
|
||||
$General
|
||||
{
|
||||
// General
|
||||
$OutputDirectory ".\Debug$_SUBDIRSUFFIX"
|
||||
$IntermediateDirectory ".\Debug$_SUBDIRSUFFIX"
|
||||
|
||||
$ExtensionsToDeleteOnClean
|
||||
$BuildLogFile
|
||||
$InheritedProjectPropertySheets
|
||||
|
||||
// Project Defaults
|
||||
$ConfigurationType "Dynamic Library (.dll)"
|
||||
$UseOfMFC
|
||||
$UseOfATL
|
||||
$MinimizeCRTUseInATL
|
||||
$CharacterSet "Use Multi-Byte Character Set"
|
||||
$CommonLanguageRuntimeSupport
|
||||
$WholeProgramOptimization
|
||||
}
|
||||
|
||||
$Debugging
|
||||
{
|
||||
$Command
|
||||
$CommandArguments
|
||||
$WorkingDirectory
|
||||
$Attach
|
||||
$DebuggerType
|
||||
$Environment
|
||||
$MergeEnvironment
|
||||
$SQLDebugging
|
||||
}
|
||||
|
||||
$Compiler
|
||||
{
|
||||
// General
|
||||
$AdditionalIncludeDirectories "$SRCDIR\common;$SRCDIR\public;$SRCDIR\public\tier0;$SRCDIR\public\tier1"
|
||||
$Resolve#UsingReferences
|
||||
$DebugInformationFormat "Program Database for Edit & Continue (/ZI)" [$WIN32]
|
||||
$DebugInformationFormat "Program Database (/Zi)" [$WIN64]
|
||||
$SuppressStartupBanner
|
||||
$WarningLevel "Level 4 (/W4)"
|
||||
$TreatWarningsAsErrors
|
||||
$UseUNICODEResponseFiles
|
||||
|
||||
// Optimization
|
||||
$Optimization "Disabled (/Od)"
|
||||
$InlineFunctionExpansion
|
||||
$EnableIntrinsicFunctions
|
||||
$FavorSizeOrSpeed
|
||||
$OmitFramePointers
|
||||
$EnableFiberSafeOptimizations
|
||||
$WholeProgramOptimization
|
||||
|
||||
// Preprocessor
|
||||
$PreprocessorDefinitions "$BASE;_HAS_ITERATOR_DEBUGGING=0;WIN32;_WIN32;_DEBUG;DEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_ALLOW_RUNTIME_LIBRARY_MISMATCH;_ALLOW_ITERATOR_DEBUG_LEVEL_MISMATCH;_ALLOW_MSC_VER_MISMATCH;%(PreprocessorDefinitions)"
|
||||
$IgnoreStandardIncludePath
|
||||
$GeneratePreprocessedFile
|
||||
$KeepComments
|
||||
|
||||
// Code Generation
|
||||
$EnableStringPooling "Yes (/GF)"
|
||||
$EnableMinimalRebuild
|
||||
$EnableC++Exceptions "No"
|
||||
$SmallerTypeCheck
|
||||
$BasicRuntimeChecks "Default"
|
||||
$RuntimeLibrary "Multi-threaded Debug (/MTd)"
|
||||
$StructMemberAlignment
|
||||
$BufferSecurityCheck "Yes"
|
||||
$EnableFunctionLevelLinking
|
||||
$EnableEnhancedInstructionSet
|
||||
$FloatingPointModel "Fast (/fp:fast)"
|
||||
$EnableFloatingPointExceptions
|
||||
|
||||
// Language
|
||||
$DisableLanguageExtensions
|
||||
$DefaultCharUnsigned
|
||||
$TreatWCHAR_TAsBuiltInType
|
||||
$ForceConformanceInForLoopScope "Yes (/Zc:forScope)"
|
||||
$EnableRunTimeTypeInfo "Yes (/GR)"
|
||||
$OpenMPSupport
|
||||
|
||||
// Precompiled Headers
|
||||
$Create/UsePrecompiledHeader "Not Using Precompiled Headers"
|
||||
$Create/UsePCHThroughFile
|
||||
$PrecompiledHeaderFile
|
||||
|
||||
// Output Files
|
||||
$ExpandAttributedSource
|
||||
$AssemblerOutput
|
||||
$ASMListLocation "$(IntDir)/"
|
||||
$ObjectFileName "$(IntDir)/"
|
||||
$ProgramDatabaseFileName "$(IntDir)/"
|
||||
$GenerateXMLDocumentationFiles "No"
|
||||
$XMLDocumentationFileName
|
||||
|
||||
// Browse Information
|
||||
$EnableBrowseInformation "None"
|
||||
$BrowseFile "$(IntDir)/"
|
||||
|
||||
// Advanced
|
||||
$CallingConvention
|
||||
$CompileAs "Compile as C++ Code (/TP)"
|
||||
$DisableSpecificWarnings
|
||||
$ForceIncludes
|
||||
$Force#Using
|
||||
$ShowIncludes
|
||||
$UndefinePreprocessorDefinitions
|
||||
$UndefineAllPreprocessorDefinitions
|
||||
$UseFullPaths "Yes (/FC)"
|
||||
$OmitDefaultLibraryNames
|
||||
$ErrorReporting "Prompt Immediately (/errorReport:prompt)"
|
||||
|
||||
$AdditionalOptions "/Zm200"
|
||||
}
|
||||
|
||||
$Linker
|
||||
{
|
||||
// General
|
||||
$OutputFile "$(OutDir)/$OUTBINNAME$OUTDLLEXT"
|
||||
$ShowProgress "Not Set"
|
||||
$Version
|
||||
$EnableIncrementalLinking "Yes (/INCREMENTAL)"
|
||||
$SuppressStartupBanner "Yes (/NOLOGO)"
|
||||
$IgnoreImportLibrary
|
||||
$RegisterOutput
|
||||
$AdditionalLibraryDirectories "$LIBCOMMON;$LIBPUBLIC"
|
||||
$LinkLibraryDependencies
|
||||
$UseLibraryDependencyInputs
|
||||
$UseUNICODEResponseFiles "No"
|
||||
|
||||
// Input
|
||||
$AdditionalDependencies
|
||||
$IgnoreAllDefaultLibraries
|
||||
$IgnoreSpecificLibrary "libc;libcd;libcmt;libcpmt;libcpmt1"
|
||||
$ModuleDefinitionFile
|
||||
$AddModuleToAssembly
|
||||
$EmbedManagedResourceFile
|
||||
$ForceSymbolReferences
|
||||
$DelayLoadedDLLs
|
||||
$AssemblyLinkResource
|
||||
|
||||
// Manifest File
|
||||
$GenerateManifest "No"
|
||||
$ManifestFile
|
||||
$AdditionalManifestDependencies
|
||||
$AllowIsolation
|
||||
|
||||
// Debugging
|
||||
$GenerateDebugInfo "Yes (/DEBUG)"
|
||||
$GenerateProgramDatabaseFile "$(IntDir)/$(TargetName).pdb"
|
||||
$StripPrivateSymbols
|
||||
$MapExports
|
||||
$DebuggableAssembly
|
||||
|
||||
// System
|
||||
$SubSystem "Windows (/SUBSYSTEM:WINDOWS)"
|
||||
$HeapReserveSize
|
||||
$HeapCommitSize
|
||||
$StackReserveSize
|
||||
$StackCommitSize
|
||||
$EnableLargeAddresses
|
||||
$TerminalServer
|
||||
$SwapRunFromCD
|
||||
$SwapRunFromNetwork
|
||||
$Driver
|
||||
|
||||
// DYNAMICBASE/ASLR in debug builds is annoying and not helpful.
|
||||
$RandomizedBaseAddress "false"
|
||||
|
||||
// Optimization
|
||||
$References
|
||||
$EnableCOMDATFolding
|
||||
$OptimizeForWindows98
|
||||
$FunctionOrder
|
||||
$ProfileGuidedDatabase
|
||||
$LinkTimeCodeGeneration
|
||||
|
||||
// Embedded IDL
|
||||
$MIDLCommands
|
||||
$IgnoreEmbeddedIDL
|
||||
$MergeIDLBaseFileName
|
||||
$TypeLibrary
|
||||
$TypeLibResourceID
|
||||
|
||||
// Advanced
|
||||
$EntryPoint
|
||||
$NoEntryPoint
|
||||
$SetChecksum
|
||||
$BaseAddress "$LOADADDRESS_DEVELOPMENT"
|
||||
$FixedBaseAddress
|
||||
$TurnOffAssemblyGeneration
|
||||
$DelayLoadedDLL
|
||||
$ImportLibrary
|
||||
$MergeSections
|
||||
$TargetMachine
|
||||
$Profile
|
||||
$CLRThreadAttribute
|
||||
$CLRImageType
|
||||
$KeyFile
|
||||
$KeyContainer
|
||||
$DelaySign
|
||||
$ErrorReporting "Prompt Immediately (/ERRORREPORT:PROMPT)"
|
||||
$CLRUnmanagedCodeCheck
|
||||
// SAFE_SEH should always be disabled on debug builds.
|
||||
$ImageHasSafeExceptionHandlers "false"
|
||||
|
||||
// Command Line
|
||||
$AdditionalOptions
|
||||
}
|
||||
|
||||
$ManifestTool
|
||||
{
|
||||
// General
|
||||
$SuppressStartupBanner "Yes (/nologo)"
|
||||
$VerboseOutput
|
||||
$AssemblyIdentity
|
||||
$UseUNICODEResponseFiles
|
||||
$UseFAT32WorkAround
|
||||
|
||||
// Input And Output
|
||||
$AdditionalManifestFiles
|
||||
$InputResourceManifests
|
||||
$EmbedManifest
|
||||
$OutputManifestFile
|
||||
$ManifestResourceFile
|
||||
$GenerateCatalogFiles
|
||||
$DependencyInformationFile
|
||||
|
||||
// Isolated COM
|
||||
$TypeLibraryFile
|
||||
$RegistrarScriptFile
|
||||
$ComponentFileName
|
||||
$ReplacementsFile
|
||||
|
||||
// Advanced
|
||||
$UpdateFileHashes
|
||||
$UpdateFileHashesSearchPath
|
||||
|
||||
// Command Line
|
||||
$AdditionalOptions
|
||||
}
|
||||
|
||||
$XMLDocumentGenerator
|
||||
{
|
||||
// General
|
||||
$SuppressStartupBanner "Yes (/nologo)"
|
||||
$ValidateIntelliSense
|
||||
$AdditionalDocumentFiles
|
||||
$OutputDocumentFile
|
||||
$DocumentLibraryDependencies
|
||||
$UseUNICODEResponseFiles
|
||||
}
|
||||
|
||||
$BrowseInformation
|
||||
{
|
||||
$SuppressStartupBanner "Yes (/nologo)"
|
||||
$OutputFile "$(OutDir)/$OUTBINNAME.bsc"
|
||||
$AdditionalOptions
|
||||
}
|
||||
|
||||
$Resources
|
||||
{
|
||||
// General
|
||||
$PreprocessorDefinitions "$BASE;_DEBUG;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;%(PreprocessorDefinitions)"
|
||||
$Culture "English (United States) (0x409)"
|
||||
$AdditionalIncludeDirectories
|
||||
$IgnoreStandardIncludePath
|
||||
$ShowProgress
|
||||
$ResourceFileName
|
||||
|
||||
// Command Line
|
||||
$AdditionalOptions
|
||||
}
|
||||
|
||||
$PreBuildEvent
|
||||
{
|
||||
$CommandLine
|
||||
$Description
|
||||
$ExcludedFromBuild "No"
|
||||
}
|
||||
|
||||
$PreLinkEvent
|
||||
{
|
||||
$CommandLine
|
||||
$Description
|
||||
$ExcludedFromBuild "No"
|
||||
}
|
||||
|
||||
$PostBuildEvent
|
||||
{
|
||||
$CommandLine
|
||||
$Description
|
||||
$ExcludedFromBuild "No"
|
||||
}
|
||||
|
||||
$CustomBuildStep
|
||||
{
|
||||
// General
|
||||
$CommandLine
|
||||
$Description
|
||||
$Outputs
|
||||
$AdditionalDependencies
|
||||
}
|
||||
}
|
||||
353
vpc_scripts/source_dll_win32_release.vpc
Normal file
353
vpc_scripts/source_dll_win32_release.vpc
Normal file
@@ -0,0 +1,353 @@
|
||||
//-----------------------------------------------------------------------------
|
||||
// SOURCE_DLL_WIN32_RELEASE.VPC
|
||||
//
|
||||
// Base Settings for all Source(TM) Projects
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
$IgnoreRedundancyWarning "ON"
|
||||
|
||||
// Disable frame pointer omission to allow fast stack walking, necessary for
|
||||
// good ETW profiling.
|
||||
$Macro NOFPO "1"
|
||||
|
||||
$MacroRequired "SRCDIR"
|
||||
$MacroRequired "OUTBINNAME"
|
||||
$MacroRequired "OUTBINDIR"
|
||||
$MacroRequired "LIBPUBLIC"
|
||||
$MacroRequired "LIBCOMMON"
|
||||
$MacroRequired "PLATSUBDIR"
|
||||
$MacroRequired "OUTDLLEXT"
|
||||
$MacroRequiredAllowEmpty "GAMENAME"
|
||||
$MacroRequiredAllowEmpty "INTERMEDIATESUBDIR"
|
||||
$MacroRequiredAllowEmpty "_UNITYSUBDIR"
|
||||
$Macro "_SUBDIRSUFFIX" "$INTERMEDIATESUBDIR$GAMENAME$PLATSUBDIR$_UNITYSUBDIR"
|
||||
|
||||
$Configuration "Release"
|
||||
{
|
||||
$General
|
||||
{
|
||||
// General
|
||||
$OutputDirectory ".\Release$_SUBDIRSUFFIX" [!$RETAIL && !$PROFILE]
|
||||
$IntermediateDirectory ".\Release$_SUBDIRSUFFIX" [!$RETAIL && !$PROFILE]
|
||||
$OutputDirectory ".\Retail$_SUBDIRSUFFIX" [$RETAIL]
|
||||
$IntermediateDirectory ".\Retail$_SUBDIRSUFFIX" [$RETAIL]
|
||||
$OutputDirectory ".\Profile$_SUBDIRSUFFIX" [!$RETAIL && $PROFILE]
|
||||
$IntermediateDirectory ".\Profile$_SUBDIRSUFFIX" [!$RETAIL && $PROFILE]
|
||||
|
||||
$ExtensionsToDeleteOnClean
|
||||
$BuildLogFile
|
||||
$InheritedProjectPropertySheets
|
||||
|
||||
// Project Defaults
|
||||
$ConfigurationType "Dynamic Library (.dll)"
|
||||
$UseOfMFC
|
||||
$UseOfATL
|
||||
$MinimizeCRTUseInATL
|
||||
$CharacterSet "Use Multi-Byte Character Set"
|
||||
$CommonLanguageRuntimeSupport
|
||||
$WholeProgramOptimization "Use Link Time Code Generation" [$LTCG]
|
||||
}
|
||||
|
||||
$Debugging
|
||||
{
|
||||
$Command
|
||||
$CommandArguments
|
||||
$WorkingDirectory
|
||||
$Attach
|
||||
$DebuggerType
|
||||
$Environment
|
||||
$MergeEnvironment
|
||||
$SQLDebugging
|
||||
}
|
||||
|
||||
$Compiler
|
||||
{
|
||||
// General
|
||||
$AdditionalIncludeDirectories "$SRCDIR\common;$SRCDIR\public;$SRCDIR\public\tier0;$SRCDIR\public\tier1"
|
||||
$Resolve#UsingReferences
|
||||
$DebugInformationFormat "Program Database (/Zi)"
|
||||
$SuppressStartupBanner
|
||||
$WarningLevel "Level 4 (/W4)"
|
||||
$TreatWarningsAsErrors
|
||||
$UseUNICODEResponseFiles
|
||||
|
||||
// Optimization
|
||||
$Optimization "Maximize Speed (/O2)"
|
||||
$InlineFunctionExpansion "Any Suitable (/Ob2)"
|
||||
$EnableIntrinsicFunctions "Yes (/Oi)"
|
||||
$FavorSizeOrSpeed "Favor Fast Code (/Ot)"
|
||||
$OmitFramePointers
|
||||
$EnableFiberSafeOptimizations
|
||||
$WholeProgramOptimization
|
||||
|
||||
// Preprocessor
|
||||
$PreprocessorDefinitions "$BASE;WIN32;_WIN32;NDEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_ALLOW_RUNTIME_LIBRARY_MISMATCH;_ALLOW_ITERATOR_DEBUG_LEVEL_MISMATCH;_ALLOW_MSC_VER_MISMATCH;%(PreprocessorDefinitions)"
|
||||
$PreprocessorDefinitions "$BASE;RELEASEASSERTS" [$RELEASEASSERTS]
|
||||
$IgnoreStandardIncludePath
|
||||
$GeneratePreprocessedFile
|
||||
$KeepComments
|
||||
|
||||
// Code Generation
|
||||
$EnableStringPooling "Yes (/GF)"
|
||||
$EnableMinimalRebuild
|
||||
$EnableC++Exceptions "No"
|
||||
$SmallerTypeCheck
|
||||
$BasicRuntimeChecks
|
||||
$RuntimeLibrary "Multi-threaded (/MT)"
|
||||
$StructMemberAlignment
|
||||
$BufferSecurityCheck "No" [$RETAIL]
|
||||
$BufferSecurityCheck "Yes" [!$RETAIL]
|
||||
$EnableFunctionLevelLinking "Yes (/Gy)"
|
||||
$EnableEnhancedInstructionSet
|
||||
$FloatingPointModel "Fast (/fp:fast)"
|
||||
$EnableFloatingPointExceptions
|
||||
|
||||
// Language
|
||||
$DisableLanguageExtensions
|
||||
$DefaultCharUnsigned
|
||||
$TreatWCHAR_TAsBuiltInType
|
||||
$ForceConformanceInForLoopScope "Yes (/Zc:forScope)"
|
||||
$EnableRunTimeTypeInfo "Yes (/GR)"
|
||||
$OpenMPSupport
|
||||
|
||||
// Precompiled Headers
|
||||
$Create/UsePrecompiledHeader "Not Using Precompiled Headers"
|
||||
$Create/UsePCHThroughFile
|
||||
$PrecompiledHeaderFile
|
||||
|
||||
// Output Files
|
||||
$ExpandAttributedSource
|
||||
$AssemblerOutput
|
||||
$ASMListLocation "$(IntDir)/"
|
||||
$ObjectFileName "$(IntDir)/"
|
||||
$ProgramDatabaseFileName "$(IntDir)/"
|
||||
$GenerateXMLDocumentationFiles "No"
|
||||
$XMLDocumentationFileName
|
||||
|
||||
// Browse Information
|
||||
$EnableBrowseInformation "None"
|
||||
$BrowseFile "$(IntDir)/"
|
||||
|
||||
// Advanced
|
||||
$CallingConvention
|
||||
$CompileAs "Compile as C++ Code (/TP)"
|
||||
$DisableSpecificWarnings
|
||||
$ForceIncludes
|
||||
$Force#Using
|
||||
$ShowIncludes
|
||||
$UndefinePreprocessorDefinitions
|
||||
$UndefineAllPreprocessorDefinitions
|
||||
$UseFullPaths "Yes (/FC)"
|
||||
$OmitDefaultLibraryNames
|
||||
$ErrorReporting "Prompt Immediately (/errorReport:prompt)"
|
||||
|
||||
$AdditionalOptions "/Zm200"
|
||||
// Enable extra debugging information. This switch requires VS 2013 Update 3.
