Merge branch 'master' into channels-list

This commit is contained in:
ouwou
2021-07-12 19:06:00 -04:00
6 changed files with 54 additions and 41 deletions

View File

@@ -148,13 +148,6 @@ MainWindow::MainWindow()
void MainWindow::UpdateComponents() {
bool discord_active = Abaddon::Get().IsDiscordActive();
std::string token = Abaddon::Get().GetDiscordToken();
m_menu_discord_connect.set_sensitive(token.size() > 0 && !discord_active);
m_menu_discord_disconnect.set_sensitive(discord_active);
m_menu_discord_join_guild.set_sensitive(discord_active);
m_menu_discord_set_token.set_sensitive(!discord_active);
m_menu_discord_set_status.set_sensitive(discord_active);
if (!discord_active) {
m_chat.Clear();
m_members.Clear();
@@ -258,6 +251,15 @@ void MainWindow::OnDiscordSubmenuPopup(const Gdk::Rectangle *flipped_rect, const
m_menu_discord_add_recipient.set_visible(false);
if (channel.has_value() && channel->GetDMRecipients().size() + 1 < 10)
m_menu_discord_add_recipient.set_visible(channel->Type == ChannelType::GROUP_DM);
const bool discord_active = Abaddon::Get().GetDiscordClient().IsStarted();
std::string token = Abaddon::Get().GetDiscordToken();
m_menu_discord_connect.set_sensitive(token.size() > 0 && !discord_active);
m_menu_discord_disconnect.set_sensitive(discord_active);
m_menu_discord_join_guild.set_sensitive(discord_active);
m_menu_discord_set_token.set_sensitive(!discord_active);
m_menu_discord_set_status.set_sensitive(discord_active);
}
void MainWindow::OnViewSubmenuPopup(const Gdk::Rectangle *flipped_rect, const Gdk::Rectangle *final_rect, bool flipped_x, bool flipped_y) {