This commit is contained in:
Totterynine
2021-09-13 15:31:53 +05:00
commit 4b952b0e4e
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game/server/bitstring.cpp Normal file
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: Arbitrary length bit string
// ** NOTE: This class does NOT override the bitwise operators
// as doing so would require overriding the operators
// to allocate memory for the returned bitstring. This method
// would be prone to memory leaks as the calling party
// would have to remember to delete the memory. Funtions
// are used instead to require the calling party to allocate
// and destroy their own memory
//
// $Workfile: $
// $Date: $
// $NoKeywords: $
//=============================================================================//
#include "cbase.h"
#include <limits.h>
#include "bitstring.h"
#include "utlbuffer.h"
#include "tier0/dbg.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"