Files
UnitySourceMovement/Modified fragsurf/Extensions/VectorExtensions.cs
2019-07-15 20:10:07 +02:00

17 lines
352 B
C#

using UnityEngine;
public static class VectorExtensions {
public static Vector3 VectorMa (Vector3 start, float scale, Vector3 direction) {
var dest = new Vector3 (
start.x + direction.x * scale,
start.y + direction.y * scale,
start.z + direction.z * scale
);
return dest;
}
}