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fix some PRESENCE_UPDATE bugs
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@@ -213,7 +213,7 @@ struct ClientStatus {
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struct PresenceUpdateMessage {
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nlohmann::json User; // the client updates an existing object from this data
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Snowflake GuildID;
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Snowflake GuildID; // opt
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std::string Status;
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// std::vector<Activity> Activities;
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ClientStatus ClientStatus;
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