Files
Nuake/NuakeEditor/Source/Editor/ComponentsPanel/MaterialEditor.h
2025-01-30 22:41:17 -05:00

12 lines
226 B
C++

#pragma once
#include <Nuake/Core/Core.h>
#include <Nuake/Rendering/Textures/Material.h>
class MaterialEditor
{
public:
MaterialEditor() = default;
~MaterialEditor() = default;
void Draw(Ref<Nuake::Material> material);
};