mess with some websocket stuff to try and fix things

to be honest, im not sure what ive done here. whatever memory i have of the issue i was trying to fix has long disappeared by the time im committing this. theres still some issues with being force disconnected and i really dont understand it
ill figure it out eventually... maybe :/
This commit is contained in:
ouwou
2022-11-15 02:14:49 -05:00
parent 38c5230a1d
commit 929ebf1a60
6 changed files with 137 additions and 34 deletions

View File

@@ -9,7 +9,8 @@ using namespace std::string_literals;
DiscordClient::DiscordClient(bool mem_store)
: m_decompress_buf(InflateChunkSize)
, m_store(mem_store) {
, m_store(mem_store)
, m_websocket("gateway-ws") {
m_msg_dispatch.connect(sigc::mem_fun(*this, &DiscordClient::MessageDispatch));
auto dispatch_cb = [this]() {
m_generic_mutex.lock();
@@ -2171,6 +2172,11 @@ void DiscordClient::HandleGatewayVoiceStateUpdate(const GatewayMessage &msg) {
if (data.UserID == m_user_data.ID) {
spdlog::get("discord")->debug("Voice session ID: {}", data.SessionID);
m_voice.SetSessionID(data.SessionID);
// channel_id = null means disconnect. stop cuz out of order maybe
if (!data.ChannelID.has_value()) {
m_voice.Stop();
}
} else {
if (data.GuildID.has_value() && data.Member.has_value()) {
if (data.Member->User.has_value()) {
@@ -2504,9 +2510,8 @@ void DiscordClient::SetSuperPropertiesFromIdentity(const IdentifyMessage &identi
void DiscordClient::HandleSocketOpen() {
}
void DiscordClient::HandleSocketClose(uint16_t code) {
printf("got socket close code: %d\n", code);
auto close_code = static_cast<GatewayCloseCode>(code);
void DiscordClient::HandleSocketClose(const ix::WebSocketCloseInfo &info) {
auto close_code = static_cast<GatewayCloseCode>(info.code);
auto cb = [this, close_code]() {
m_heartbeat_waiter.kill();
if (m_heartbeat_thread.joinable()) m_heartbeat_thread.join();

View File

@@ -289,7 +289,7 @@ private:
void SetSuperPropertiesFromIdentity(const IdentifyMessage &identity);
void HandleSocketOpen();
void HandleSocketClose(uint16_t code);
void HandleSocketClose(const ix::WebSocketCloseInfo &info);
static bool CheckCode(const http::response_type &r);
static bool CheckCode(const http::response_type &r, int expected);

