Files
Nuake/NuakeEditor/Source/Editor/Windows/LoadingSplash.h
2025-01-30 22:41:17 -05:00

30 lines
466 B
C++

#pragma once
#include <Nuake/Core/Core.h>
#include <Nuake/Rendering/Textures/Texture.h>
#include <string>
namespace Nuake
{
class Texture;
class VulkanImage;
}
class LoadingSplash
{
private:
const std::string NUAKE_LOGO_PATH = "Resources/Images/logo_white.png";
Ref<Nuake::VulkanImage> _NuakeLogo;
public:
static LoadingSplash& Get()
{
static LoadingSplash instance;
return instance;
}
LoadingSplash();
~LoadingSplash() = default;
void Draw();
};