|
||||
// With VS 2013 make sure that Edit-And-Continue is disabled in the debugger settings so that
|
||||
// the debugger uses the enhanced debug information.
|
||||
// http://randomascii.wordpress.com/2013/09/11/debugging-optimized-codenew-in-visual-studio-2012/
|
||||
$AdditionalOptions "$BASE /Zo"
|
||||
$AdditionalOptions "$BASE /Oy-" [$NOFPO]
|
||||
}
|
||||
|
||||
$Linker
|
||||
{
|
||||
// General
|
||||
$OutputFile "$(OutDir)/$OUTBINNAME$OUTDLLEXT"
|
||||
$ShowProgress "Not Set"
|
||||
$Version
|
||||
$EnableIncrementalLinking "No (/INCREMENTAL:NO)"
|
||||
$SuppressStartupBanner "Yes (/NOLOGO)"
|
||||
$IgnoreImportLibrary
|
||||
$RegisterOutput
|
||||
$AdditionalLibraryDirectories "$LIBCOMMON;$LIBPUBLIC"
|
||||
$LinkLibraryDependencies
|
||||
$UseLibraryDependencyInputs
|
||||
$UseUNICODEResponseFiles "No"
|
||||
|
||||
// Input
|
||||
$AdditionalDependencies
|
||||
$IgnoreAllDefaultLibraries
|
||||
$IgnoreSpecificLibrary "libc;libcd;libcmtd;libcpmtd;libcpmtd0;libcpmtd1"
|
||||
$ModuleDefinitionFile
|
||||
$AddModuleToAssembly
|
||||
$EmbedManagedResourceFile
|
||||
$ForceSymbolReferences
|
||||
$DelayLoadedDLLs
|
||||
$AssemblyLinkResource
|
||||
|
||||
// Manifest File
|
||||
$GenerateManifest "No"
|
||||
$ManifestFile
|
||||
$AdditionalManifestDependencies
|
||||
$AllowIsolation
|
||||
//$UACExecutionLevel
|
||||
|
||||
// Debugging
|
||||
$GenerateDebugInfo "Yes (/DEBUG)"
|
||||
$GenerateProgramDatabaseFile "$(IntDir)/$(TargetName).pdb"
|
||||
$StripPrivateSymbols
|
||||
$MapExports
|
||||
$DebuggableAssembly
|
||||
|
||||
// System
|
||||
$SubSystem "Windows (/SUBSYSTEM:WINDOWS)"
|
||||
$HeapReserveSize
|
||||
$HeapCommitSize
|
||||
$StackReserveSize
|
||||
$StackCommitSize
|
||||
$EnableLargeAddresses
|
||||
$TerminalServer
|
||||
$SwapRunFromCD
|
||||
$SwapRunFromNetwork
|
||||
$Driver
|
||||
|
||||
// RandomizeBaseAddress (/DYNAMICBASE, /ASLR) is a hugely important security setting.
|
||||
// However it can cause confusion during development and can make tracking down certain
|
||||
// bugs tricky by making code/stack/heap addresses change between runs. Enable for retail,
|
||||
// but disable for development builds.
|
||||
$RandomizedBaseAddress "true" [$RETAIL]
|
||||
$RandomizedBaseAddress "false" [!$RETAIL]
|
||||
|
||||
// Optimization
|
||||
$References "Eliminate Unreferenced Data (/OPT:REF)"
|
||||
// COMDAT folding can be very confusing when debugging and profiling because it can
|
||||
// cause execution to go through nonsensical functions (that happen to be binary
|
||||
// equivalent to the logical function). The performance benefit is small enough that
|
||||
// it is not worth enabling in the development builds. It should be enabled on retail
|
||||
// builds.
|
||||
$EnableCOMDATFolding "Remove Redundant COMDATs (/OPT:ICF)" [$RETAIL]
|
||||
$EnableCOMDATFolding "No (/OPT:NOICF)" [!$RETAIL]
|
||||
$OptimizeForWindows98
|
||||
$FunctionOrder
|
||||
$ProfileGuidedDatabase
|
||||
$LinkTimeCodeGeneration
|
||||
|
||||
// Embedded IDL
|
||||
$MIDLCommands
|
||||
$IgnoreEmbeddedIDL
|
||||
$MergeIDLBaseFileName
|
||||
$TypeLibrary
|
||||
$TypeLibResourceID
|
||||
|
||||
// Advanced
|
||||
$EntryPoint
|
||||
$NoEntryPoint
|
||||
$SetChecksum
|
||||
$BaseAddress "$LOADADDRESS_DEVELOPMENT"
|
||||
//$BaseAddress "$LOADADDRESS_RETAIL" [$RETAIL]
|
||||
$FixedBaseAddress
|
||||
$TurnOffAssemblyGeneration
|
||||
$DelayLoadedDLL
|
||||
$ImportLibrary
|
||||
$MergeSections
|
||||
$TargetMachine
|
||||
$Profile
|
||||
$CLRThreadAttribute
|
||||
$CLRImageType
|
||||
$KeyFile
|
||||
$KeyContainer
|
||||
$DelaySign
|
||||
$ErrorReporting "Prompt Immediately (/ERRORREPORT:PROMPT)"
|
||||
$CLRUnmanagedCodeCheck
|
||||
// Most DLLs cannot yet handle SafeSEH
|
||||
$ImageHasSafeExceptionHandlers "false"
|
||||
|
||||
// Command Line
|
||||
$AdditionalOptions
|
||||
}
|
||||
|
||||
$ManifestTool
|
||||
{
|
||||
// General
|
||||
$SuppressStartupBanner "Yes (/nologo)"
|
||||
$VerboseOutput
|
||||
$AssemblyIdentity
|
||||
$UseUNICODEResponseFiles
|
||||
$UseFAT32WorkAround
|
||||
|
||||
// Input And Output
|
||||
$AdditionalManifestFiles
|
||||
$InputResourceManifests
|
||||
$EmbedManifest
|
||||
$OutputManifestFile
|
||||
$ManifestResourceFile
|
||||
$GenerateCatalogFiles
|
||||
$DependencyInformationFile
|
||||
|
||||
// Isolated COM
|
||||
$TypeLibraryFile
|
||||
$RegistrarScriptFile
|
||||
$ComponentFileName
|
||||
$ReplacementsFile
|
||||
|
||||
// Advanced
|
||||
$UpdateFileHashes
|
||||
$UpdateFileHashesSearchPath
|
||||
|
||||
// Command Line
|
||||
$AdditionalOptions
|
||||
}
|
||||
|
||||
$XMLDocumentGenerator
|
||||
{
|
||||
// General
|
||||
$SuppressStartupBanner "Yes (/nologo)"
|
||||
$ValidateIntelliSense
|
||||
$AdditionalDocumentFiles
|
||||
$OutputDocumentFile
|
||||
$DocumentLibraryDependencies
|
||||
$UseUNICODEResponseFiles
|
||||
}
|
||||
|
||||
$BrowseInformation
|
||||
{
|
||||
$SuppressStartupBanner "Yes (/nologo)"
|
||||
$OutputFile "$(OutDir)/$OUTBINNAME.bsc"
|
||||
$AdditionalOptions
|
||||
}
|
||||
|
||||
$Resources
|
||||
{
|
||||
// General
|
||||
$PreprocessorDefinitions "$BASE;NDEBUG;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;%(PreprocessorDefinitions)"
|
||||
$Culture "English (United States) (0x409)"
|
||||
$AdditionalIncludeDirectories
|
||||
$IgnoreStandardIncludePath
|
||||
$ShowProgress
|
||||
$ResourceFileName
|
||||
|
||||
// Command Line
|
||||
$AdditionalOptions
|
||||
}
|
||||
|
||||
$PreBuildEvent
|
||||
{
|
||||
$CommandLine
|
||||
$Description
|
||||
$ExcludedFromBuild "No"
|
||||
}
|
||||
|
||||
$PreLinkEvent
|
||||
{
|
||||
$CommandLine
|
||||
$Description
|
||||
$ExcludedFromBuild "No"
|
||||
}
|
||||
|
||||
$PostBuildEvent
|
||||
{
|
||||
$CommandLine
|
||||
$Description
|
||||
$ExcludedFromBuild "No"
|
||||
}
|
||||
|
||||
$CustomBuildStep
|
||||
{
|
||||
// General
|
||||
$CommandLine
|
||||
$Description
|
||||
$Outputs
|
||||
$AdditionalDependencies
|
||||
}
|
||||
}
|
||||
20
vpc_scripts/source_exe_base.vpc
Normal file
20
vpc_scripts/source_exe_base.vpc
Normal file
@@ -0,0 +1,20 @@
|
||||
$Include "$SRCDIR\vpc_scripts\platform_dirs.vpc"
|
||||
$include "$SRCDIR\vpc_scripts\source_base.vpc"
|
||||
|
||||
$Include "$SRCDIR\vpc_scripts\source_exe_posix_base.vpc" [$POSIX]
|
||||
$Include "$SRCDIR\vpc_scripts\source_exe_win_win32_base.vpc" [$WIN32 || $WIN64]
|
||||
$Include "$SRCDIR\vpc_scripts\source_xex_x360_base.vpc" [$X360]
|
||||
$Include "$SRCDIR\vpc_scripts\source_ppu_elf_ps3_base.vpc" [$PS3]
|
||||
|
||||
$Include "$SRCDIR\vpc_scripts\source_video_base.vpc"
|
||||
|
||||
$Configuration
|
||||
{
|
||||
$Compiler
|
||||
{
|
||||
$PreprocessorDefinitions "$BASE;DEV_BUILD" [!$PUBLISH]
|
||||
$PreprocessorDefinitions "$BASE;_PROFILE" [$PROFILE && !$RETAIL]
|
||||
$PreprocessorDefinitions "$BASE;RETAIL_ASSERTS" [$RETAIL && $RETAILASSERTS]
|
||||
$PreprocessorDefinitions "$BASE;FRAME_POINTER_OMISSION_DISABLED" // This is now always true.
|
||||
}
|
||||
}
|
||||
18
vpc_scripts/source_exe_con_base.vpc
Normal file
18
vpc_scripts/source_exe_con_base.vpc
Normal file
@@ -0,0 +1,18 @@
|
||||
$Include "$SRCDIR\vpc_scripts\platform_dirs.vpc"
|
||||
$include "$SRCDIR\vpc_scripts\source_base.vpc"
|
||||
|
||||
|
||||
$Include "$SRCDIR\vpc_scripts\source_exe_con_win32_base.vpc" [$WINDOWS]
|
||||
$Include "$SRCDIR\vpc_scripts\source_exe_posix_base.vpc" [$POSIX]
|
||||
$Include "$SRCDIR\vpc_scripts\source_xex_x360_base.vpc" [$X360]
|
||||
|
||||
$Configuration
|
||||
{
|
||||
$Compiler
|
||||
{
|
||||
$PreprocessorDefinitions "$BASE;DEV_BUILD" [!$PUBLISH]
|
||||
$PreprocessorDefinitions "$BASE;_PROFILE" [$PROFILE && !$RETAIL]
|
||||
$PreprocessorDefinitions "$BASE;RETAIL_ASSERTS" [$RETAIL && $RETAILASSERTS]
|
||||
$PreprocessorDefinitions "$BASE;FRAME_POINTER_OMISSION_DISABLED" // This is now always true.
|
||||
}
|
||||
}
|
||||
26
vpc_scripts/source_exe_con_win32_base.vpc
Normal file
26
vpc_scripts/source_exe_con_win32_base.vpc
Normal file
@@ -0,0 +1,26 @@
|
||||
//-----------------------------------------------------------------------------
|
||||
// SOURCE_EXE_CON_WIN32_BASE.VPC
|
||||
//
|
||||
// Base Settings for all Source(TM) Projects
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
$IgnoreRedundancyWarning "ON"
|
||||
$MacroRequired "SRCDIR"
|
||||
$MacroRequired "OUTBINDIR"
|
||||
$MacroRequired "PLATSUBDIR"
|
||||
|
||||
|
||||
$Include "$SRCDIR\vpc_scripts\source_exe_win_win32_base.vpc"
|
||||
|
||||
$Configuration
|
||||
{
|
||||
$General
|
||||
{
|
||||
$TargetName "$OUTBINNAME"
|
||||
}
|
||||
|
||||
$Linker
|
||||
{
|
||||
$SubSystem "Console (/SUBSYSTEM:CONSOLE)"
|
||||
}
|
||||
}
|
||||
57
vpc_scripts/source_exe_linux_base.vpc
Normal file
57
vpc_scripts/source_exe_linux_base.vpc
Normal file
@@ -0,0 +1,57 @@
|
||||
//-----------------------------------------------------------------------------
|
||||
// SOURCE_EXE_WIN_WIN32.VPC
|
||||
//
|
||||
// Base Settings for Source(TM) Projects
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
$Include "$SRCDIR\vpc_scripts\version.vpc"
|
||||
|
||||
$MacroRequired "SRCDIR"
|
||||
$MacroRequired "OUTBINNAME" "$PROJECTNAME"
|
||||
$MacroRequired "OUTBINDIR"
|
||||
$Macro IS_LIB_PROJECT "1"
|
||||
|
||||
$Include "$SRCDIR\vpc_scripts\source_linux_base_project.vpc"
|
||||
|
||||
|
||||
$Project
|
||||
{
|
||||
$Folder "Source Files"
|
||||
{
|
||||
$File "$SRCDIR\public\tier0\memoverride.cpp"
|
||||
{
|
||||
$Configuration
|
||||
{
|
||||
$Compiler
|
||||
{
|
||||
$Create/UsePrecompiledHeader "Not Using Precompiled Headers"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
$Folder "Link Libraries" [$CLANG]
|
||||
{
|
||||
$File "$SRCDIR/thirdparty/gperftools-2.0/.libs/libtcmalloc_minimal.so"
|
||||
}
|
||||
}
|
||||
|
||||
$Configuration
|
||||
{
|
||||
$General
|
||||
{
|
||||
$GameOutputFile "$OUTBINDIR/$OUTBINNAME"
|
||||
|
||||
}
|
||||
|
||||
$Linker
|
||||
{
|
||||
$OutputFile "$OUTBINDIR/$OUTBINNAME"
|
||||
// In order to get the Valve standard allocator memory alignment (16-byte
|
||||
// alignment for objects that are a multiple of 16 bytes) we use tcmalloc.
|
||||
// Using -l will ask the linker to use it, but if there are no references to
|
||||
// malloc/free then it may not actually use it. Wrapping the flag in the
|
||||
// as-needed controls forces it to be pulled in.