View File

@@ -126,18 +126,26 @@ UDPSocket::type_signal_data UDPSocket::signal_data() {
}
DiscordVoiceClient::DiscordVoiceClient() {
sodium_init();
if (sodium_init() == -1) {
spdlog::get("voice")->critical("sodium_init() failed");
}
m_ws.signal_open().connect([this]() {
m_ws = std::make_unique<Websocket>("voice-ws");
m_ws->signal_open().connect([this]() {
spdlog::get("voice")->info("Websocket open");
SetState(State::Opened);
});
m_ws.signal_close().connect([this](uint16_t code) {
spdlog::get("voice")->info("Websocket closed with code {}", code);
m_ws->signal_close().connect([this](const ix::WebSocketCloseInfo &info) {
if (info.remote) {
SetState(State::ClosingByServer);
}
Stop();
});
m_ws.signal_message().connect([this](const std::string &str) {
m_ws->signal_message().connect([this](const std::string &str) {
spdlog::get("voice-ws")->trace("Recv: {}", str);
std::lock_guard<std::mutex> _(m_dispatch_mutex);
m_message_queue.push(str);
m_dispatcher.emit();
@@ -175,7 +183,8 @@ DiscordVoiceClient::~DiscordVoiceClient() {
}
void DiscordVoiceClient::Start() {
m_ws.StartConnection("wss://" + m_endpoint + "/?v=7");
SetState(State::Opening);
m_ws->StartConnection("wss://" + m_endpoint + "/?v=7");
m_heartbeat_waiter.revive();
m_keepalive_waiter.revive();
m_connected = true;
@@ -183,15 +192,29 @@ void DiscordVoiceClient::Start() {
}
void DiscordVoiceClient::Stop() {
m_ws.Stop();
m_udp.Stop();
m_heartbeat_waiter.kill();
if (m_heartbeat_thread.joinable()) m_heartbeat_thread.join();
m_keepalive_waiter.kill();
if (m_keepalive_thread.joinable()) m_keepalive_thread.join();
if (m_connected) {
m_connected = false;
m_signal_disconnected.emit();
if (IsOpening() || IsOpened()) {
spdlog::get("voice")->debug("Requested voice client stop");
SetState(State::ClosingByClient);
m_ws->Stop();
} else if (IsClosing()) {
spdlog::get("voice")->debug("Completing stop in closing");
if (m_state == State::ClosingByClient) {
SetState(State::ClosedByClient);
} else if (m_state == State::ClosingByServer) {
SetState(State::ClosedByServer);
}
m_ws->Stop();
m_udp.Stop();
m_heartbeat_waiter.kill();
if (m_heartbeat_thread.joinable()) m_heartbeat_thread.join();
m_keepalive_waiter.kill();
if (m_keepalive_thread.joinable()) m_keepalive_thread.join();
if (m_connected) {
m_connected = false;
m_signal_disconnected.emit();
}
} else {
spdlog::get("voice")->debug("Stop called, but already stopped");
}
}
@@ -228,7 +251,6 @@ bool DiscordVoiceClient::IsConnected() const noexcept {
void DiscordVoiceClient::OnGatewayMessage(const std::string &str) {
VoiceGatewayMessage msg = nlohmann::json::parse(str);
puts(msg.Data.dump(4).c_str());
switch (msg.Opcode) {
case VoiceGatewayOp::Hello: {
HandleGatewayHello(msg);
@@ -278,7 +300,7 @@ void DiscordVoiceClient::HandleGatewaySessionDescription(const VoiceGatewayMessa
msg.Delay = 0;
msg.SSRC = m_ssrc;
msg.Speaking = VoiceSpeakingType::Microphone;
m_ws.Send(msg);
m_ws->Send(msg);
m_secret_key = d.SecretKey;
m_udp.SetSSRC(m_ssrc);
@@ -304,7 +326,7 @@ void DiscordVoiceClient::Identify() {
msg.SessionID = m_session_id;
msg.Token = m_token;
msg.Video = true;
m_ws.Send(msg);
m_ws->Send(msg);
}
void DiscordVoiceClient::Discovery() {
@@ -341,7 +363,7 @@ void DiscordVoiceClient::SelectProtocol(std::string_view ip, uint16_t port) {
msg.Address = ip;
msg.Port = port;
msg.Protocol = "udp";
m_ws.Send(msg);
m_ws->Send(msg);
}
void DiscordVoiceClient::OnUDPData(std::vector<uint8_t> data) {
@@ -370,7 +392,7 @@ void DiscordVoiceClient::HeartbeatThread() {
VoiceHeartbeatMessage msg;
msg.Nonce = static_cast<uint64_t>(ms);
m_ws.Send(msg);
m_ws->Send(msg);
}
}
@@ -386,6 +408,47 @@ void DiscordVoiceClient::KeepaliveThread() {
}
}
void DiscordVoiceClient::SetState(State state) {
m_state = state;
switch (state) {
case State::Opening:
spdlog::get("voice")->debug("WS state: Opening");
break;
case State::Opened:
spdlog::get("voice")->debug("WS state: Opened");
break;
case State::ClosingByClient:
spdlog::get("voice")->debug("WS state: Closing (Client)");
break;
case State::ClosingByServer:
spdlog::get("voice")->debug("WS state: Closing (Server)");
break;
case State::ClosedByClient:
spdlog::get("voice")->debug("WS state: Closed (Client)");
break;
case State::ClosedByServer:
spdlog::get("voice")->debug("WS state: Closed (Server)");
break;
}
}
bool DiscordVoiceClient::IsOpening() const noexcept {
return m_state == State::Opening;
}
bool DiscordVoiceClient::IsOpened() const noexcept {
return m_state == State::Opened;
}
bool DiscordVoiceClient::IsClosing() const noexcept {
return m_state == State::ClosingByClient || m_state == State::ClosingByServer;
}
bool DiscordVoiceClient::IsClosed() const noexcept {
return m_state == State::ClosedByClient || m_state == State::ClosedByServer;
}
DiscordVoiceClient::type_signal_disconnected DiscordVoiceClient::signal_connected() {
return m_signal_connected;
}

