Files
Nuake/NuakeEditor/Source/Editor/Misc/InterfaceFonts.cpp
2025-01-30 22:41:17 -05:00

64 lines
2.3 KiB
C++

#pragma once
#include "InterfaceFonts.h"
#include <imgui/imgui.h>
#include <Nuake/Resource/FontAwesome5.h>
#include <Nuake/Resource/StaticResources.h>
#include <Nuake/Rendering/Vulkan/VulkanRenderer.h>
std::map<Fonts, ImFont*> FontManager::mFonts = std::map<Fonts, ImFont*>();
Ref<Nuake::VulkanImage> fontImage;
void FontManager::LoadFonts()
{
ImGuiIO& io = ImGui::GetIO(); (void)io;
static const ImWchar icons_ranges[] = { ICON_MIN_FA, ICON_MAX_FA, 0 };
ImFontConfig icons_config;
icons_config.MergeMode = true;
icons_config.PixelSnapH = true;
using namespace Nuake::StaticResources;
mFonts[Normal] = io.Fonts->AddFontFromMemoryTTF(Resources_Fonts_fa_solid_900_ttf, Resources_Fonts_fa_solid_900_ttf_len, 11.f, &icons_config, icons_ranges);
ImFontConfig iconsConfigBold;
icons_config.PixelSnapH = true;
mFonts[Bold] = io.Fonts->AddFontFromMemoryTTF(Resources_Fonts_FiraMono_Bold_ttf, Resources_Fonts_FiraMono_Bold_ttf_len, 16.0);
iconsConfigBold.MergeMode = true;
io.Fonts->AddFontFromMemoryTTF(Resources_Fonts_fa_solid_900_ttf, Resources_Fonts_fa_solid_900_ttf_len, 16.f, &iconsConfigBold, icons_ranges);
iconsConfigBold.MergeMode = false;
mFonts[LargeBold] = io.Fonts->AddFontFromMemoryTTF(Resources_Fonts_FiraMono_Regular_ttf, Resources_Fonts_FiraMono_Regular_ttf_len, 32);
mFonts[Title] = io.Fonts->AddFontFromMemoryTTF(Resources_Fonts_FiraMono_Bold_ttf, Resources_Fonts_FiraMono_Bold_ttf_len, 50.0);
mFonts[SubTitle] = io.Fonts->AddFontFromMemoryTTF(Resources_Fonts_FiraMono_Regular_ttf, Resources_Fonts_FiraMono_Regular_ttf_len, 24.0);
ImGui::GetIO().Fonts->AddFontDefault();
mFonts[BigIcon] = io.Fonts->AddFontFromMemoryTTF(Resources_Fonts_fa_solid_900_ttf, Resources_Fonts_fa_solid_900_ttf_len, 42.0f, &icons_config, icons_ranges);
unsigned char* font_data = nullptr;
int width = 0, height = 0, bytes_per_pixel = 0;
// Retrieve the texture data as RGBA32
io.Fonts->GetTexDataAsRGBA32(&font_data, &width, &height, &bytes_per_pixel);
using namespace Nuake;
fontImage = CreateRef<VulkanImage>(font_data, ImageFormat::RGBA8, Vector2{width, height});
io.Fonts->SetTexID((ImTextureID)fontImage->GetImGuiDescriptorSet());
}
ImFont* FontManager::GetFont(Fonts font)
{
return mFonts[font];
}
UIFont::UIFont(Fonts font)
{
ImGuiFont = FontManager::GetFont(font);
ImGui::PushFont(ImGuiFont);
}
UIFont::~UIFont()
{
ImGui::PopFont();
}