|
||||
$GCC_ExtraLinkerFlags "-Wl,--no-as-needed -ltcmalloc_minimal -Wl,--as-needed" [$CLANG]
|
||||
}
|
||||
}
|
||||
71
vpc_scripts/source_exe_posix_base.vpc
Normal file
71
vpc_scripts/source_exe_posix_base.vpc
Normal file
@@ -0,0 +1,71 @@
|
||||
//-----------------------------------------------------------------------------
|
||||
// SOURCE_EXE_posix.VPC
|
||||
//
|
||||
// Base Settings for Source(TM) Projects
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
$Include "$SRCDIR\vpc_scripts\version.vpc"
|
||||
|
||||
$MacroRequired "SRCDIR"
|
||||
$MacroRequired "OUTBINNAME" "$PROJECTNAME"
|
||||
$Macro IS_LIB_PROJECT "1"
|
||||
$Include "$SRCDIR\vpc_scripts\source_posix_base.vpc"
|
||||
|
||||
$Include "$SRCDIR\vpc_scripts\loadaddress.vpc"
|
||||
|
||||
|
||||
$IgnoreRedundancyWarning "ON"
|
||||
|
||||
$Configuration
|
||||
{
|
||||
$General
|
||||
{
|
||||
$ConfigurationType "Application (.exe)"
|
||||
}
|
||||
|
||||
$Compiler
|
||||
{
|
||||
$PreprocessorDefinitions "$BASE;EXENAME=$OUTBINNAME"
|
||||
}
|
||||
|
||||
$Linker
|
||||
{
|
||||
$OutputFile "$SRCDIR/../game/$OUTBINNAME"
|
||||
|
||||
// In order to get the Valve standard allocator memory alignment (16-byte
|
||||
// alignment for objects that are a multiple of 16 bytes) we use tcmalloc.
|
||||
// Using -l will ask the linker to use it, but if there are no references
|
||||
// to malloc/free then it may not actually use it. Wrapping the flag in the
|
||||
// as-needed controls forces it to be pulled in (from libtcmalloc_minimal.so).
|
||||
$GCC_ExtraLinkerFlags "-Wl,--no-as-needed -ltcmalloc_minimal -Wl,--as-needed" [$LINUXALL&&!$DEDICATED]
|
||||
}
|
||||
}
|
||||
|
||||
$Project
|
||||
{
|
||||
$Folder "Source Files"
|
||||
{
|
||||
$File "$SRCDIR\public\tier0\memoverride.cpp"
|
||||
{
|
||||
$Configuration
|
||||
{
|
||||
$Compiler
|
||||
{
|
||||
$Create/UsePrecompiledHeader "Not Using Precompiled Headers"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
$Folder "Resources"
|
||||
{
|
||||
$File "$ROOTSCRIPT"
|
||||
}
|
||||
|
||||
$Folder "Link Libraries" [$LINUXALL&&!$DEDICATED]
|
||||
{
|
||||
$File "$SRCDIR/thirdparty/gperftools-2.0/.libs/libtcmalloc_minimal.so"
|
||||
}
|
||||
}
|
||||
|
||||
5
vpc_scripts/source_exe_qt_base.vpc
Normal file
5
vpc_scripts/source_exe_qt_base.vpc
Normal file
@@ -0,0 +1,5 @@
|
||||
// call up either the posix or win32 vpc file based upon target platform
|
||||
|
||||
//$Include "$SRCDIR\vpc_scripts\source_exe_qt_linux_base.vpc" [$POSIX]
|
||||
$Include "$SRCDIR\vpc_scripts\source_exe_qt_win32_base.vpc" [$WIN32 || $WIN64]
|
||||
|
||||
16
vpc_scripts/source_exe_qt_con_base.vpc
Normal file
16
vpc_scripts/source_exe_qt_con_base.vpc
Normal file
@@ -0,0 +1,16 @@
|
||||
// base file for a console app with qt. win32 only for now. CG: I'm not 100% sure this is the right definition,
|
||||
// but I'm moving the logic here so it doesn't end up pasted into every such app.
|
||||
|
||||
$Include "$SRCDIR\vpc_scripts\source_exe_qt_win32_base.vpc"
|
||||
|
||||
$Configuration
|
||||
{
|
||||
$Linker
|
||||
{
|
||||
$SubSystem "Console (/SUBSYSTEM:CONSOLE)"
|
||||
}
|
||||
$Compiler
|
||||
{
|
||||
$AdditionalIncludeDirectories "$BASE,..\common"
|
||||
}
|
||||
}
|
||||
48
vpc_scripts/source_exe_qt_win32_base.vpc
Normal file
48
vpc_scripts/source_exe_qt_win32_base.vpc
Normal file
@@ -0,0 +1,48 @@
|
||||
//===================== Copyright (c) Valve Corporation. All Rights Reserved. ======================
|
||||
//
|
||||
//==================================================================================================
|
||||
|
||||
$Macro QT_ROOT "$SRCDIR\thirdparty\lgpl\qt"
|
||||
|
||||
$Include "$SRCDIR\vpc_scripts\source_exe_win_win32_base.vpc"
|
||||
$Include "$SRCDIR\vpc_scripts\qt_base.vpc"
|
||||
|
||||
$Configuration
|
||||
{
|
||||
$Compiler
|
||||
{
|
||||
$AdditionalIncludeDirectories "$BASE;.\;$SRCDIR\game\shared;$QT_ROOT\include;.\$QT_TARGET_SUBDIR"
|
||||
$PreprocessorDefinitions "$BASE;UNICODE;QT_LARGEFILE_SUPPORT;QT_DLL;QT_GUI_LIB;QT_CORE_LIB;QT_THREAD_SUPPORT"
|
||||
$PreprocessorDefinitions "$BASE;QT_NO_DEBUG" [!$QTDEBUG]
|
||||
$DisableSpecificWarnings "4127;4512;$BASE"
|
||||
}
|
||||
}
|
||||
|
||||
$Configuration
|
||||
{
|
||||
$Linker
|
||||
{
|
||||
// Link tier0 first because Qt needs our allocators during static object initization!
|
||||
$AdditionalDependencies "$BASE $LIBPUBLIC\tier0.lib"
|
||||
$GenerateManifest "Yes"
|
||||
$AdditionalOptions "$BASE $QUOTE/MANIFESTDEPENDENCY:type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' publicKeyToken='6595b64144ccf1df' language='*' processorArchitecture='*'$QUOTE"
|
||||
}
|
||||
}
|
||||
|
||||
$Project
|
||||
{
|
||||
$Folder "Link Libraries" [$QTDEBUG]
|
||||
{
|
||||
$Lib "$QT_ROOT\lib\qtmaind"
|
||||
$Lib "$QT_ROOT\lib\qtcored4"
|
||||
$Lib "$QT_ROOT\lib\qtguid4"
|
||||
}
|
||||
|
||||
$Folder "Link Libraries" [!$QTDEBUG]
|
||||
{
|
||||
$Lib "$QT_ROOT\lib\qtmain"
|
||||
$Lib "$QT_ROOT\lib\qtcore4"
|
||||
$Lib "$QT_ROOT\lib\qtgui4"
|
||||
}
|
||||
}
|
||||
|
||||
127
vpc_scripts/source_exe_win_win32_base.vpc
Normal file
127
vpc_scripts/source_exe_win_win32_base.vpc
Normal file
@@ -0,0 +1,127 @@
|
||||
//-----------------------------------------------------------------------------
|
||||
// SOURCE_EXE_WIN_WIN32.VPC
|
||||
//
|
||||
// Base Settings for Source(TM) Projects
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
$Include "$SRCDIR\vpc_scripts\version.vpc"
|
||||
|
||||
$MacroRequired "SRCDIR"
|
||||
$MacroRequired "OUTBINNAME" "$PROJECTNAME"
|
||||
$MacroRequired "OUTBINDIR"
|
||||
|
||||
$Macro OUTBINDIR "$OUTBINDIR$PLATSUBDIR"
|
||||
$Macro LIBPUBLIC "$SRCDIR\lib\public$PLATSUBDIR"
|
||||
$Macro LIBCOMMON "$SRCDIR\lib\common$PLATSUBDIR"
|
||||
|
||||
$Include "$SRCDIR\vpc_scripts\loadaddress.vpc"
|
||||
$Include "$SRCDIR\vpc_scripts\source_exe_win_win32_debug.vpc"
|
||||
$Include "$SRCDIR\vpc_scripts\source_exe_win_win32_release.vpc"
|
||||
$Include "$SRCDIR\vpc_scripts\source_win32_base.vpc"
|
||||
|
||||
$IgnoreRedundancyWarning "ON"
|
||||
|
||||
// Common Configuration
|
||||
$Configuration
|
||||
{
|
||||
$General
|
||||
{
|
||||
$TargetName "$OUTBINNAME"
|
||||
}
|
||||
|
||||
|
||||
$Compiler
|
||||
{
|
||||
$PreprocessorDefinitions "$BASE;PLATFORM_64BITS;WIN64;_WIN64;COMPILER_MSVC64" [$WIN64]
|
||||
$PreprocessorDefinitions "$BASE;COMPILER_MSVC32" [$WIN32]
|
||||
$PreprocessorDefinitions "$BASE;COMPILER_MSVC;EXENAME=$OUTBINNAME;_DLL_EXT=$_DLL_EXT"
|
||||
}
|
||||
|
||||
$Compiler [$WIN32]
|
||||
{
|
||||
$EnableEnhancedInstructionSet "Streaming SIMD Extensions (/arch:SSE)"
|
||||
}
|
||||
|
||||
$Linker
|
||||
{
|
||||
$AdditionalDependencies "$BASE shell32.lib user32.lib advapi32.lib gdi32.lib comdlg32.lib ole32.lib" [$WIN32]
|
||||
$TargetMachine "MachineX86 (/MACHINE:X86)" [$WIN32]
|
||||
$TargetMachine "MachineX64 (/MACHINE:X64)" [$WIN64]
|
||||
// NXCOMPAT (also known as DEP or Data Access Protection) should be enabled for all
|
||||
// executables for security and debugging reasons.
|
||||
$AdditionalOptions "/NXCOMPAT"
|
||||
// Suppress this pointless warning using the undocumented /ignore linker switch
|
||||
// schemalib.lib(schemaclassinfo.obj) : warning LNK4221: This object file does not define any previously undefined public symbols, so it will not be used by any link operation that consumes this library
|
||||
$AdditionalOptions "$BASE /ignore:4221"
|
||||
$AdditionalOptions "$BASE $SRCDIR\lib\public\ftol3.obj" [$VS2013 && $WIN32 && !$DISABLE_FTOL3_OVERRIDE && !$SOURCESDK] // Work around CRT bug https://connect.microsoft.com/VisualStudio/feedback/details/806362/vc12-pollutes-the-floating-point-stack-when-casting-infinity-nan-to-unsigned-long#
|
||||
}
|
||||
|
||||
$PreBuildEvent
|
||||
{
|
||||
$CommandLine "if EXIST $OUTBINDIR\$(TargetFileName) for /f $QUOTEdelims=$QUOTE %%A in ('attrib $QUOTE$OUTBINDIR\$(TargetFileName)$QUOTE') do set valveTmpIsReadOnly=$QUOTE%%A$QUOTE" "\n" \
|
||||
"set valveTmpIsReadOnlyLetter=%valveTmpIsReadOnly:~6,1%" "\n" \
|
||||
"if $QUOTE%valveTmpIsReadOnlyLetter%$QUOTE==$QUOTER$QUOTE del /q $QUOTE$(TargetDir)$QUOTE$(TargetFileName)" "\n" \
|
||||
"$CRCCHECK" "\n"
|
||||
}
|
||||
|
||||
$PostBuildEvent [!$ANALYZE]
|
||||
{
|
||||
$CommandLine "call $SRCDIR\vpc_scripts\valve_p4_edit.cmd $OUTBINDIR\$(TargetFileName) $SRCDIR" "\n" [!$SOURCESDK]
|
||||
$CommandLine "$BASE" "copy $QUOTE$(TargetDir)$QUOTE$(TargetFileName) $OUTBINDIR\$(TargetFileName) >nul" "\n" \
|
||||
"if ERRORLEVEL 1 goto BuildEventFailed" "\n" \
|
||||
"if exist $QUOTE$(TargetDir)$QUOTE$(TargetName).map copy $QUOTE$(TargetDir)$QUOTE$(TargetName).map $OUTBINDIR\$(TargetName).map >nul" "\n"
|
||||
$CommandLine "$BASE" "call $SRCDIR\vpc_scripts\valve_p4_edit.cmd $OUTBINDIR\$(TargetName).pdb $SRCDIR" "\n" [!$SOURCESDK]
|
||||
$CommandLine "$BASE" "copy $QUOTE$(TargetDir)$QUOTE$(TargetName).pdb $OUTBINDIR\$(TargetName).pdb >nul" "\n" \
|
||||
"if ERRORLEVEL 1 goto BuildEventFailed" "\n" \
|
||||
"goto BuildEventOK" "\n" \
|
||||
":BuildEventFailed" "\n" \
|
||||
"echo *** ERROR! PostBuildStep FAILED for $(ProjectName)! EXE or DLL is probably running. ***" "\n" \
|
||||
"del /q $QUOTE$(TargetDir)$QUOTE$(TargetFileName)" "\n" \
|
||||
"exit 1" "\n" \
|
||||
":BuildEventOK" "\n"
|
||||
$Description "Publishing to $OUTBINDIR"
|
||||
$ExcludedFromBuild "No"
|
||||
}
|
||||
}
|
||||
|
||||
// Skeleton Project - All derived projects get this as a starting base
|
||||
$Project
|
||||
{
|
||||
$Folder "Source Files"
|
||||
{
|
||||
$File "$SRCDIR\public\tier0\memoverride.cpp"
|
||||
{
|
||||
$Configuration
|
||||
{
|
||||
$Compiler
|
||||
{
|
||||
$Create/UsePrecompiledHeader "Not Using Precompiled Headers"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Implement __imp__EncodePointer and __imp__DecodePointer so that we can run on XP SP1
|
||||
// when building with VS 2010 and higher.
|
||||
$File "$SRCDIR\public\tier0\pointeroverride.asm" [$WIN32]
|
||||
{
|
||||
$Configuration
|
||||
{
|
||||
$CustomBuildStep
|
||||
{
|
||||
// General
|
||||
$CommandLine "$QUOTE$(VCInstallDir)bin\ml.exe$QUOTE /c /Cp /Zi /Fo$QUOTE$(IntDir)\$(InputName).obj$QUOTE $QUOTE$(InputPath)$QUOTE"
|
||||
$Description "Compiling pointeroverride.asm"
|
||||
$Outputs "$(IntDir)\$(InputName).obj"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
$Folder "Link Libraries"
|
||||
{
|
||||
$Implib "$LIBPUBLIC\tier0"
|
||||
$Lib "$LIBPUBLIC\tier1"
|
||||
$Implib "$LIBPUBLIC\vstdlib"
|
||||
}
|
||||
}
|
||||
|
||||
332
vpc_scripts/source_exe_win_win32_debug.vpc
Normal file
332
vpc_scripts/source_exe_win_win32_debug.vpc
Normal file
@@ -0,0 +1,332 @@
|
||||
//-----------------------------------------------------------------------------
|
||||
// SOURCE_EXE_WIN_WIN32_DEBUG.VPC
|
||||
//
|
||||
// Base Settings for Source(TM) Projects
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
$IgnoreRedundancyWarning "ON"
|
||||
|
||||
$MacroRequired "SRCDIR"
|
||||
$MacroRequired "OUTBINNAME"
|
||||
$MacroRequired "OUTBINDIR"
|
||||
$MacroRequired "LIBPUBLIC"
|
||||
$MacroRequired "LIBCOMMON"
|
||||
$MacroRequired "PLATSUBDIR"
|
||||
$MacroRequiredAllowEmpty "GAMENAME"
|
||||
$MacroRequiredAllowEmpty "INTERMEDIATESUBDIR"
|
||||
$MacroRequiredAllowEmpty "_UNITYSUBDIR"
|
||||
$MacroRequiredAllowEmpty "_STATICSUBDIR"
|
||||
$Macro "_SUBDIRSUFFIX" "$INTERMEDIATESUBDIR$_STATICSUBDIR$GAMENAME$PLATSUBDIR$_UNITYSUBDIR"
|
||||
|
||||
$Configuration "Debug"
|
||||
{
|
||||
$General
|
||||
{
|
||||
// General
|
||||
$OutputDirectory ".\Debug$_SUBDIRSUFFIX"
|
||||
$IntermediateDirectory ".\Debug$_SUBDIRSUFFIX"
|
||||
$ExtensionsToDeleteOnClean
|
||||
$BuildLogFile
|
||||
$InheritedProjectPropertySheets
|
||||
|
||||
// Project Defaults
|
||||
$ConfigurationType "Application (.exe)"
|
||||
$UseOfMFC
|
||||
$UseOfATL
|
||||
$MinimizeCRTUseInATL
|
||||
$CharacterSet "Use Multi-Byte Character Set"
|
||||
$CommonLanguageRuntimeSupport
|
||||
$WholeProgramOptimization
|
||||
}
|
||||
|
||||
$Debugging
|
||||
{
|
||||
// Action
|
||||
$Command
|
||||
$CommandArguments
|
||||
$WorkingDirectory
|
||||
$Attach
|
||||
$DebuggerType
|
||||
$Environment
|
||||
$MergeEnvironment
|
||||
$SQLDebugging
|
||||
}
|
||||
|
||||
$Compiler
|
||||
{
|
||||
// General
|
||||
$AdditionalIncludeDirectories "$SRCDIR\common;$SRCDIR\public;$SRCDIR\public\tier0;$SRCDIR\public\tier1"
|
||||
$Resolve#UsingReferences
|
||||
$DebugInformationFormat "Program Database for Edit & Continue (/ZI)" [$WIN32]
|
||||
$DebugInformationFormat "Program Database (/Zi)" [$WIN64]
|
||||
$SuppressStartupBanner
|
||||
$WarningLevel "Level 4 (/W4)"
|
||||
$TreatWarningsAsErrors "No"
|
||||
$UseUNICODEResponseFiles "No"
|
||||
|
||||
// Optimization
|
||||
$Optimization "Disabled (/Od)"
|
||||
$InlineFunctionExpansion
|
||||
$EnableIntrinsicFunctions
|
||||
$FavorSizeOrSpeed
|
||||
$OmitFramePointers
|
||||
$EnableFiberSafeOptimizations
|
||||
$WholeProgramOptimization
|
||||
|
||||
// Preprocessor
|
||||
$PreprocessorDefinitions "$BASE;_HAS_ITERATOR_DEBUGGING=0;WIN32;_WIN32;_DEBUG;DEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_ALLOW_RUNTIME_LIBRARY_MISMATCH;_ALLOW_ITERATOR_DEBUG_LEVEL_MISMATCH;_ALLOW_MSC_VER_MISMATCH;%(PreprocessorDefinitions)"
|
||||
$IgnoreStandardIncludePath
|
||||
$GeneratePreprocessedFile
|
||||
$KeepComments
|
||||
|
||||
// Code Generation
|
||||
$EnableStringPooling "Yes (/GF)"
|
||||
// EnableMinimalRebuild is incompatible with /MP (multi-processor builds)
|
||||
// and it also makes it hard to iterate on warnings because the compiler
|
||||
// detects that there is no reason to recompile when you request it.
