diff --git a/public/bspfile.h b/public/bspfile.h index d3de6b7..379e290 100644 --- a/public/bspfile.h +++ b/public/bspfile.h @@ -668,7 +668,9 @@ public: int minTess; // minimum tesselation allowed float smoothingAngle; // lighting smoothing angle int contents; // surface contents +#ifdef BSP23 int unknown1; // unknown, for bsp 23 +#endif unsigned short m_iMapFace; // Which map face this displacement comes from. @@ -676,9 +678,9 @@ public: // The count is m_pParent->lightmapTextureSizeInLuxels[0]*m_pParent->lightmapTextureSizeInLuxels[1]. int m_iLightmapSamplePositionStart; // Index into LUMP_DISP_LIGHTMAP_SAMPLE_POSITIONS. - +#ifdef BSP23 int unknown2; // unknown, for bsp 23 - +#endif CDispNeighbor m_EdgeNeighbors[4]; // Indexed by NEIGHBOREDGE_ defines. CDispCornerNeighbors m_CornerNeighbors[4]; // Indexed by CORNER_ defines. @@ -1065,7 +1067,9 @@ private: public: int aFaces[OVERLAY_BSP_FACE_COUNT]; +#ifdef BSP23 int unknown; //bsp 23 +#endif float flU[2]; float flV[2]; Vector vecUVPoints[4];