mirror of
https://github.com/antopilo/Nuake.git
synced 2026-09-09 20:08:57 +03:00
87 lines
2.4 KiB
C++
87 lines
2.4 KiB
C++
#pragma once
|
|
#include <src/Core/Core.h>
|
|
#include "ComponentPanel.h"
|
|
#include "ModelResourceInspector.h"
|
|
|
|
#include <src/Scene/Entities/ImGuiHelper.h>
|
|
#include <src/Scene/Components/ModelComponent.h>
|
|
|
|
#include <src/Resource/ResourceLoader.h>
|
|
#include <src/Core/String.h>
|
|
|
|
class MeshPanel : ComponentPanel
|
|
{
|
|
private:
|
|
Scope<ModelResourceInspector> _modelInspector;
|
|
bool _expanded = false;
|
|
public:
|
|
MeshPanel()
|
|
{
|
|
CreateScope<ModelResourceInspector>();
|
|
}
|
|
|
|
void Draw(Nuake::Entity entity) override
|
|
{
|
|
using namespace Nuake;
|
|
if (!entity.HasComponent<ModelComponent>())
|
|
return;
|
|
|
|
ModelComponent& component = entity.GetComponent<ModelComponent>();
|
|
BeginComponentTable(MESH, ModelComponent);
|
|
{
|
|
ImGui::Text("Model");
|
|
ImGui::TableNextColumn();
|
|
|
|
std::string label = "None";
|
|
|
|
const bool isModelNone = component.ModelResource == nullptr;
|
|
if (!isModelNone)
|
|
{
|
|
label = std::to_string(component.ModelResource->ID);
|
|
}
|
|
|
|
if (ImGui::Button(label.c_str(), ImVec2(ImGui::GetContentRegionAvail().x, 0)))
|
|
{
|
|
if (!isModelNone)
|
|
{
|
|
if (!_expanded)
|
|
{
|
|
_modelInspector = CreateScope<ModelResourceInspector>(component.ModelResource);
|
|
}
|
|
|
|
_expanded = !_expanded;
|
|
}
|
|
}
|
|
|
|
if (_expanded)
|
|
{
|
|
_modelInspector->Draw();
|
|
}
|
|
|
|
if (ImGui::BeginDragDropTarget())
|
|
{
|
|
if (const ImGuiPayload* payload = ImGui::AcceptDragDropPayload("_Model"))
|
|
{
|
|
char* file = (char*)payload->Data;
|
|
std::string fullPath = std::string(file, 256);
|
|
fullPath = Nuake::FileSystem::AbsoluteToRelative(fullPath);
|
|
|
|
if (Nuake::String::EndsWith(fullPath, ".model"))
|
|
{
|
|
|
|
}
|
|
else
|
|
{
|
|
component.ModelPath = fullPath;
|
|
component.LoadModel();
|
|
}
|
|
}
|
|
ImGui::EndDragDropTarget();
|
|
}
|
|
|
|
ImGui::TableNextColumn();
|
|
ComponentTableReset(component.ModelPath, "");
|
|
}
|
|
EndComponentTable();
|
|
}
|
|
}; |