|
||||
// It should always be off? It should definitely be off for /analyze builds.
|
||||
//$EnableMinimalRebuild "Yes (/Gm)" [!$ANALYZE]
|
||||
$EnableC++Exceptions "No"
|
||||
$SmallerTypeCheck
|
||||
$BasicRuntimeChecks "Default"
|
||||
$RuntimeLibrary "Multi-threaded Debug (/MTd)"
|
||||
$StructMemberAlignment
|
||||
$BufferSecurityCheck "Yes"
|
||||
$EnableFunctionLevelLinking
|
||||
$EnableEnhancedInstructionSet
|
||||
$FloatingPointModel "Fast (/fp:fast)"
|
||||
$EnableFloatingPointExceptions
|
||||
|
||||
// Language
|
||||
$DisableLanguageExtensions
|
||||
$DefaultCharUnsigned "No"
|
||||
$TreatWCHAR_TAsBuiltInType "Yes (/Zc:wchar_t)"
|
||||
$ForceConformanceInForLoopScope "Yes (/Zc:forScope)"
|
||||
$EnableRunTimeTypeInfo "Yes (/GR)"
|
||||
$OpenMPSupport "No"
|
||||
|
||||
// Precompiled Headers
|
||||
$Create/UsePrecompiledHeader "Not Using Precompiled Headers"
|
||||
$Create/UsePCHThroughFile
|
||||
$PrecompiledHeaderFile
|
||||
|
||||
// Output Files
|
||||
$ExpandAttributedSource "No"
|
||||
$AssemblerOutput "No Listing"
|
||||
$ASMListLocation "$(IntDir)/"
|
||||
$ObjectFileName "$(IntDir)/"
|
||||
$ProgramDatabaseFileName "$(IntDir)/"
|
||||
$GenerateXMLDocumentationFiles
|
||||
$XMLDocumentationFileName
|
||||
|
||||
// Browse Information
|
||||
$EnableBrowseInformation "None"
|
||||
$BrowseFile "$(IntDir)/"
|
||||
|
||||
// Advanced
|
||||
$CallingConvention
|
||||
$CompileAs "Compile as C++ Code (/TP)"
|
||||
$DisableSpecificWarnings
|
||||
$ForceIncludes
|
||||
$Force#Using
|
||||
$ShowIncludes
|
||||
$UndefinePreprocessorDefinitions
|
||||
$UndefineAllPreprocessorDefinitions
|
||||
$UseFullPaths "Yes (/FC)"
|
||||
$OmitDefaultLibraryNames
|
||||
$ErrorReporting "Prompt Immediately (/errorReport:prompt)"
|
||||
|
||||
// Command Line
|
||||
$AdditionalOptions
|
||||
}
|
||||
|
||||
$Linker
|
||||
{
|
||||
// General
|
||||
$OutputFile "$(OutDir)/$OUTBINNAME.exe"
|
||||
$ShowProgress "Not Set"
|
||||
$Version
|
||||
$EnableIncrementalLinking "Yes (/INCREMENTAL)"
|
||||
$SuppressStartupBanner "Yes (/NOLOGO)"
|
||||
$IgnoreImportLibrary
|
||||
$RegisterOutput
|
||||
$AdditionalLibraryDirectories
|
||||
$LinkLibraryDependencies
|
||||
$UseLibraryDependencyInputs
|
||||
$UseUNICODEResponseFiles "No"
|
||||
|
||||
// Input
|
||||
$AdditionalDependencies
|
||||
$IgnoreAllDefaultLibraries
|
||||
$IgnoreSpecificLibrary "libc;libcd;libcmt;libcpmt;libcpmt1"
|
||||
$ModuleDefinitionFile
|
||||
$AddModuleToAssembly
|
||||
$EmbedManagedResourceFile
|
||||
$ForceSymbolReferences
|
||||
$DelayLoadedDLLs
|
||||
$AssemblyLinkResource
|
||||
|
||||
// Manifest File
|
||||
$GenerateManifest "Yes"
|
||||
$ManifestFile
|
||||
$AdditionalManifestDependencies
|
||||
$AllowIsolation
|
||||
$UACExecutionLevel
|
||||
|
||||
// Debugging
|
||||
$GenerateDebugInfo "Yes (/DEBUG)"
|
||||
$GenerateProgramDatabaseFile "$(IntDir)/$(TargetName).pdb"
|
||||
$StripPrivateSymbols
|
||||
$MapExports
|
||||
$DebuggableAssembly
|
||||
|
||||
// System
|
||||
$SubSystem "Windows (/SUBSYSTEM:WINDOWS)"
|
||||
$HeapReserveSize
|
||||
$HeapCommitSize
|
||||
$StackReserveSize
|
||||
$StackCommitSize
|
||||
$EnableLargeAddresses
|
||||
$TerminalServer
|
||||
$SwapRunFromCD
|
||||
$SwapRunFromNetwork
|
||||
$Driver
|
||||
|
||||
// DYNAMICBASE/ASLR in debug builds is annoying and not helpful.
|
||||
$RandomizedBaseAddress "false"
|
||||
|
||||
// Optimization
|
||||
$References
|
||||
$EnableCOMDATFolding
|
||||
$OptimizeForWindows98
|
||||
$FunctionOrder
|
||||
$ProfileGuidedDatabase
|
||||
$LinkTimeCodeGeneration
|
||||
|
||||
// Embedded IDL
|
||||
$MIDLCommands
|
||||
$IgnoreEmbeddedIDL
|
||||
$MergeIDLBaseFileName
|
||||
$TypeLibrary
|
||||
$TypeLibResourceID
|
||||
|
||||
// Advanced
|
||||
$EntryPoint
|
||||
$NoEntryPoint
|
||||
$SetChecksum
|
||||
$BaseAddress "$LOADADDRESS_DEVELOPMENT"
|
||||
$FixedBaseAddress
|
||||
$TurnOffAssemblyGeneration
|
||||
$DelayLoadedDLL
|
||||
$ImportLibrary
|
||||
$MergeSections
|
||||
$TargetMachine
|
||||
$Profile
|
||||
$CLRThreadAttribute
|
||||
$CLRImageType
|
||||
$KeyFile
|
||||
$KeyContainer
|
||||
$DelaySign
|
||||
$ErrorReporting "Prompt Immediately (/ERRORREPORT:PROMPT)"
|
||||
$CLRUnmanagedCodeCheck
|
||||
// SAFE_SEH should always be disabled on debug builds.
|
||||
$ImageHasSafeExceptionHandlers "false"
|
||||
|
||||
// Command Line
|
||||
$AdditionalOptions
|
||||
}
|
||||
|
||||
$ManifestTool
|
||||
{
|
||||
// General
|
||||
$SuppressStartupBanner "Yes (/nologo)"
|
||||
$VerboseOutput
|
||||
$AssemblyIdentity
|
||||
$UseUNICODEResponseFiles
|
||||
$UseFAT32WorkAround
|
||||
|
||||
// Input And Output
|
||||
$AdditionalManifestFiles "$SRCDIR\public\windows_default.manifest" [!$SOURCESDK]
|
||||
$InputResourceManifests
|
||||
$EmbedManifest
|
||||
$OutputManifestFile
|
||||
$ManifestResourceFile
|
||||
$GenerateCatalogFiles
|
||||
$DependencyInformationFile
|
||||
|
||||
// Isolated COM
|
||||
$TypeLibraryFile
|
||||
$RegistrarScriptFile
|
||||
$ComponentFileName
|
||||
$ReplacementsFile
|
||||
|
||||
// Advanced
|
||||
$UpdateFileHashes
|
||||
$UpdateFileHashesSearchPath
|
||||
|
||||
// Command Line
|
||||
$AdditionalOptions
|
||||
}
|
||||
|
||||
$XMLDocumentGenerator
|
||||
{
|
||||
// General
|
||||
$SuppressStartupBanner "Yes (/nologo)"
|
||||
$ValidateIntelliSense
|
||||
$AdditionalDocumentFiles
|
||||
$OutputDocumentFile
|
||||
$DocumentLibraryDependencies
|
||||
$UseUNICODEResponseFiles
|
||||
}
|
||||
|
||||
$BrowseInformation
|
||||
{
|
||||
$SuppressStartupBanner "Yes (/nologo)"
|
||||
$OutputFile "$(OutDir)/$OUTBINNAME.bsc"
|
||||
$AdditionalOptions
|
||||
}
|
||||
|
||||
$Resources
|
||||
{
|
||||
// General
|
||||
$PreprocessorDefinitions "_DEBUG;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;%(PreprocessorDefinitions)"
|
||||
$Culture "English (United States) (0x409)"
|
||||
$AdditionalIncludeDirectories
|
||||
$IgnoreStandardIncludePath
|
||||
$ShowProgress
|
||||
$ResourceFileName
|
||||
|
||||
// Command Line
|
||||
$AdditionalOptions
|
||||
}
|
||||
|
||||
$PreBuildEvent
|
||||
{
|
||||
$CommandLine
|
||||
$Description
|
||||
$ExcludedFromBuild "No"
|
||||
}
|
||||
|
||||
$PreLinkEvent
|
||||
{
|
||||
$CommandLine
|
||||
$Description
|
||||
$ExcludedFromBuild "No"
|
||||
}
|
||||
|
||||
$PostBuildEvent
|
||||
{
|
||||
$CommandLine
|
||||
$Description
|
||||
$ExcludedFromBuild "No"
|
||||
}
|
||||
|
||||
$CustomBuildStep
|
||||
{
|
||||
// General
|
||||
$CommandLine
|
||||
$Description
|
||||
$Outputs
|
||||
$AdditionalDependencies
|
||||
}
|
||||
}
|
||||
353
vpc_scripts/source_exe_win_win32_release.vpc
Normal file
353
vpc_scripts/source_exe_win_win32_release.vpc
Normal file
@@ -0,0 +1,353 @@
|
||||
//-----------------------------------------------------------------------------
|
||||
// SOURCE_EXE_WIN_WIN32_RELEASE.VPC
|
||||
//
|
||||
// Base Settings for Source(TM) Projects
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
$IgnoreRedundancyWarning "ON"
|
||||
|
||||
// Disable frame pointer omission to allow fast stack walking, necessary for
|
||||
// good ETW profiling.
|
||||
$Macro NOFPO "1"
|
||||
|
||||
$MacroRequired "SRCDIR"
|
||||
$MacroRequired "OUTBINNAME"
|
||||
$MacroRequired "OUTBINDIR"
|
||||
$MacroRequired "LIBPUBLIC"
|
||||
$MacroRequired "LIBCOMMON"
|
||||
$MacroRequired "PLATSUBDIR"
|
||||
$MacroRequiredAllowEmpty "GAMENAME"
|
||||
$MacroRequiredAllowEmpty "INTERMEDIATESUBDIR"
|
||||
$MacroRequiredAllowEmpty "_UNITYSUBDIR"
|
||||
$MacroRequiredAllowEmpty "_STATICSUBDIR"
|
||||
$Macro "_SUBDIRSUFFIX" "$INTERMEDIATESUBDIR$_STATICSUBDIR$GAMENAME$PLATSUBDIR$_UNITYSUBDIR"
|
||||
|
||||
$Configuration "Release"
|
||||
{
|
||||
$General
|
||||
{
|
||||
// General
|
||||
$OutputDirectory ".\Release$_SUBDIRSUFFIX" [!$RETAIL && !$PROFILE]
|
||||
$IntermediateDirectory ".\Release$_SUBDIRSUFFIX" [!$RETAIL && !$PROFILE]
|
||||
$OutputDirectory ".\Retail$_SUBDIRSUFFIX" [$RETAIL]
|
||||
$IntermediateDirectory ".\Retail$_SUBDIRSUFFIX" [$RETAIL]
|
||||
$OutputDirectory ".\Profile$_SUBDIRSUFFIX" [!$RETAIL && $PROFILE]
|
||||
$IntermediateDirectory ".\Profile$_SUBDIRSUFFIX" [!$RETAIL && $PROFILE]
|
||||
$ExtensionsToDeleteOnClean
|
||||
$BuildLogFile
|
||||
$InheritedProjectPropertySheets
|
||||
|
||||
// Project Defaults
|
||||
$ConfigurationType "Application (.exe)"
|
||||
$UseOfMFC
|
||||
$UseOfATL
|
||||
$MinimizeCRTUseInATL
|
||||
$CharacterSet "Use Multi-Byte Character Set"
|
||||
$CommonLanguageRuntimeSupport
|
||||
$WholeProgramOptimization "Use Link Time Code Generation" [$LTCG]
|
||||
}
|
||||
|
||||
$Debugging
|
||||
{
|
||||
// Action
|
||||
$Command
|
||||
$CommandArguments
|
||||
$WorkingDirectory
|
||||
$Attach
|
||||
$DebuggerType
|
||||
$Environment
|
||||
$MergeEnvironment
|
||||
$SQLDebugging
|
||||
}
|
||||
|
||||
$Compiler
|
||||
{
|
||||
// General
|
||||
$AdditionalIncludeDirectories "$SRCDIR\common;$SRCDIR\public;$SRCDIR\public\tier0;$SRCDIR\public\tier1"
|
||||
$Resolve#UsingReferences
|
||||
$DebugInformationFormat "Program Database (/Zi)"
|
||||
$SuppressStartupBanner
|
||||
$WarningLevel "Level 4 (/W4)"
|
||||
$TreatWarningsAsErrors
|
||||
$UseUnicodeResponseFiles
|
||||
|
||||
// Optimization
|
||||
$Optimization "Maximize Speed (/O2)"
|
||||
$InlineFunctionExpansion "Any Suitable (/Ob2)"
|
||||
$EnableIntrinsicFunctions "Yes (/Oi)"
|
||||
$FavorSizeOrSpeed "Favor Fast Code (/Ot)"
|
||||
$OmitFramePointers
|
||||
$EnableFiberSafeOptimizations
|
||||
$WholeProgramOptimization
|
||||
|
||||
// Preprocessor
|
||||
$PreprocessorDefinitions "$BASE;WIN32;_WIN32;NDEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_ALLOW_RUNTIME_LIBRARY_MISMATCH;_ALLOW_ITERATOR_DEBUG_LEVEL_MISMATCH;_ALLOW_MSC_VER_MISMATCH;%(PreprocessorDefinitions)"
|
||||
$PreprocessorDefinitions "$BASE;RELEASEASSERTS" [$RELEASEASSERTS]
|
||||
$IgnoreStandardIncludePath
|
||||
$GeneratePreprocessedFile
|
||||
$KeepComments
|
||||
|
||||
// Code Generation
|
||||
$EnableStringPooling "Yes (/GF)"
|
||||
$EnableMinimalRebuild
|
||||
$EnableC++Exceptions "No"
|
||||
$SmallerTypeCheck
|
||||
$BasicRuntimeChecks
|
||||
$RuntimeLibrary "Multi-threaded (/MT)"
|
||||
$StructMemberAlignment
|
||||
$BufferSecurityCheck "No" [$RETAIL]
|
||||
$BufferSecurityCheck "Yes" [!$RETAIL]
|
||||
$EnableFunctionLevelLinking "Yes (/Gy)"
|
||||
$EnableEnhancedInstructionSet
|
||||
$FloatingPointModel "Fast (/fp:fast)"
|
||||
$EnableFloatingPointExceptions
|
||||
|
||||
// Language
|
||||
$DisableLanguageExtensions
|
||||
$DefaultCharUnsigned "No"
|
||||
$TreatWCHAR_TAsBuiltInType "Yes (/Zc:wchar_t)"
|
||||
$ForceConformanceInForLoopScope "Yes (/Zc:forScope)"
|
||||
$EnableRunTimeTypeInfo "Yes (/GR)"
|
||||
$OpenMPSupport "No"
|
||||
|
||||
// Precompiled Headers
|
||||
$Create/UsePrecompiledHeader "Not Using Precompiled Headers"
|
||||
$Create/UsePCHThroughFile
|
||||
$PrecompiledHeaderFile
|
||||
|
||||
// Output Files
|
||||
$ExpandAttributedSource "No"
|
||||
$AssemblerOutput "No Listing"
|
||||
$ASMListLocation "$(IntDir)/"
|
||||
$ObjectFileName "$(IntDir)/"
|
||||
$ProgramDatabaseFileName "$(IntDir)/"
|
||||
$GenerateXMLDocumentationFiles
|
||||
$XMLDocumentationFileName
|
||||
|
||||
// Browse Information
|
||||
$EnableBrowseInformation "None"
|
||||
$BrowseFile "$(IntDir)/"
|
||||
|
||||
// Advanced
|
||||
$CallingConvention
|
||||
$CompileAs "Compile as C++ Code (/TP)"
|
||||
$DisableSpecificWarnings
|
||||
$ForceIncludes
|
||||
$Force#Using
|
||||
$ShowIncludes
|
||||
$UndefinePreprocessorDefinitions
|
||||
$UndefineAllPreprocessorDefinitions
|
||||
$UseFullPaths "Yes (/FC)"
|
||||
$OmitDefaultLibraryNames
|
||||
$ErrorReporting "Prompt Immediately (/errorReport:prompt)"
|
||||
|
||||
// Enable extra debugging information. This switch requires VS 2013 Update 3.
