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https://github.com/celisej567/abaddon.git
synced 2026-09-19 20:11:59 +03:00
dont override expansion state because of active channel
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@@ -543,7 +543,7 @@ void Abaddon::LoadState() {
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#ifdef WITH_LIBHANDY
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#ifdef WITH_LIBHANDY
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m_main_window->GetChatWindow()->UseTabsState(state.Tabs);
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m_main_window->GetChatWindow()->UseTabsState(state.Tabs);
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#endif
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#endif
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ActionChannelOpened(state.ActiveChannel);
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ActionChannelOpened(state.ActiveChannel, false);
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} catch (const std::exception &e) {
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} catch (const std::exception &e) {
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printf("failed to load application state: %s\n", e.what());
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printf("failed to load application state: %s\n", e.what());
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}
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}
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