basic folder support

This commit is contained in:
ouwou
2022-12-23 20:14:10 -05:00
parent e0e0a6c767
commit 1ba3daa04a
7 changed files with 176 additions and 9 deletions

View File

@@ -262,7 +262,42 @@ void ChannelList::UpdateListing() {
auto &discord = Abaddon::Get().GetDiscordClient();
const auto guild_ids = discord.GetUserSortedGuilds();
/*
guild_folders looks something like this
"guild_folders": [
{
"color": null,
"guild_ids": [
"8009060___________"
],
"id": null,
"name": null
},
{
"color": null,
"guild_ids": [
"99615594__________",
"86132141__________",
"35450138__________",
"83714048__________"
],
"id": 2853066769,
"name": null
}
]
so if id != null then its a folder (they can have single entries)
*/
int sort_value = 0;
const auto folders = discord.GetUserSettings().GuildFolders;
for (const auto &group : folders) {
auto iter = AddFolder(group);
(*iter)[m_columns.m_sort] = sort_value++;
}
/*
int sortnum = 0;
for (const auto &guild_id : guild_ids) {
const auto guild = discord.GetGuild(guild_id);
@@ -271,6 +306,7 @@ void ChannelList::UpdateListing() {
auto iter = AddGuild(*guild);
(*iter)[m_columns.m_sort] = sortnum++;
}
*/
m_updating_listing = false;
@@ -278,7 +314,7 @@ void ChannelList::UpdateListing() {
}
void ChannelList::UpdateNewGuild(const GuildData &guild) {
AddGuild(guild);
AddGuild(guild, m_model->children());
// update sort order
int sortnum = 0;
for (const auto guild_id : Abaddon::Get().GetDiscordClient().GetUserSortedGuilds()) {
@@ -405,6 +441,8 @@ void ChannelList::OnThreadListSync(const ThreadListSyncData &data) {
// get the threads in the guild
std::vector<Snowflake> threads;
auto guild_iter = GetIteratorForGuildFromID(data.GuildID);
if (!guild_iter) return;
std::queue<Gtk::TreeModel::iterator> queue;
queue.push(guild_iter);
@@ -546,11 +584,45 @@ ExpansionStateRoot ChannelList::GetExpansionState() const {
return r;
}
Gtk::TreeModel::iterator ChannelList::AddGuild(const GuildData &guild) {
Gtk::TreeModel::iterator ChannelList::AddFolder(const UserSettingsGuildFoldersEntry &folder) {
if (!folder.ID.has_value()) {
// just a guild
if (!folder.GuildIDs.empty()) {
const auto guild = Abaddon::Get().GetDiscordClient().GetGuild(folder.GuildIDs[0]);
if (guild.has_value()) {
return AddGuild(*guild, m_model->children());
}
}
} else {
auto folder_row = *m_model->append();
folder_row[m_columns.m_type] = RenderType::Folder;
folder_row[m_columns.m_id] = *folder.ID;
if (folder.Name.has_value()) {
folder_row[m_columns.m_name] = Glib::Markup::escape_text(*folder.Name);
} else {
folder_row[m_columns.m_name] = "Folder";
}
int sort_value = 0;
for (const auto &guild_id : folder.GuildIDs) {
const auto guild = Abaddon::Get().GetDiscordClient().GetGuild(guild_id);
if (guild.has_value()) {
auto guild_row = AddGuild(*guild, folder_row->children());
(*guild_row)[m_columns.m_sort] = sort_value++;
}
}
return folder_row;
}
return {};
}
Gtk::TreeModel::iterator ChannelList::AddGuild(const GuildData &guild, const Gtk::TreeNodeChildren &root) {
auto &discord = Abaddon::Get().GetDiscordClient();
auto &img = Abaddon::Get().GetImageManager();
auto guild_row = *m_model->append();
auto guild_row = *m_model->append(root);
guild_row[m_columns.m_type] = RenderType::Guild;
guild_row[m_columns.m_id] = guild.ID;
guild_row[m_columns.m_name] = "<b>" + Glib::Markup::escape_text(guild.Name) + "</b>";
@@ -679,8 +751,15 @@ void ChannelList::UpdateChannelCategory(const ChannelData &channel) {
Gtk::TreeModel::iterator ChannelList::GetIteratorForGuildFromID(Snowflake id) {
for (const auto &child : m_model->children()) {
if (child[m_columns.m_id] == id)
if (child[m_columns.m_type] == RenderType::Guild && child[m_columns.m_id] == id) {
return child;
} else if (child[m_columns.m_type] == RenderType::Folder) {
for (const auto &folder_child : child->children()) {
if (folder_child[m_columns.m_id] == id) {
return folder_child;
}
}
}
}
return {};
}