|
||||
// With VS 2013 make sure that Edit-And-Continue is disabled in the debugger settings so that
|
||||
// the debugger uses the enhanced debug information.
|
||||
// http://randomascii.wordpress.com/2013/09/11/debugging-optimized-codenew-in-visual-studio-2012/
|
||||
$AdditionalOptions "$BASE /Zo"
|
||||
// Command Line
|
||||
$AdditionalOptions "$BASE /Oy-" [$NOFPO]
|
||||
}
|
||||
|
||||
$Linker
|
||||
{
|
||||
// General
|
||||
$OutputFile "$(OutDir)/$OUTBINNAME.exe"
|
||||
$ShowProgress "Not Set"
|
||||
$Version
|
||||
$EnableIncrementalLinking "No (/INCREMENTAL:NO)"
|
||||
$SuppressStartupBanner "Yes (/NOLOGO)"
|
||||
$IgnoreImportLibrary
|
||||
$RegisterOutput
|
||||
$AdditionalLibraryDirectories
|
||||
$LinkLibraryDependencies
|
||||
$UseLibraryDependencyInputs
|
||||
$UseUNICODEResponseFiles "No"
|
||||
|
||||
// Input
|
||||
$AdditionalDependencies
|
||||
$IgnoreAllDefaultLibraries
|
||||
$IgnoreSpecificLibrary "libc;libcd;libcmtd;libcpmtd;libcpmtd0;libcpmtd1"
|
||||
$ModuleDefinitionFile
|
||||
$AddModuleToAssembly
|
||||
$EmbedManagedResourceFile
|
||||
$ForceSymbolReferences
|
||||
$DelayLoadedDLLs
|
||||
$AssemblyLinkResource
|
||||
|
||||
// Manifest File
|
||||
$GenerateManifest "Yes"
|
||||
$ManifestFile
|
||||
$AdditionalManifestDependencies
|
||||
$AllowIsolation
|
||||
$UACExecutionLevel
|
||||
|
||||
// Debugging
|
||||
$GenerateDebugInfo "Yes (/DEBUG)"
|
||||
$GenerateProgramDatabaseFile "$(IntDir)/$(TargetName).pdb"
|
||||
$StripPrivateSymbols
|
||||
$MapExports
|
||||
$DebuggableAssembly
|
||||
|
||||
// System
|
||||
$SubSystem "Windows (/SUBSYSTEM:WINDOWS)"
|
||||
$HeapReserveSize
|
||||
$HeapCommitSize
|
||||
$StackReserveSize
|
||||
$StackCommitSize
|
||||
$EnableLargeAddresses
|
||||
$TerminalServer
|
||||
$SwapRunFromCD
|
||||
$SwapRunFromNetwork
|
||||
$Driver
|
||||
|
||||
// RandomizeBaseAddress (/DYNAMICBASE, /ASLR) is a hugely important security setting.
|
||||
// However it can cause confusion during development and can make tracking down certain
|
||||
// bugs tricky by making code/stack/heap addresses change between runs. Enable for retail,
|
||||
// but disable for development builds.
|
||||
$RandomizedBaseAddress "true" [$RETAIL]
|
||||
$RandomizedBaseAddress "false" [!$RETAIL]
|
||||
|
||||
// Optimization
|
||||
$References "Eliminate Unreferenced Data (/OPT:REF)"
|
||||
// COMDAT folding can be very confusing when debugging and profiling because it can
|
||||
// cause execution to go through nonsensical functions (that happen to be binary
|
||||
// equivalent to the logical function). The performance benefit is small enough that
|
||||
// it is not worth enabling in the development builds. It should be enabled on retail
|
||||
// builds.
|
||||
$EnableCOMDATFolding "Remove Redundant COMDATs (/OPT:ICF)" [$RETAIL]
|
||||
$EnableCOMDATFolding "No (/OPT:NOICF)" [!$RETAIL]
|
||||
$OptimizeForWindows98
|
||||
$FunctionOrder
|
||||
$ProfileGuidedDatabase
|
||||
$LinkTimeCodeGeneration
|
||||
|
||||
// Embedded IDL
|
||||
$MIDLCommands
|
||||
$IgnoreEmbeddedIDL
|
||||
$MergeIDLBaseFileName
|
||||
$TypeLibrary
|
||||
$TypeLibResourceID
|
||||
|
||||
// Advanced
|
||||
$EntryPoint
|
||||
$NoEntryPoint
|
||||
$SetChecksum
|
||||
$BaseAddress "$LOADADDRESS_DEVELOPMENT"
|
||||
//$BaseAddress "$LOADADDRESS_RETAIL" [$RETAIL]
|
||||
$FixedBaseAddress
|
||||
$TurnOffAssemblyGeneration
|
||||
$DelayLoadedDLL
|
||||
$ImportLibrary
|
||||
$MergeSections
|
||||
$TargetMachine
|
||||
$Profile
|
||||
$CLRThreadAttribute
|
||||
$CLRImageType
|
||||
$KeyFile
|
||||
$KeyContainer
|
||||
$DelaySign
|
||||
$ErrorReporting "Prompt Immediately (/ERRORREPORT:PROMPT)"
|
||||
$CLRUnmanagedCodeCheck
|
||||
// Most DLLs cannot yet handle SafeSEH
|
||||
$ImageHasSafeExceptionHandlers "false"
|
||||
|
||||
// Command Line
|
||||
$AdditionalOptions
|
||||
}
|
||||
|
||||
$ManifestTool
|
||||
{
|
||||
// General
|
||||
$SuppressStartupBanner "Yes (/nologo)"
|
||||
$VerboseOutput
|
||||
$AssemblyIdentity
|
||||
$UseUNICODEResponseFiles
|
||||
$UseFAT32WorkAround
|
||||
|
||||
// Input And Output
|
||||
$AdditionalManifestFiles "$SRCDIR\public\windows_default.manifest" [!$SOURCESDK]
|
||||
$InputResourceManifests
|
||||
$EmbedManifest
|
||||
$OutputManifestFile
|
||||
$ManifestResourceFile
|
||||
$GenerateCatalogFiles
|
||||
$DependencyInformationFile
|
||||
|
||||
// Isolated COM
|
||||
$TypeLibraryFile
|
||||
$RegistrarScriptFile
|
||||
$ComponentFileName
|
||||
$ReplacementsFile
|
||||
|
||||
// Advanced
|
||||
$UpdateFileHashes
|
||||
$UpdateFileHashesSearchPath
|
||||
|
||||
// Command Line
|
||||
$AdditionalOptions
|
||||
}
|
||||
|
||||
$XMLDocumentGenerator
|
||||
{
|
||||
// General
|
||||
$SuppressStartupBanner "Yes (/nologo)"
|
||||
$ValidateIntelliSense
|
||||
$AdditionalDocumentFiles
|
||||
$OutputDocumentFile
|
||||
$DocumentLibraryDependencies
|
||||
$UseUNICODEResponseFiles
|
||||
}
|
||||
|
||||
$BrowseInformation
|
||||
{
|
||||
$SuppressStartupBanner "Yes (/nologo)"
|
||||
$OutputFile "$(OutDir)/$OUTBINNAME.bsc"
|
||||
$AdditionalOptions
|
||||
}
|
||||
|
||||
$Resources
|
||||
{
|
||||
// General
|
||||
$PreprocessorDefinitions "NDEBUG;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;%(PreprocessorDefinitions)"
|
||||
$Culture "English (United States) (0x409)"
|
||||
$AdditionalIncludeDirectories
|
||||
$IgnoreStandardIncludePath
|
||||
$ShowProgress
|
||||
$ResourceFileName
|
||||
|
||||
// Command Line
|
||||
$AdditionalOptions
|
||||
}
|
||||
|
||||
$PreBuildEvent
|
||||
{
|
||||
$CommandLine
|
||||
$Description
|
||||
$ExcludedFromBuild "No"
|
||||
}
|
||||
|
||||
$PreLinkEvent
|
||||
{
|
||||
$CommandLine
|
||||
$Description
|
||||
$ExcludedFromBuild "No"
|
||||
}
|
||||
|
||||
$PostBuildEvent
|
||||
{
|
||||
$CommandLine
|
||||
$Description
|
||||
$ExcludedFromBuild "No"
|
||||
}
|
||||
|
||||
$CustomBuildStep
|
||||
{
|
||||
// General
|
||||
$CommandLine
|
||||
$Description
|
||||
$Outputs
|
||||
$AdditionalDependencies
|
||||
}
|
||||
}
|
||||
22
vpc_scripts/source_lib_base.vpc
Normal file
22
vpc_scripts/source_lib_base.vpc
Normal file
@@ -0,0 +1,22 @@
|
||||
$Include "$SRCDIR\vpc_scripts\platform_dirs.vpc"
|
||||
$include "$SRCDIR\vpc_scripts\source_base.vpc"
|
||||
|
||||
$MacroRequired OUTLIBDIR "$SRCDIR\lib\public$PLATSUBDIR"
|
||||
|
||||
$include "$SRCDIR\vpc_scripts\source_lib_posix_base.vpc" [$POSIX]
|
||||
$include "$SRCDIR\vpc_scripts\source_lib_win32_base.vpc" [$WIN32 || $WIN64]
|
||||
$include "$SRCDIR\vpc_scripts\source_lib_x360_base.vpc" [$X360]
|
||||
$include "$SRCDIR\vpc_scripts\source_ppu_lib_ps3_base.vpc" [$PS3]
|
||||
|
||||
$include "$SRCDIR\vpc_scripts\source_video_base.vpc"
|
||||
|
||||
$Configuration
|
||||
{
|
||||
$Compiler
|
||||
{
|
||||
$PreprocessorDefinitions "$BASE;DEV_BUILD" [!$PUBLISH]
|
||||
$PreprocessorDefinitions "$BASE;_PROFILE" [$PROFILE && !$RETAIL]
|
||||
$PreprocessorDefinitions "$BASE;RETAIL_ASSERTS" [$RETAIL && $RETAILASSERTS]
|
||||
$PreprocessorDefinitions "$BASE;FRAME_POINTER_OMISSION_DISABLED" // This is now always true.
