Files
Nuake/Editor/src/UIComponents/Viewport.h
Antoine Pilote 2b88ee09e3 Quake maps geometry batching
Rendering Optimization
2021-07-13 22:23:19 -04:00

13 lines
239 B
C++

#pragma once
#include "Engine.h"
#include "src/Rendering/Textures/Texture.h"
class Viewport
{
public:
std::string Name = "";
Ref<Nuake::Texture> Texture;
Viewport(const std::string& name, Ref<Nuake::Texture> texture);
void Draw();
};