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@@ -32,6 +32,8 @@ namespace Fragsurf.Movement {
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public bool crouching = false;
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public bool sprinting = false;
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public float slopeLimit = 45f;
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public float rigidbodyPushForce = 1f;
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public float defaultHeight = 2f;
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@@ -48,5 +50,8 @@ namespace Fragsurf.Movement {
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public bool groundedTemp = false;
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public float fallingVelocity = 0f;
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public bool useStepOffset = false;
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public float stepOffset = 0f;
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}
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}
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