|
||||
}
|
||||
}
|
||||
31
vpc_scripts/source_lib_linux_base.vpc
Normal file
31
vpc_scripts/source_lib_linux_base.vpc
Normal file
@@ -0,0 +1,31 @@
|
||||
$Macro IS_LIB_PROJECT "1"
|
||||
$Include "$SRCDIR\vpc_scripts\source_linux_base_project.vpc"
|
||||
$MacroRequired "OUTLIBNAME" "$PROJECTNAME"
|
||||
|
||||
$Configuration
|
||||
{
|
||||
$Compiler
|
||||
{
|
||||
$PreprocessorDefinitions "$BASE;LIBNAME=$OUTLIBNAME"
|
||||
$PreprocessorDefinitions "$BASE;RAD_TELEMETRY_DISABLED" [$SOURCESDK]
|
||||
}
|
||||
|
||||
$General
|
||||
{
|
||||
$ConfigurationType "Static Library (.lib)"
|
||||
}
|
||||
|
||||
$Linker
|
||||
{
|
||||
$OutputFile "$OUTLIBDIR/$OUTLIBNAME$_STATICLIB_EXT"
|
||||
}
|
||||
}
|
||||
|
||||
$Project
|
||||
{
|
||||
$Folder "Source Files"
|
||||
{
|
||||
$File "$SRCDIR\common\debug_lib_check.cpp" [!$SOURCESDK]
|
||||
}
|
||||
}
|
||||
|
||||
19
vpc_scripts/source_lib_posix_base.vpc
Normal file
19
vpc_scripts/source_lib_posix_base.vpc
Normal file
@@ -0,0 +1,19 @@
|
||||
|
||||
$MacroRequired "OUTLIBNAME" "$PROJECTNAME"
|
||||
$Macro IS_LIB_PROJECT "1"
|
||||
|
||||
$Include "$SRCDIR\vpc_scripts\source_posix_base.vpc"
|
||||
|
||||
$Configuration
|
||||
{
|
||||
$General
|
||||
{
|
||||
$ConfigurationType "Static Library (.lib)"
|
||||
$GameOutputFile "$OUTLIBDIR/$OUTLIBNAME$_STATICLIB_EXT"
|
||||
}
|
||||
|
||||
$Linker
|
||||
{
|
||||
$OutputFile "$OUTLIBDIR/$OUTLIBNAME$_STATICLIB_EXT"
|
||||
}
|
||||
}
|
||||
2
vpc_scripts/source_lib_qt_base.vpc
Normal file
2
vpc_scripts/source_lib_qt_base.vpc
Normal file
@@ -0,0 +1,2 @@
|
||||
// include either the windows base or the currently non-existing ones for other platforms
|
||||
$include "$SRCDIR\vpc_scripts\source_lib_qt_win32_base.vpc"
|
||||
22
vpc_scripts/source_lib_qt_win32_base.vpc
Normal file
22
vpc_scripts/source_lib_qt_win32_base.vpc
Normal file
@@ -0,0 +1,22 @@
|
||||
//===================== Copyright (c) Valve Corporation. All Rights Reserved. ======================
|
||||
//
|
||||
//==================================================================================================
|
||||
|
||||
$Macro QT_ROOT "$SRCDIR\thirdparty\lgpl\qt"
|
||||
|
||||
$Include "$SRCDIR\vpc_scripts\source_lib_base.vpc"
|
||||
$Include "$SRCDIR\vpc_scripts\qt_base.vpc"
|
||||
|
||||
$Configuration
|
||||
{
|
||||
$Compiler
|
||||
{
|
||||
$AdditionalIncludeDirectories "$BASE;.\;$SRCDIR\game\shared;$QT_ROOT\include;.\$QT_TARGET_SUBDIR"
|
||||
$PreprocessorDefinitions "$BASE;QT_LARGEFILE_SUPPORT;QT_DLL;QT_GUI_LIB;QT_CORE_LIB;QT_THREAD_SUPPORT"
|
||||
$PreprocessorDefinitions "$BASE;QT_NO_DEBUG" [!$QTDEBUG]
|
||||
$DisableSpecificWarnings "4127;4512;$BASE"
|
||||
|
||||
// Causes a bunch of bogus compiler warnings for now; let's disable it
|
||||
$Detect64bitPortabilityIssues "No"
|
||||
}
|
||||
}
|
||||
86
vpc_scripts/source_lib_win32_base.vpc
Normal file
86
vpc_scripts/source_lib_win32_base.vpc
Normal file
@@ -0,0 +1,86 @@
|
||||
//-----------------------------------------------------------------------------
|
||||
// SOURCE_LIB_WIN32_BASE.VPC
|
||||
//
|
||||
// Base Settings for all Source(TM) Projects
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
$Include "$SRCDIR\vpc_scripts\version.vpc"
|
||||
|
||||
$MacroRequired "SRCDIR"
|
||||
$MacroRequired "OUTLIBNAME" "$PROJECTNAME"
|
||||
$MacroRequired "OUTLIBDIR"
|
||||
|
||||
$Macro LIBPUBLIC "$SRCDIR\lib\public$PLATSUBDIR"
|
||||
$Macro LIBCOMMON "$SRCDIR\lib\common$PLATSUBDIR"
|
||||
|
||||
$Include "$SRCDIR\vpc_scripts\source_lib_win32_debug.vpc"
|
||||
$Include "$SRCDIR\vpc_scripts\source_lib_win32_release.vpc"
|
||||
$Include "$SRCDIR\vpc_scripts\source_win32_base.vpc"
|
||||
|
||||
$IgnoreRedundancyWarning "ON"
|
||||
|
||||
// Common Configuration
|
||||
$Configuration
|
||||
{
|
||||
$General
|
||||
{
|
||||
$TargetName "$OUTLIBNAME"
|
||||
}
|
||||
|
||||
|
||||
$Compiler
|
||||
{
|
||||
$PreprocessorDefinitions "$BASE;PLATFORM_64BITS;WIN64;_WIN64;COMPILER_MSVC64" [$WIN64]
|
||||
$PreprocessorDefinitions "$BASE;COMPILER_MSVC32" [$WIN32]
|
||||
$PreprocessorDefinitions "$BASE;COMPILER_MSVC;_DLL_EXT=$_DLL_EXT"
|
||||
$PreprocessorDefinitions "$BASE;LIBNAME=$OUTLIBNAME"
|
||||
}
|
||||
|
||||
$Compiler [$WIN32]
|
||||
{
|
||||
$EnableEnhancedInstructionSet "Streaming SIMD Extensions (/arch:SSE)"
|
||||
}
|
||||
|
||||
$PreBuildEvent
|
||||
{
|
||||
$CommandLine "if EXIST $OUTLIBDIR\$(TargetName).lib ( for /f $QUOTEdelims=$QUOTE %%A in ('attrib $QUOTE$OUTLIBDIR\$(TargetName).lib$QUOTE') do set valveTmpIsReadOnly=$QUOTE%%A$QUOTE" "\n" \
|
||||
") else ( if not EXIST $OUTLIBDIR mkdir $OUTLIBDIR )" "\n" \
|
||||
"set valveTmpIsReadOnlyLetter=%valveTmpIsReadOnly:~6,1%" "\n" \
|
||||
"if $QUOTE%valveTmpIsReadOnlyLetter%$QUOTE==$QUOTER$QUOTE (" "\n" \
|
||||
" attrib -r $OUTLIBDIR\$(TargetName).lib" "\n" \
|
||||
" $SRCDIR\devtools\bin\gnu\touch.exe -d $QUOTE1999-01-01$QUOTE $OUTLIBDIR\$(TargetName).lib" "\n" \
|
||||
" attrib +r $OUTLIBDIR\$(TargetName).lib" "\n" \
|
||||
")" "\n" \
|
||||
"$CRCCHECK" "\n"
|
||||
}
|
||||
|
||||
$PreLinkEvent [!$ANALYZE && !$SOURCESDK]
|
||||
{
|
||||
$CommandLine "call $SRCDIR\vpc_scripts\valve_p4_edit.cmd $OUTLIBDIR\$(TargetName).lib $SRCDIR"
|
||||
}
|
||||
|
||||
$Librarian
|
||||
{
|
||||
// Suppress this warning using the undocumented /ignore linker switch
|
||||
// schemalib.lib(schemaclassinfo.obj) : warning LNK4221: This object file does not define any previously undefined public symbols, so it will not be used by any link operation that consumes this library
|
||||
$AdditionalOptions "$BASE /ignore:4221"
|
||||
}
|
||||
}
|
||||
|
||||
// Skeleton Project - All derived projects get this as a starting base
|
||||
$Project
|
||||
{
|
||||
$Folder "Source Files"
|
||||
{
|
||||
$File "$SRCDIR\common\debug_lib_check.cpp" [!$SOURCESDK]
|
||||
{
|
||||
$Configuration
|
||||
{
|
||||
$Compiler
|
||||
{
|
||||
$Create/UsePrecompiledHeader "Not Using Precompiled Headers"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
206
vpc_scripts/source_lib_win32_debug.vpc
Normal file
206
vpc_scripts/source_lib_win32_debug.vpc
Normal file
@@ -0,0 +1,206 @@
|
||||
//-----------------------------------------------------------------------------
|
||||
// SOURCE_LIB_WIN32_DEBUG.VPC
|
||||
//
|
||||
// Base Settings for all Source(TM) Projects
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
$IgnoreRedundancyWarning "ON"
|
||||
|
||||
$MacroRequired "SRCDIR"
|
||||
$MacroRequired "OUTLIBNAME"
|
||||
$MacroRequired "OUTLIBDIR"
|
||||
$MacroRequired "LIBPUBLIC"
|
||||
$MacroRequired "LIBCOMMON"
|
||||
$MacroRequired "PLATSUBDIR"
|
||||
$MacroRequiredAllowEmpty "GAMENAME"
|
||||
$MacroRequiredAllowEmpty "INTERMEDIATESUBDIR"
|
||||
$MacroRequiredAllowEmpty "_UNITYSUBDIR"
|
||||
$MacroRequiredAllowEmpty "_STATICSUBDIR"
|
||||
$Macro "_SUBDIRSUFFIX" "$INTERMEDIATESUBDIR$_STATICSUBDIR$GAMENAME$PLATSUBDIR$_UNITYSUBDIR"
|
||||
|
||||
$Configuration "Debug"
|
||||
{
|
||||
$General
|
||||
{
|
||||
// General
|
||||
$OutputDirectory "$OUTLIBDIR"
|
||||
$IntermediateDirectory ".\Debug$_SUBDIRSUFFIX"
|
||||
$ExtensionsToDeleteOnClean
|
||||
$BuildLogFile
|
||||
$InheritedProjectPropertySheets
|
||||
|
||||
// Project Defaults
|
||||
$ConfigurationType "Static Library (.lib)"
|
||||
$UseOfMFC
|
||||
$UseOfATL
|
||||
$MinimizeCRTUseInATL
|
||||
$CharacterSet "Use Multi-Byte Character Set"
|
||||
$CommonLanguageRuntimeSupport
|
||||
$WholeProgramOptimization
|
||||
}
|
||||
|
||||
$Debugging
|
||||
{
|
||||
$Command
|
||||
$CommandArguments
|
||||
$WorkingDirectory
|
||||
$Attach
|
||||
$DebuggerType
|
||||
$Environment
|
||||
$MergeEnvironment
|
||||
$SQLDebugging
|
||||
}
|
||||
|
||||
$Compiler
|
||||
{
|
||||
// General
|
||||
$AdditionalIncludeDirectories "$SRCDIR\common;$SRCDIR\public;$SRCDIR\public\tier0;$SRCDIR\public\tier1"
|
||||
$Resolve#UsingReferences
|
||||
$DebugInformationFormat "Program Database for Edit & Continue (/ZI)" [$WIN32]
|
||||
$DebugInformationFormat "Program Database (/Zi)" [$WIN64]
|
||||
$SuppressStartupBanner
|
||||
$WarningLevel "Level 4 (/W4)"
|
||||
$Detect64bitPortabilityIssues "Yes (/Wp64)"
|
||||
$TreatWarningsAsErrors
|
||||
$UseUNICODEResponseFiles "No"
|
||||
|
||||
// Optimization
|
||||
$Optimization "Disabled (/Od)"
|
||||
$InlineFunctionExpansion
|
||||
$EnableIntrinsicFunctions
|
||||
$FavorSizeOrSpeed
|
||||
$OmitFramePointers
|
||||
$EnableFiberSafeOptimizations
|
||||
$WholeProgramOptimization
|
||||
|
||||
// Preprocessor
|
||||
$PreprocessorDefinitions "$BASE;_HAS_ITERATOR_DEBUGGING=0;WIN32;_WIN32;_DEBUG;DEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_ALLOW_RUNTIME_LIBRARY_MISMATCH;_ALLOW_ITERATOR_DEBUG_LEVEL_MISMATCH;_ALLOW_MSC_VER_MISMATCH;%(PreprocessorDefinitions)"
|
||||
$IgnoreStandardIncludePath
|
||||
$GeneratePreprocessedFile
|
||||
$KeepComments
|
||||
|
||||
// Code Generation
|
||||
$EnableStringPooling "Yes (/GF)"
|
||||
// EnableMinimalRebuild is incompatible with /MP (multi-processor builds)
|
||||
// and it also makes it hard to iterate on warnings because the compiler
|
||||
// detects that there is no reason to recompile when you request it.
|
||||
// It should always be off? It should definitely be off for /analyze builds.
|
||||
//$EnableMinimalRebuild "Yes (/Gm)" [!$ANALYZE]
|
||||
$EnableC++Exceptions "No"
|
||||
$SmallerTypeCheck
|
||||
$BasicRuntimeChecks "Default"
|
||||
$RuntimeLibrary "Multi-threaded Debug (/MTd)"
|
||||
$StructMemberAlignment
|
||||
$BufferSecurityCheck "Yes"
|
||||
$EnableFunctionLevelLinking
|
||||
$EnableEnhancedInstructionSet
|
||||
$FloatingPointModel "Fast (/fp:fast)"
|
||||
$EnableFloatingPointExceptions
|
||||
|
||||
// Language
|
||||
$DisableLanguageExtensions
|
||||
$DefaultCharUnsigned
|
||||
$TreatWCHAR_TAsBuiltInType "Yes (/Zc:wchar_t)"
|
||||
$ForceConformanceInForLoopScope "Yes (/Zc:forScope)"
|
||||
$EnableRunTimeTypeInfo "Yes (/GR)"
|
||||
$OpenMPSupport "No"
|
||||
|
||||
// Precompiled Headers
|
||||
$Create/UsePrecompiledHeader "Not Using Precompiled Headers"
|
||||
$Create/UsePCHThroughFile
|
||||
$PrecompiledHeaderFile
|
||||
|
||||
// Output Files
|
||||
$ExpandAttributedSource "No"
|
||||
$AssemblerOutput "No Listing"
|
||||
$ASMListLocation "$(IntDir)/"
|
||||
$ObjectFileName "$(IntDir)/"
|
||||
$ProgramDatabaseFileName "$(IntDir)/"
|
||||
$GenerateXMLDocumentationFiles "No"
|
||||
$XMLDocumentationFileName
|
||||
|
||||
// Browse Information
|
||||
$EnableBrowseInformation "None"
|
||||
$BrowseFile "$(IntDir)/"
|
||||
|
||||
// Advanced
|
||||
$CallingConvention
|
||||
$CompileAs "Compile as C++ Code (/TP)"
|
||||
$DisableSpecificWarnings
|
||||
$ForceIncludes
|
||||
$Force#Using
|
||||
$ShowIncludes
|
||||
$UndefinePreprocessorDefinitions
|
||||
$UndefineAllPreprocessorDefinitions
|
||||
$UseFullPaths "Yes (/FC)"
|
||||
$OmitDefaultLibraryNames
|
||||
$ErrorReporting "Prompt Immediately (/errorReport:prompt)"
|
||||
}
|
||||
|
||||
$Librarian
|
||||
{
|
||||
// General
|
||||
$OutputFile "$OUTLIBDIR\$OUTLIBNAME.lib"
|
||||
$AdditionalDependencies
|
||||
$AdditionalLibraryDirectories
|
||||
$SuppressStartupBanner "Yes (/NOLOGO)"
|
||||
$ModuleDefinitionFileName
|
||||
$IgnoreAllDefaultLibraries
|
||||
$IgnoreSpecificLibrary
|
||||
$ExportNamedFunctions
|
||||
$ForceSymbolReferences
|
||||
$UseUNICODEResponseFiles "No"
|
||||
$LinkLibraryDependencies
|
||||
|
||||
// Command Line
|
||||
$AdditionalOptions
|
||||
}
|
||||
|
||||
$XMLDocumentGenerator
|
||||
{
|
||||
// General
|
||||
$SuppressStartupBanner "Yes (/nologo)"
|
||||
$ValidateIntelliSense
|
||||
$AdditionalDocumentFiles
|
||||
$OutputDocumentFile
|
||||
$DocumentLibraryDependencies
|
||||
$UseUNICODEResponseFiles
|
||||
}
|
||||
|
||||
$BrowseInformation
|
||||
{
|
||||
$SuppressStartupBanner "Yes (/nologo)"
|
||||
$OutputFile "$(OutDir)/$OUTLIBNAME.bsc"
|
||||
$AdditionalOptions
|
||||
}
|
||||
|
||||
$PreBuildEvent
|
||||
{
|
||||
$CommandLine
|
||||
$Description
|
||||
$ExcludedFromBuild "No"
|
||||
}
|
||||
|
||||
$PreLinkEvent
|
||||
{
|
||||
$CommandLine
|
||||
$Description
|
||||
$ExcludedFromBuild "No"
|
||||
}
|
||||
|
||||
$PostBuildEvent
|
||||
{
|
||||
$CommandLine
|
||||
$Description
|
||||
$ExcludedFromBuild "No"
|
||||
}
|
||||
|
||||
$CustomBuildStep
|
||||
{
|
||||
// General
|
||||
$CommandLine
|
||||
$Description
|
||||
$Outputs
|
||||
$AdditionalDependencies
|
||||
}
|
||||
}
|
||||
216
vpc_scripts/source_lib_win32_release.vpc
Normal file
216
vpc_scripts/source_lib_win32_release.vpc
Normal file
@@ -0,0 +1,216 @@
|
||||
//-----------------------------------------------------------------------------
|
||||
// SOURCE_LIB_WIN32_RELEASE.VPC
|
||||
//
|
||||
// Base Settings for all Source(TM) Projects
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
$IgnoreRedundancyWarning "ON"
|
||||
|
||||
// Disable frame pointer omission to allow fast stack walking, necessary for
|
||||
// good ETW profiling.
