add mute/unmute channel menu item

This commit is contained in:
ouwou
2021-12-18 01:58:29 -05:00
parent 1d7529e609
commit f580535d35
7 changed files with 108 additions and 9 deletions

View File

@@ -1,8 +1,8 @@
#include "channels.hpp"
#include "abaddon.hpp"
#include "channels.hpp"
#include "imgmanager.hpp"
#include "util.hpp"
#include "statusindicator.hpp"
#include "util.hpp"
#include <algorithm>
#include <map>
#include <unordered_map>
@@ -117,7 +117,16 @@ ChannelList::ChannelList()
m_menu_channel_mark_as_read.signal_activate().connect([this] {
Abaddon::Get().GetDiscordClient().MarkChannelAsRead(static_cast<Snowflake>((*m_model->get_iter(m_path_for_menu))[m_columns.m_id]), [](...) {});
});
m_menu_channel_toggle_mute.signal_activate().connect([this] {
const auto id = static_cast<Snowflake>((*m_model->get_iter(m_path_for_menu))[m_columns.m_id]);
auto &discord = Abaddon::Get().GetDiscordClient();
if (discord.IsChannelMuted(id))
discord.UnmuteChannel(id, [](...) {});
else
discord.MuteChannel(id, [](...) {});
});
m_menu_channel.append(m_menu_channel_mark_as_read);
m_menu_channel.append(m_menu_channel_toggle_mute);
m_menu_channel.append(m_menu_channel_copy_id);
m_menu_channel.show_all();
@@ -158,6 +167,7 @@ ChannelList::ChannelList()
m_menu_thread.append(m_menu_thread_unarchive);
m_menu_thread.show_all();
m_menu_channel.signal_popped_up().connect(sigc::mem_fun(*this, &ChannelList::OnChannelSubmenuPopup));
m_menu_thread.signal_popped_up().connect(sigc::mem_fun(*this, &ChannelList::OnThreadSubmenuPopup));
auto &discord = Abaddon::Get().GetDiscordClient();
@@ -805,6 +815,16 @@ void ChannelList::MoveRow(const Gtk::TreeModel::iterator &iter, const Gtk::TreeM
m_model->erase(iter);
}
void ChannelList::OnChannelSubmenuPopup(const Gdk::Rectangle *flipped_rect, const Gdk::Rectangle *final_rect, bool flipped_x, bool flipped_y) {
const auto iter = m_model->get_iter(m_path_for_menu);
if (!iter) return;
const auto id = static_cast<Snowflake>((*iter)[m_columns.m_id]);
if (Abaddon::Get().GetDiscordClient().IsChannelMuted(id))
m_menu_channel_toggle_mute.set_label("Unmute");
else
m_menu_channel_toggle_mute.set_label("Mute");
}
void ChannelList::OnThreadSubmenuPopup(const Gdk::Rectangle *flipped_rect, const Gdk::Rectangle *final_rect, bool flipped_x, bool flipped_y) {
m_menu_thread_archive.set_visible(false);
m_menu_thread_unarchive.set_visible(false);