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18 lines
386 B
C#
18 lines
386 B
C#
using UnityEngine;
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namespace Fragsurf.Movement {
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public interface ISurfControllable {
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MoveType moveType { get; }
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MoveData moveData { get; }
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Collider collider { get; }
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GameObject groundObject { get; set; }
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Vector3 forward { get; }
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Vector3 right { get; }
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Vector3 up { get; }
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Vector3 baseVelocity { get; }
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}
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}
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