|
||||
$Macro NOFPO "1"
|
||||
|
||||
$MacroRequired "SRCDIR"
|
||||
$MacroRequired "OUTLIBNAME"
|
||||
$MacroRequired "OUTLIBDIR"
|
||||
$MacroRequired "LIBPUBLIC"
|
||||
$MacroRequired "LIBCOMMON"
|
||||
$MacroRequired "PLATSUBDIR"
|
||||
$MacroRequiredAllowEmpty "GAMENAME"
|
||||
$MacroRequiredAllowEmpty "INTERMEDIATESUBDIR"
|
||||
$MacroRequiredAllowEmpty "_UNITYSUBDIR"
|
||||
$MacroRequiredAllowEmpty "_STATICSUBDIR"
|
||||
$Macro "_SUBDIRSUFFIX" "$INTERMEDIATESUBDIR$_STATICSUBDIR$GAMENAME$PLATSUBDIR$_UNITYSUBDIR"
|
||||
|
||||
$Configuration "Release"
|
||||
{
|
||||
$General
|
||||
{
|
||||
// General
|
||||
$OutputDirectory "$OUTLIBDIR"
|
||||
$IntermediateDirectory ".\Release$_SUBDIRSUFFIX" [!$RETAIL && !$PROFILE]
|
||||
$IntermediateDirectory ".\Retail$_SUBDIRSUFFIX" [$RETAIL]
|
||||
$IntermediateDirectory ".\Profile$_SUBDIRSUFFIX" [!$RETAIL && $PROFILE]
|
||||
$ExtensionsToDeleteOnClean
|
||||
$BuildLogFile
|
||||
$InheritedProjectPropertySheets
|
||||
|
||||
// Project Defaults
|
||||
$ConfigurationType "Static Library (.lib)"
|
||||
$UseOfMFC
|
||||
$UseOfATL
|
||||
$MinimizeCRTUseInATL
|
||||
$CharacterSet "Use Multi-Byte Character Set"
|
||||
$CommonLanguageRuntimeSupport
|
||||
$WholeProgramOptimization "Use Link Time Code Generation" [$LTCG]
|
||||
}
|
||||
|
||||
$Debugging
|
||||
{
|
||||
$Command
|
||||
$CommandArguments
|
||||
$WorkingDirectory
|
||||
$Attach
|
||||
$DebuggerType
|
||||
$Environment
|
||||
$MergeEnvironment
|
||||
$SQLDebugging
|
||||
}
|
||||
|
||||
$Compiler
|
||||
{
|
||||
// General
|
||||
$AdditionalIncludeDirectories "$SRCDIR\common;$SRCDIR\public;$SRCDIR\public\tier0;$SRCDIR\public\tier1"
|
||||
$Resolve#UsingReferences
|
||||
$DebugInformationFormat "C7 Compatible (/Z7)"
|
||||
$SuppressStartupBanner
|
||||
$WarningLevel "Level 4 (/W4)"
|
||||
$Detect64bitPortabilityIssues "Yes (/Wp64)"
|
||||
$TreatWarningsAsErrors
|
||||
$UseUNICODEResponseFiles "No"
|
||||
|
||||
// Optimization
|
||||
$Optimization "Maximize Speed (/O2)"
|
||||
$InlineFunctionExpansion "Any Suitable (/Ob2)"
|
||||
$EnableIntrinsicFunctions "Yes (/Oi)"
|
||||
$FavorSizeOrSpeed "Favor Fast Code (/Ot)"
|
||||
$OmitFramePointers
|
||||
$EnableFiberSafeOptimizations
|
||||
$WholeProgramOptimization
|
||||
|
||||
// Preprocessor
|
||||
$PreprocessorDefinitions "$BASE;WIN32;_WIN32;NDEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_ALLOW_RUNTIME_LIBRARY_MISMATCH;_ALLOW_ITERATOR_DEBUG_LEVEL_MISMATCH;_ALLOW_MSC_VER_MISMATCH;%(PreprocessorDefinitions)"
|
||||
$PreprocessorDefinitions "$BASE;RELEASEASSERTS" [$RELEASEASSERTS]
|
||||
$IgnoreStandardIncludePath
|
||||
$GeneratePreprocessedFile
|
||||
$KeepComments
|
||||
|
||||
// Code Generation
|
||||
$EnableStringPooling "Yes (/GF)"
|
||||
$EnableMinimalRebuild
|
||||
$EnableC++Exceptions "No"
|
||||
$SmallerTypeCheck
|
||||
$BasicRuntimeChecks
|
||||
$RuntimeLibrary "Multi-threaded (/MT)"
|
||||
$StructMemberAlignment
|
||||
$BufferSecurityCheck "No" [$RETAIL]
|
||||
$BufferSecurityCheck "Yes" [!$RETAIL]
|
||||
$EnableFunctionLevelLinking "Yes (/Gy)"
|
||||
$EnableEnhancedInstructionSet
|
||||
$FloatingPointModel "Fast (/fp:fast)"
|
||||
$EnableFloatingPointExceptions
|
||||
|
||||
// Language
|
||||
$DisableLanguageExtensions
|
||||
$DefaultCharUnsigned
|
||||
$TreatWCHAR_TAsBuiltInType "Yes (/Zc:wchar_t)"
|
||||
$ForceConformanceInForLoopScope "Yes (/Zc:forScope)"
|
||||
$EnableRunTimeTypeInfo "Yes (/GR)"
|
||||
$OpenMPSupport "No"
|
||||
|
||||
// Precompiled Headers
|
||||
$Create/UsePrecompiledHeader "Not Using Precompiled Headers"
|
||||
$Create/UsePCHThroughFile
|
||||
$PrecompiledHeaderFile
|
||||
|
||||
// Output Files
|
||||
$ExpandAttributedSource "No"
|
||||
$AssemblerOutput "No Listing"
|
||||
$ASMListLocation "$(IntDir)/"
|
||||
$ObjectFileName "$(IntDir)/"
|
||||
$ProgramDatabaseFileName "$(IntDir)/"
|
||||
$GenerateXMLDocumentationFiles "No"
|
||||
$XMLDocumentationFileName
|
||||
|
||||
// Browse Information
|
||||
$EnableBrowseInformation "None"
|
||||
$BrowseFile "$(IntDir)/"
|
||||
|
||||
// Advanced
|
||||
$CallingConvention
|
||||
$CompileAs "Compile as C++ Code (/TP)"
|
||||
$DisableSpecificWarnings
|
||||
$ForceIncludes
|
||||
$Force#Using
|
||||
$ShowIncludes
|
||||
$UndefinePreprocessorDefinitions
|
||||
$UndefineAllPreprocessorDefinitions
|
||||
$UseFullPaths "Yes (/FC)"
|
||||
$OmitDefaultLibraryNames
|
||||
$ErrorReporting "Prompt Immediately (/errorReport:prompt)"
|
||||
|
||||
// Enable extra debugging information. This switch requires VS 2013 Update 3.
|
||||
// With VS 2013 make sure that Edit-And-Continue is disabled in the debugger settings so that
|
||||
// the debugger uses the enhanced debug information.
|
||||
// http://randomascii.wordpress.com/2013/09/11/debugging-optimized-codenew-in-visual-studio-2012/
|
||||
$AdditionalOptions "$BASE /Zo"
|
||||
$AdditionalOptions "$BASE /Oy-" [$NOFPO]
|
||||
}
|
||||
|
||||
$Librarian
|
||||
{
|
||||
// General
|
||||
$OutputFile "$OUTLIBDIR\$OUTLIBNAME.lib"
|
||||
$AdditionalDependencies
|
||||
$AdditionalLibraryDirectories
|
||||
$SuppressStartupBanner "Yes (/NOLOGO)"
|
||||
$ModuleDefinitionFileName
|
||||
$IgnoreAllDefaultLibraries
|
||||
$IgnoreSpecificLibrary
|
||||
$ExportNamedFunctions
|
||||
$ForceSymbolReferences
|
||||
$UseUNICODEResponseFiles "No"
|
||||
$LinkLibraryDependencies
|
||||
|
||||
// Command Line
|
||||
$AdditionalOptions
|
||||
}
|
||||
|
||||
$XMLDocumentGenerator
|
||||
{
|
||||
// General
|
||||
$SuppressStartupBanner "Yes (/nologo)"
|
||||
$ValidateIntelliSense
|
||||
$AdditionalDocumentFiles
|
||||
$OutputDocumentFile
|
||||
$DocumentLibraryDependencies
|
||||
$UseUNICODEResponseFiles
|
||||
}
|
||||
|
||||
$BrowseInformation
|
||||
{
|
||||
$SuppressStartupBanner "Yes (/nologo)"
|
||||
$OutputFile "$(OutDir)/$OUTLIBNAME.bsc"
|
||||
$AdditionalOptions
|
||||
}
|
||||
|
||||
$PreBuildEvent
|
||||
{
|
||||
$CommandLine
|
||||
$Description
|
||||
$ExcludedFromBuild "No"
|
||||
}
|
||||
|
||||
$PreLinkEvent
|
||||
{
|
||||
$CommandLine
|
||||
$Description
|
||||
$ExcludedFromBuild "No"
|
||||
}
|
||||
|
||||
$PostBuildEvent
|
||||
{
|
||||
$CommandLine
|
||||
$Description
|
||||
$ExcludedFromBuild "No"
|
||||
}
|
||||
|
||||
$CustomBuildStep
|
||||
{
|
||||
// General
|
||||
$CommandLine
|
||||
$Description
|
||||
$Outputs
|
||||
$AdditionalDependencies
|
||||
}
|
||||
}
|
||||
61
vpc_scripts/source_linux_base_project.vpc
Normal file
61
vpc_scripts/source_linux_base_project.vpc
Normal file
@@ -0,0 +1,61 @@
|
||||
|
||||
$Include "$SRCDIR\vpc_scripts\version.vpc"
|
||||
$Macro PLATSUBDIR "\linux32" [$LINUX32]
|
||||
|
||||
$Macro LIBPUBLIC "$SRCDIR\lib\public$PLATSUBDIR"
|
||||
$Macro LIBCOMMON "$SRCDIR\lib\common$PLATSUBDIR"
|
||||
|
||||
$MacroRequired "SRCDIR"
|
||||
|
||||
|
||||
$Configuration "Debug"
|
||||
{
|
||||
$Compiler
|
||||
{
|
||||
$PreprocessorDefinitions "DEBUG;_DEBUG"
|
||||
$OptimizerLevel "-gdwarf-2 -g $(OptimizerLevel_CompilerSpecific)" [$OSXALL]
|
||||
$OptimizerLevel "-gdwarf-4 -g $(OptimizerLevel_CompilerSpecific)" [$LINUX]
|
||||
}
|
||||
}
|
||||
|
||||
$Configuration "Release"
|
||||
{
|
||||
$Compiler
|
||||
{
|
||||
$PreprocessorDefinitions "NDEBUG"
|
||||
$OptimizerLevel "-gdwarf-2 -g $(OptimizerLevel_CompilerSpecific)" [$OSXALL]
|
||||
$OptimizerLevel "-gdwarf-4 -g $(OptimizerLevel_CompilerSpecific)" [$LINUX]
|
||||
$PreprocessorDefinitions "$BASE;RELEASEASSERTS" [$RELEASEASSERTS]
|
||||
}
|
||||
}
|
||||
|
||||
$Configuration
|
||||
{
|
||||
$General
|
||||
{
|
||||
$ConfigurationType "Application (.exe)"
|
||||
}
|
||||
|
||||
$Compiler
|
||||
{
|
||||
$AdditionalIncludeDirectories "$SRCDIR\common;$SRCDIR\public;$SRCDIR\public\tier0;$SRCDIR\public\tier1"
|
||||
$PreprocessorDefinitions "$BASE;GNUC;POSIX;COMPILER_GCC;MEMOVERRIDE_MODULE=$PROJECTNAME;_DLL_EXT=$_DLL_EXT"
|
||||
$PreprocessorDefinitions "$BASE;DEDICATED" [$DEDICATED]
|
||||
$PreprocessorDefinitions "$BASE;_LINUX;LINUX" [$LINUXALL]
|
||||
$SymbolVisibility "hidden" [$POSIX]
|
||||
$PreprocessorDefinitions "$BASE;POSIX;_POSIX" [$POSIX]
|
||||
|
||||
$GCC_ExtraCompilerFlags "-U_FORTIFY_SOURCE" [$LINUXALL]
|
||||
$Create/UsePCHThroughFile "stdafx.h"
|
||||
}
|
||||
}
|
||||
|
||||
$Project
|
||||
{
|
||||
$Folder "Link Libraries"
|
||||
{
|
||||
$ImpLib "$LIBPUBLIC\tier0" [!$IS_LIB_PROJECT]
|
||||
$Lib "$LIBPUBLIC\tier1" [!$IS_LIB_PROJECT]
|
||||
$ImpLib "$LIBPUBLIC\vstdlib" [!$IS_LIB_PROJECT]
|
||||
}
|
||||
}
|
||||
35
vpc_scripts/source_mll_qt_base.vpc
Normal file
35
vpc_scripts/source_mll_qt_base.vpc
Normal file
@@ -0,0 +1,35 @@
|
||||
//====== Copyright (c) 1996-2010, Valve Corporation, All rights reserved. =====
|
||||
//
|
||||
// Maya Plugin For Win32 - Same As source_dll_qt_win32_base.vpc except:
|
||||
// * QT_ROOT is left unspecified, the part VPC script needs to define it
|
||||
// as it varies with the version of Maya
|
||||
// * QT_NO_DEBUG is always defined.
|
||||
// * Only release versions of Qt libraries are linked
|
||||
// Maya is linked with release Qt libs, linking a plug-in with debug
|
||||
// libs will crash when a Qt widget is created
|
||||
//
|
||||
//=============================================================================
|
||||
|
||||
$MacroRequired "QT_ROOT"
|
||||
|
||||
$Include "$SRCDIR\vpc_scripts\source_dll_base.vpc"
|
||||
$Include "$SRCDIR\vpc_scripts\qt_base.vpc"
|
||||
|
||||
$Configuration
|
||||
{
|
||||
$Compiler
|
||||
{
|
||||
$AdditionalIncludeDirectories "$BASE;.\;$QT_ROOT\include;.\$QT_TARGET_SUBDIR"
|
||||
$PreprocessorDefinitions "$BASE;QT_LARGEFILE_SUPPORT;QT_DLL;QT_GUI_LIB;QT_CORE_LIB;QT_THREAD_SUPPORT;QT_NO_DEBUG"
|
||||
$DisableSpecificWarnings "4127;4512;$BASE"
|
||||
}
|
||||
}
|
||||
|
||||
$Project
|
||||
{
|
||||
$Folder "Link Libraries"
|
||||
{
|
||||
$Lib "$QT_ROOT\lib\qtcore4"
|
||||
$Lib "$QT_ROOT\lib\qtgui4"
|
||||
}
|
||||
}
|
||||
75
vpc_scripts/source_posix_base.vpc
Normal file
75
vpc_scripts/source_posix_base.vpc
Normal file
@@ -0,0 +1,75 @@
|
||||
|
||||
$Include "$SRCDIR\vpc_scripts\version.vpc"
|
||||
|
||||
$Macro LIBPUBLIC "$SRCDIR\lib\public$PLATSUBDIR"
|
||||
$Macro LIBCOMMON "$SRCDIR\lib\common$PLATSUBDIR"
|
||||
|
||||
$MacroRequired "SRCDIR"
|
||||
|
||||
|
||||
$Configuration "Debug"
|
||||
{
|
||||
$Compiler
|
||||
{
|
||||
$PreprocessorDefinitions "$BASE;DEBUG;_DEBUG"
|
||||
$OptimizerLevel "-gdwarf-2 -g2 $(OptimizerLevel_CompilerSpecific)" [$OSXALL]
|
||||
$OptimizerLevel "-gdwarf-4 -g2 $(OptimizerLevel_CompilerSpecific)" [$LINUX]
|
||||
}
|
||||
}
|
||||
|
||||
$Configuration "Release"
|
||||
{
|
||||
$Compiler
|
||||
{
|
||||
$PreprocessorDefinitions "$BASE;NDEBUG"
|
||||
$OptimizerLevel "-gdwarf-2 -g2 $(OptimizerLevel_CompilerSpecific)" [$OSXALL]
|
||||
$OptimizerLevel "-gdwarf-4 -g2 $(OptimizerLevel_CompilerSpecific)" [$LINUX]
|
||||
$PreprocessorDefinitions "$BASE;RELEASEASSERTS" [$RELEASEASSERTS]
|
||||
}
|
||||
}
|
||||
|
||||
$Configuration
|
||||
{
|
||||
$General
|
||||
{
|
||||
$ConfigurationType "Application (.exe)"
|
||||
}
|
||||
|
||||
$Compiler
|
||||
{
|
||||
$AdditionalIncludeDirectories "$SRCDIR\common;$SRCDIR\public;$SRCDIR\public\tier0;$SRCDIR\public\tier1"
|
||||
$AdditionalLibraryDirectories "$LIBCOMMON;$LIBPUBLIC" [$OSXALL]
|
||||
$PreprocessorDefinitions "$BASE;GNUC;POSIX;COMPILER_GCC;_DLL_EXT=$_DLL_EXT"
|
||||
$PreprocessorDefinitions "$BASE;DEDICATED" [$DEDICATED]
|
||||
// the 10240 in the following line is the output of `sysctl -n kern.maxfilesperproc`
|
||||
$PreprocessorDefinitions "$BASE;_OSX;OSX;_DARWIN_UNLIMITED_SELECT;FD_SETSIZE=10240;" [$OSXALL]
|
||||
$PreprocessorDefinitions "$BASE;OVERRIDE_V_DEFINES" [$OSXALL]
|
||||
$PreprocessorDefinitions "$BASE;_LINUX;LINUX;" [$LINUXALL]
|
||||
$PreprocessorDefinitions "$BASE;PLATFORM_64BITS" [$LINUX64]
|
||||
$SymbolVisibility "hidden" [$POSIX]
|
||||
$PreprocessorDefinitions "$BASE;POSIX;_POSIX" [$POSIX]
|
||||
|
||||
$PreprocessorDefinitions "$BASE;PLATFORM_64BITS" [$OSX64]
|
||||
$GCC_ExtraCompilerFlags "$BASE -arch x86_64" [$OSX64]
|
||||
|
||||
$Create/UsePCHThroughFile "stdafx.h"
|
||||
}
|
||||
|
||||
$Linker
|
||||
{
|
||||
$GCC_ExtraLinkerFlags "$BASE -arch x86_64" [$OSX64]
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
$Project
|
||||
{
|
||||
|
||||
$Folder "Link Libraries"
|
||||
{
|
||||
$ImpLib "$LIBPUBLIC\tier0" [!$IS_LIB_PROJECT]
|
||||
$Lib "$LIBPUBLIC\tier1" [!$IS_LIB_PROJECT]
|
||||
$ImpLib "$LIBPUBLIC\vstdlib" [!$IS_LIB_PROJECT]
|
||||
}
|
||||
}
|
||||
|
||||
39
vpc_scripts/source_replay.vpc
Normal file
39
vpc_scripts/source_replay.vpc
Normal file
@@ -0,0 +1,39 @@
|
||||
//-----------------------------------------------------------------------------
|
||||
// SOURCE_REPLAY.VPC
|
||||
//
|
||||
// Controls compilation of the replay system via the REPLAY_ENABLE preprocessor
|
||||
// definition.
|
||||
//
|
||||
// The BUILD_REPLAY macro (below) controls the definition of REPLAY_ENABLE
|
||||
// across multiple projects like engine, TF client & server DLL's, and any
|
||||
// other games with replay support.
|
||||
//
|
||||
// This file serves two purposes:
|
||||
//
|
||||
// 1. To provide a single place where replay can be built out of all games,
|
||||
// in other words the engine, as well as any supported game client/server
|
||||
// DLL's. This is useful for avoiding shipping any replay code prematurely
|
||||
// (i.e. when we do staging -> rel integrations), for example.
|
||||
//
|
||||
// 1. Any client/server DLL's that don't have REPLAY_ENABLE defined will not
|
||||
// attempt to load or interact with the replay system, because they will
|
||||
// not build the code to do so.
|
||||
//
|
||||
// If BUILD_REPLAY=1, replay will be built in the engine, and client/server
|
||||
// projects for supported games - otherwise, it will not.
|
||||
//
|
||||
// If you are adding replay support to a specific game, you must include this
|
||||
// file in both its client_* and server_*.vpc files.
|
||||
//
|
||||
// This file should not be included in client_base.vpc or server_base.vpc.
|
||||
//
|
||||
// Replay is only loaded for games explicitly specified in engine/replay.cpp
|
||||
// (see s_pSupportedReplayGames).
