add pin menu item to messages

This commit is contained in:
ouwou
2021-06-23 02:24:24 -04:00
parent 41d60e5e90
commit 6e75c4a95d
4 changed files with 25 additions and 5 deletions

View File

@@ -710,6 +710,15 @@ void DiscordClient::PutRelationship(Snowflake id, sigc::slot<void(bool success,
});
}
void DiscordClient::Pin(Snowflake channel_id, Snowflake message_id, sigc::slot<void(DiscordError code)> callback) {
m_http.MakePUT("/channels/" + std::to_string(channel_id) + "/pins/" + std::to_string(message_id), "", [this, callback](const http::response_type &response) {
if (CheckCode(response, 204))
callback(DiscordError::NONE);
else
callback(GetCodeFromResponse(response));
});
}
void DiscordClient::Unpin(Snowflake channel_id, Snowflake message_id, sigc::slot<void(DiscordError code)> callback) {
m_http.MakeDELETE("/channels/" + std::to_string(channel_id) + "/pins/" + std::to_string(message_id), [this, callback](const http::response_type &response) {
if (CheckCode(response, 204))

View File

@@ -138,6 +138,7 @@ public:
void RemoveRelationship(Snowflake id, sigc::slot<void(bool success)> callback);
void SendFriendRequest(const Glib::ustring &username, int discriminator, sigc::slot<void(bool success, DiscordError code)> callback);
void PutRelationship(Snowflake id, sigc::slot<void(bool success, DiscordError code)> callback); // send fr by id, accept incoming
void Pin(Snowflake channel_id, Snowflake message_id, sigc::slot<void(DiscordError code)> callback);
void Unpin(Snowflake channel_id, Snowflake message_id, sigc::slot<void(DiscordError code)> callback);
bool CanModifyRole(Snowflake guild_id, Snowflake role_id) const;
@@ -327,7 +328,7 @@ public:
typedef sigc::signal<void, Snowflake, RelationshipType> type_signal_relationship_remove;
typedef sigc::signal<void, RelationshipAddData> type_signal_relationship_add;
typedef sigc::signal<void, Message> type_signal_message_unpinned; // not a real event
typedef sigc::signal<void, Message> type_signal_message_pinned; // not a real event either
typedef sigc::signal<void, Message> type_signal_message_pinned; // not a real event either
typedef sigc::signal<void, Message> type_signal_message_sent;
typedef sigc::signal<void, std::string /* nonce */, float /* retry_after */> type_signal_message_send_fail; // retry after param will be 0 if it failed for a reason that isnt slowmode
typedef sigc::signal<void, bool, GatewayCloseCode> type_signal_disconnected; // bool true if reconnecting