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@@ -15,6 +15,7 @@
// clang-format on
enum class VoiceGatewayCloseCode : uint16_t {
Normal = 4000,
UnknownOpcode = 4001,
InvalidPayload = 4002,
NotAuthenticated = 4003,
@@ -228,7 +229,10 @@ private:
std::array<uint8_t, 32> m_secret_key;
Websocket m_ws;
// this is a unique_ptr because Websocket/ixwebsocket seems to have some strange behavior
// and quite frankly i do not feel like figuring out what is wrong
// so using a unique_ptr will just let me nuke the whole thing and make a new one
std::unique_ptr<Websocket> m_ws;
UDPSocket m_udp;
Glib::Dispatcher m_dispatcher;
@@ -246,6 +250,24 @@ private:
std::atomic<bool> m_connected = false;
enum class State {
Opening,
Opened,
ClosingByClient,
ClosedByClient,
ClosingByServer,
ClosedByServer,
};
void SetState(State state);
[[nodiscard]] bool IsOpening() const noexcept;
[[nodiscard]] bool IsOpened() const noexcept;
[[nodiscard]] bool IsClosing() const noexcept;
[[nodiscard]] bool IsClosed() const noexcept;
std::atomic<State> m_state;
using type_signal_connected = sigc::signal<void()>;
using type_signal_disconnected = sigc::signal<void()>;
using type_signal_speaking = sigc::signal<void(VoiceSpeakingData)>;

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@@ -1,19 +1,25 @@
#include "websocket.hpp"
#include <spdlog/sinks/stdout_color_sinks.h>
#include <utility>
Websocket::Websocket()
: m_close_code(ix::WebSocketCloseConstants::kNormalClosureCode) {
Websocket::Websocket(const std::string &id)
: m_close_info { 1000, "Normal", false } {
if (m_log = spdlog::get(id); !m_log) {
m_log = spdlog::stdout_color_mt(id);
}
m_open_dispatcher.connect([this]() {
m_signal_open.emit();
});
m_close_dispatcher.connect([this]() {
Stop();
m_signal_close.emit(m_close_code);
m_signal_close.emit(m_close_info);
});
}
void Websocket::StartConnection(const std::string &url) {
m_log->debug("Starting connection to {}", url);
m_websocket.disableAutomaticReconnection();
m_websocket.setUrl(url);
m_websocket.setOnMessageCallback([this](auto &&msg) { OnMessage(std::forward<decltype(msg)>(msg)); });
@@ -34,16 +40,18 @@ void Websocket::SetPrintMessages(bool show) noexcept {
}
void Websocket::Stop() {
m_log->debug("Stopping with default close code");
Stop(ix::WebSocketCloseConstants::kNormalClosureCode);
}
void Websocket::Stop(uint16_t code) {
m_log->debug("Stopping with close code {}", code);
m_websocket.stop(code);
}
void Websocket::Send(const std::string &str) {
if (m_print_messages)
printf("sending %s\n", str.c_str());
m_log->trace("Send: {}", str);
m_websocket.sendText(str);
}
@@ -54,10 +62,12 @@ void Websocket::Send(const nlohmann::json &j) {
void Websocket::OnMessage(const ix::WebSocketMessagePtr &msg) {
switch (msg->type) {
case ix::WebSocketMessageType::Open: {
m_log->debug("Received open frame, dispatching");
m_open_dispatcher.emit();
} break;
case ix::WebSocketMessageType::Close: {
m_close_code = msg->closeInfo.code;
m_log->debug("Received close frame, dispatching. {} ({}){}", msg->closeInfo.code, msg->closeInfo.reason, msg->closeInfo.remote ? " Remote" : "");
m_close_info = msg->closeInfo;
m_close_dispatcher.emit();
} break;
case ix::WebSocketMessageType::Message: {

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@@ -6,10 +6,11 @@
#include <glibmm.h>
#include <nlohmann/json.hpp>
#include <sigc++/sigc++.h>
#include <spdlog/spdlog.h>
class Websocket {
public:
Websocket();
Websocket(const std::string &id);
void StartConnection(const std::string &url);
void SetUserAgent(std::string agent);
@@ -30,7 +31,7 @@ private:
public:
using type_signal_open = sigc::signal<void>;
using type_signal_close = sigc::signal<void, uint16_t>;
using type_signal_close = sigc::signal<void, ix::WebSocketCloseInfo>;
using type_signal_message = sigc::signal<void, std::string>;
type_signal_open signal_open();
@@ -46,5 +47,7 @@ private:
Glib::Dispatcher m_open_dispatcher;
Glib::Dispatcher m_close_dispatcher;
std::atomic<uint16_t> m_close_code;
ix::WebSocketCloseInfo m_close_info;
std::shared_ptr<spdlog::logger> m_log;
};