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
$Macro BUILD_REPLAY 1
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
$Include "$SRCDIR\vpc_scripts\source_replay_private.vpc" [$BUILD_REPLAY && !$X360]
|
||||
22
vpc_scripts/source_replay_private.vpc
Normal file
22
vpc_scripts/source_replay_private.vpc
Normal file
@@ -0,0 +1,22 @@
|
||||
//-----------------------------------------------------------------------------
|
||||
// SOURCE_REPLAY_PRIVATE.VPC
|
||||
//
|
||||
// Included from SOURCE_REPLAY.VPC if the $BUILD_REPLAY macro defined.
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
$Configuration
|
||||
{
|
||||
$Compiler
|
||||
{
|
||||
$PreprocessorDefinitions "$BASE;REPLAY_ENABLED"
|
||||
}
|
||||
}
|
||||
|
||||
$Project
|
||||
{
|
||||
$Folder "Link libraries"
|
||||
{
|
||||
$Lib "$LIBCOMMON/replay_common"
|
||||
}
|
||||
}
|
||||
50
vpc_scripts/source_video_base.vpc
Normal file
50
vpc_scripts/source_video_base.vpc
Normal file
@@ -0,0 +1,50 @@
|
||||
//-----------------------------------------------------------------------------
|
||||
// AVI_BASE.VPC
|
||||
//
|
||||
// Controls selection (and compilation) of various video subsystems
|
||||
//
|
||||
// Defines to add or remove to the preprocessor definitions:
|
||||
//
|
||||
// AVI_VIDEO - controls availability of IAvi interface, playing of AVI Video files in Engine
|
||||
// BINK_VIDEO - controls availability of IBik interface
|
||||
// QUICKTIME_VIDEO - controls availability of IQuickTime interface
|
||||
// WMV_VIDEO - controls availability of playing WMV MPEG video files in Engine
|
||||
//
|
||||
// FORCE_QUICKTIME - causes engine to force change ".bik" ".wmv" ".avi" extensions to ".mov" and
|
||||
// look for Quicktime playback *IF* the same file exists in .mov form
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
|
||||
// We use Quicktime exclusively (and only quicktime) on the Mac
|
||||
//
|
||||
// We have two configurations for Win32.
|
||||
//
|
||||
// 1) Comment out the following $macro line out to enable BINK (and AVI and WMV) playback of videos
|
||||
// 2) Uncomment the following $macro line out to enable Quicktime (and AVI and WMV) playback of videos and
|
||||
// - the Quicktime file override ( the Quicktime .mov is played if present even if a .bnk, .avi or .wmv file was specified )
|
||||
|
||||
// $macro QUICKTIME_WIN32 1
|
||||
|
||||
$Macro GL "1" [!$DEDICATED && !$WIN32 && !$WIN64]
|
||||
// If we're using OpenGL, we're implicitly using SDL.
|
||||
$Macro SDL "1" [$GL && !$DEDICATED]
|
||||
|
||||
$Configuration
|
||||
{
|
||||
$Compiler
|
||||
{
|
||||
$PreprocessorDefinitions "$BASE;QUICKTIME_VIDEO;FORCE_QUICKTIME" [$OSXALL]
|
||||
|
||||
// Windows PC, without Quicktime, and with Quicktime
|
||||
|
||||
$PreprocessorDefinitions "$BASE;BINK_VIDEO;AVI_VIDEO;WMV_VIDEO" [$WIN32&&!$QUICKTIME_WIN32]
|
||||
$PreprocessorDefinitions "$BASE;AVI_VIDEO;WMV_VIDEO;QUICKTIME_VIDEO" [$WIN32&&$QUICKTIME_WIN32]
|
||||
$PreprocessorDefinitions "$BASE;BINK_VIDEO" [$X360]
|
||||
$PreprocessorDefinitions "$BASE;BINK_VIDEO" [$LINUXALL]
|
||||
|
||||
$PreprocessorDefinitions "$BASE;GL_GLEXT_PROTOTYPES;DX_TO_GL_ABSTRACTION" [$GL]
|
||||
$PreprocessorDefinitions "$BASE;USE_SDL" [$SDL]
|
||||
$AdditionalIncludeDirectories "$BASE;$SRCDIR\thirdparty\SDL2" [$SDL || $DEDICATED]
|
||||
}
|
||||
}
|
||||
66
vpc_scripts/source_win32_analyze.vpc
Normal file
66
vpc_scripts/source_win32_analyze.vpc
Normal file
@@ -0,0 +1,66 @@
|
||||
// /analyze specific settings. Placed here so that they can be changed without triggering rebuilds of the entire world.
|
||||
|
||||
$Configuration
|
||||
{
|
||||
$Compiler
|
||||
{
|
||||
// When using /analyze (triggered with /define:ANALYZE on the vpc command line) we want to forcibly disable lots
|
||||
// of warnings.
|
||||
// warning C6308: 'realloc' might return null pointer, cause the original memory block to be leaked
|
||||
// warning C6255: _alloca indicates failure by raising a stack overflow exception. Consider using _malloca instead
|
||||
// warning C6387: 'argument 1' might be '0': this does not adhere to the specification for the function 'GetProcAddress'
|
||||
// warning C6309: Argument '1' is null: this does not adhere to function specification of 'GetProcAddress'
|
||||
// warning C6011: Dereferencing NULL pointer 'm_ppTestCases'
|
||||
// warning C6211: Leaking memory 'newKeyValue' due to an exception. Consider using a local catch block to clean up memory
|
||||
// These warnings are because /analyze doesn't like our use of constants, especially things like IsPC()
|
||||
// warning C6326: Potential comparison of a constant with another constant
|
||||
// warning C6239: (<non-zero constant> && <expression>) always evaluates to the result of <expression>. Did you intend to use the bitwise-and operator?
|
||||
// warning C6285: (<non-zero constant> || <non-zero constant>) is always a non-zero constant. Did you intend to use the bitwise-and operator?
|
||||
// warning C6237: (<zero> && <expression>) is always zero. <expression> is never evaluated and might have side effects
|
||||
// warning C6235: (<non-zero constant> || <expression>) is always a non-zero constant
|
||||
// warning C6240: (<expression> && <non-zero constant>) always evaluates to the result of <expression>. Did you intend to use the bitwise-and operator?
|
||||
// These warnings aren't really important:
|
||||
// warning C6323: Use of arithmetic operator on Boolean type(s)
|
||||
// /analyze doesn't like GCOMPILER_ASSERT's implementation of compile-time asserts
|
||||
// warning C6326: Potential comparison of a constant with another constant
|
||||
// warning C6335: Leaking process information handle 'pi.hThread'
|
||||
// warning C6320: Exception-filter expression is the constant EXCEPTION_EXECUTE_HANDLER. This might mask exceptions that were not intended to be handled
|
||||
// warning C6250: Calling 'VirtualFree' without the MEM_RELEASE flag might free memory but not address descriptors (VADs). This causes address space leaks
|
||||
// warning C6384: Dividing sizeof a pointer by another value
|
||||
// warning C6318: Ill-defined __try/__except: use of the constant EXCEPTION_CONTINUE_SEARCH -- bogus
|
||||
// warning C6322: Empty _except block
|
||||
|
||||
// Set the stack size threshold to 100,000 to avoid noisy warnings on functions with modest stack usage
|
||||
// Note that /analyze for VS 2010 only works with the 32-bit compiler, but for VS 2012 it works on 64-bit
|
||||
// as well.
|
||||
$DisableSpecificWarnings "$BASE;6308;6255;6387;6309;6011;6211;6326;6239;6285;6237;6235;6240;6323;6326;6335;6320;6250;6384;6318;6322" [$ANALYZE]
|
||||
// See http://randomascii.wordpress.com/2011/10/04/analyzecommand-line-options/ for details on these options.
|
||||
// /analyze:only may result in fewer warnings being reported, but the warnings it misses should show up in the regular build.
|
||||
$AdditionalOptions "$BASE /analyze /analyze:stacksize100000" [$ANALYZE]
|
||||
$AdditionalOptions "$BASE /analyze:only" [$ANALYZE && $ANALYZE_MACHINE] // /analyze:only makes builds faster on buildbot but is terrible for incremental /analyze on developer machines
|
||||
|
||||
// Specify /define:ALLOWSHADOWING to suppress variable shadowing warnings
|
||||
$DisableSpecificWarnings "$BASE;6244;6246" [$ANALYZE && $ALLOWSHADOWING]
|
||||
|
||||
// New warnings in VS 2012 that we want to ignore.
|
||||
// warning C4005: 'DXGI_STATUS_OCCLUDED' : macro redefinition
|
||||
// warning C6014: Leaking memory 'pThinkParams'.
|
||||
// warning C28159: Consider using 'GetTickCount64' instead of 'GetTickCount'. Reason: GetTickCount overflows roughly every 49 days.
|
||||
// warning C28182: Dereferencing NULL pointer. 'pPropMesh' contains the same NULL value as '(CMesh *)=(pPropMesh)' did.
|
||||
// warning C28183: 'entropy->ac_count_ptrs[actbl]' could be '0', and is a copy of the value found in 'entropy->dc_count_ptrs[dctbl]': this does not adhere to the specification for the function 'memset'.
|
||||
// warning C28197: Possibly leaking memory 'pInfo'.
|
||||
// warning C28198: Possibly leaking memory 'kvFrame1' due to an exception. Is a local catch block needed to clean up memory?
|
||||
// warning C28204: 'QueryInterface' : Only one of this overload and the one at c:\program files (x86)\windows kits\8.0\include\um\unknwnbase.h(114) are annotated for _Param_(2): both or neither must be annotated.
|
||||
// warning C28247: Model file annotation for function '_vsnprintf': annotation on _Param_(1)/SAL_post, 'RequiresZeroTermination' duplicates header file annotation 'SAL_nullTerminated'. Remove the duplicated annotations from the model file. (Header: c:\program files (x86)\microsoft visual studio 11.0\vc\include\stdio.h(349).)
|
||||
// warning C28251: Inconsistent annotation for 'WinMain': this instance has no annotations. See c:\program files (x86)\windows kits\8.0\include\um\winbase.h(2286).
|
||||
// warning C28301: No annotations for first declaration of 'InitializeCriticalSection'. See d:\clients\tf3\staging\src\public\tier0\threadtools.h(1373).
|
||||
// warning C28195: The function was declared as acquiring memory in 'return' and exited without doing so.
|
||||
// warning C6340: Mismatch on sign: 'unsigned short' passed as parameter '6' when some signed type is required in call to 'V_snprintf'.
|
||||
// This warning only applies to Windows XP in low-memory situations:
|
||||
// warning C28125: The function 'InitializeCriticalSection' must be called from within a try\except block
|
||||
// warning C28160: Error annotation: Calling VirtualFreeEx without the MEM_RELEASE flag frees memory but not address descriptors (VADs); results in address space leaks.
|
||||
// warning C6248: Setting a SECURITY_DESCRIPTOR's DACL to NULL will result in an unprotected object.
|
||||
// warning C6102: Using value from failed function call
|
||||
$DisableSpecificWarnings "$BASE;6014;28159;28182;28183;28197;28198;28204;28247;28251;28301;28195;6340;28125;28160;6248;6102" [$ANALYZE && ($VS2012 || $VS2013)]
|
||||
}
|
||||
}
|
||||
58
vpc_scripts/source_win32_base.vpc
Normal file
58
vpc_scripts/source_win32_base.vpc
Normal file
@@ -0,0 +1,58 @@
|
||||
// Settings for /analyze are in a separate .vpc file so that they can be
|
||||
// changed without triggering a full rebuild of non-analyze builds. On non-analyze
|
||||
// builds the analyze.vpc file will not be listed as a dependency.
|
||||
$Include "$SRCDIR\vpc_scripts\source_win32_analyze.vpc" [$ANALYZE]
|
||||
|
||||
$Configuration
|
||||
{
|
||||
$General
|
||||
{
|
||||
// Request a specific compiler toolset.
|
||||
$PlatformToolset "v100" [$VS2010]
|
||||
$PlatformToolset "v110_xp" [$VS2012 && !$ANALYZE] // VS 2012 targeting Windows XP - http://msdn.microsoft.com/en-us/library/vstudio/jj851139.aspx
|
||||
$PlatformToolset "v110" [$VS2012 && $ANALYZE] // VS 2012 for /analyze
|
||||
$PlatformToolset "v120_xp" [$VS2013 && !$ANALYZE] // VS 2013 targeting Windows XP - http://msdn.microsoft.com/en-us/library/vstudio/jj851139.aspx
|
||||
$PlatformToolset "v120" [$VS2013 && $ANALYZE] // VS 2013 for /analyze
|
||||
}
|
||||
|
||||
$General
|
||||
{
|
||||
$ExecutableDirectories "$(ExecutablePath);$(Path)"
|
||||
// We need to override mt.exe for Win7 compatibiity. Append paths before $(ExecutablePath) if you need VS to use your tools rather than its own
|
||||
$ExecutableDirectories "$SRCDIR\devtools\vstools;$BASE"
|
||||
// VS 2012 compiles fine but does not link. We want to redirect to stub versions of
|
||||
// the tools (like link.exe and mt.exe) so that the link stage will be NOPed when
|
||||
// doing /analyze builds.
|
||||
$ExecutableDirectories "$SRCDIR\devtools\vs_nop_tools;$BASE" [$ANALYZE]
|
||||
}
|
||||
|
||||
$Compiler
|
||||
{
|
||||
$MultiProcessorCompilation "True"
|
||||
|
||||
// warning C4316: object allocated on the heap may not be aligned 16
|
||||
$DisableSpecificWarnings "$BASE;4316" [$VS2013]
|
||||
|
||||
// Having lots of warnings makes it harder to notice new, and possibly
|
||||
// important warnings, both on buildbot and in the output window. Lots
|
||||
// of warnings also makes it harder to skip through errors in the output
|
||||
// window since F8 stops on both warnings and errors. The only way to
|
||||
// keep the warning count down is to have warnings-as-errors.
|
||||
// We will not be warning free on 64-bit for a while...
|
||||
$TreatWarningsAsErrors "Yes (/WX)" [!$ANALYZE && !$WIN64]
|
||||
|
||||
// Defines to differentiate 32 from 64 bit builds
|
||||
$PreprocessorDefinitions "$BASE;PLATFORM_64BITS;WIN64;_WIN64;COMPILER_MSVC64" [$WIN64]
|
||||
$PreprocessorDefinitions "$BASE;COMPILER_MSVC32" [$WIN32]
|
||||
|
||||
// /Gw is a VS 2013 option that puts global and static variables in individual sections so that the
|
||||
// linker can discard unreferenced data. When building @client /dota with linker optimizations this
|
||||
// reduces the client.dll size by about 1.14%. When linker optimizations are disabled this has no
|
||||
// effect. This option does not show up in the IDE so we need to add it in $AdditionalOptions.
|
||||
// http://blogs.msdn.com/b/vcblog/archive/2013/09/11/introducing-gw-compiler-switch.aspx
|
||||
$AdditionalOptions "$BASE /Gw" [$VS2013]
|
||||
// Strip unreferenced inline functions from object files to shrink .obj files and .lib files,
|
||||
// improve linker speed, and improve conformance. Requires VS 2013 Update 3
|
||||
$AdditionalOptions "$BASE /Zc:inline" [$VS2013]
|
||||
}
|
||||
}
|
||||
12
vpc_scripts/version.vpc
Normal file
12
vpc_scripts/version.vpc
Normal file
@@ -0,0 +1,12 @@
|
||||
//-----------------------------------------------------------------------------
|
||||
// VERSION.VPC
|
||||
//
|
||||
// Version tag for VPC scripts. All base scripts include this file first.
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
// This version tag serves as a critical safeguard to ensure all vcproj's can
|
||||
// be forced to rebuild. Changing the version or anything about this
|
||||
// file will cause the CRC checking to fail, and thus cause a rebuild.
|
||||
|
||||
// DO NOT CHANGE THIS UNLESS YOU !!!REALLY!!! NEED TO FORCE EVERY SINGLE VCPROJ TO REGENERATE
|
||||
$Macro "InternalVersion" "104"
|
||||
Reference in New Issue
Block a user