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fix up a bunch of clang-tidy stuff
mostly changing references, which i hope doesnt break stuff with models (TreeRow, iterators) since they gave me some strange problems in the past
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@@ -197,7 +197,7 @@ struct GuildMemberListUpdateMessage {
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std::string HoistedRole; // null
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bool IsDefeaned;
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GuildMember GetAsMemberData() const;
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[[nodiscard]] GuildMember GetAsMemberData() const;
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friend void from_json(const nlohmann::json &j, MemberItem &m);
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