set user-agent through ini

This commit is contained in:
ouwou
2020-11-27 01:37:01 -05:00
parent 1463d8da9e
commit ae77bfd1d1
7 changed files with 46 additions and 10 deletions

View File

@@ -19,6 +19,11 @@ Abaddon::Abaddon()
, m_emojis("res/emojis.bin") {
LoadFromSettings();
// todo: set user agent for non-client(?)
std::string ua = m_settings.GetSettingString("http", "user_agent", "");
if (ua != "")
m_discord.SetUserAgent(ua);
m_discord.signal_gateway_ready().connect(sigc::mem_fun(*this, &Abaddon::DiscordOnReady));
m_discord.signal_message_create().connect(sigc::mem_fun(*this, &Abaddon::DiscordOnMessageCreate));
m_discord.signal_message_delete().connect(sigc::mem_fun(*this, &Abaddon::DiscordOnMessageDelete));