Files
Nuake/Editor/src/Windows/WelcomeWindow.cpp
2023-07-24 00:56:27 -04:00

327 lines
8.6 KiB
C++

#define IMGUI_DEFINE_MATH_OPERATORS
#include "WelcomeWindow.h"
#include <src/Vendors/imgui/imgui.h>
#include "../Misc/InterfaceFonts.h"
#include <Engine.h>
#include <src/Core/FileSystem.h>
#include <src/Resource/Project.h>
#include <src/Core/Logger.h>
#include <src/Rendering/Textures/TextureManager.h>
#include <src/Rendering/Textures/Texture.h>
#include <json/json.hpp>
#include <string>
#include <vector>
#include "EditorInterface.h"
#include "FileSystemUI.h"
namespace Nuake
{
ProjectPreview::ProjectPreview(const std::string& path)
{
Path = path;
ReadProjectFile();
}
void ProjectPreview::ReadProjectFile()
{
std::string projectFile = Nuake::FileSystem::ReadFile(Path);
if (projectFile != "")
{
nlohmann::json projectJson = nlohmann::json::parse(projectFile);
Name = projectJson["Name"];
Description = projectJson["Description"];
const std::string projectIconPath = Path + "/../icon.png";
if (FileSystem::FileExists(projectIconPath, true))
{
ProjectIcon = TextureManager::Get()->GetTexture(projectIconPath);
}
else
{
ProjectIcon = TextureManager::Get()->GetTexture("resources/Images/nuake-logo.png");
}
}
else
{
Name = Path;
Description = "Error read project file";
}
}
json ProjectPreview::Serialize()
{
BEGIN_SERIALIZE();
j["Path"] = this->Path;
END_SERIALIZE();
}
bool ProjectPreview::Deserialize(const std::string& str)
{
BEGIN_DESERIALIZE(str);
if (!j.contains("Path"))
return false;
Path = j["Path"];
ReadProjectFile();
return true;
}
WelcomeWindow::WelcomeWindow(Nuake::EditorInterface* editor) : _Editor(editor)
{
_Projects = std::vector<ProjectPreview>();
ParseRecentFile();
// Load Nuake logo
_NuakeLogo = TextureManager::Get()->GetTexture(NUAKE_LOGO_PATH);
}
void WelcomeWindow::LoadQueuedProject()
{
FileSystem::SetRootDirectory(FileSystem::GetParentPath(queuedProjectPath));
auto project = Project::New();
auto projectFileData = FileSystem::ReadFile(queuedProjectPath, true);
try
{
project->Deserialize(projectFileData);
project->FullPath = queuedProjectPath;
Engine::LoadProject(project);
_Editor->filesystem->m_CurrentDirectory = Nuake::FileSystem::RootDirectory;
}
catch (std::exception exception)
{
Logger::Log("Error loading project: " + queuedProjectPath, "editor", CRITICAL);
Logger::Log(exception.what());
return;
}
queuedProjectPath = "";
Engine::GetCurrentWindow()->SetTitle("Nuake Engine - Editing " + project->Name);
}
void WelcomeWindow::Draw()
{
// Make viewport fullscreen
ImGuiViewport* viewport = ImGui::GetMainViewport();
ImGui::SetNextWindowPos(viewport->Pos);
ImGui::SetNextWindowSize(viewport->Size);
ImGui::SetNextWindowViewport(viewport->ID);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 0.0f);
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(32.0f, 32.0f));
ImGui::Begin("Welcome Screen", 0, ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoResize);
{
// Draw Nuake logo
{
const Vector2 logoSize = _NuakeLogo->GetSize();
const ImVec2 imguiSize = ImVec2(logoSize.x, logoSize.y);
ImGui::Image((ImTextureID)_NuakeLogo->GetID(), imguiSize, ImVec2(0, 1), ImVec2(1, 0));
}
// Add padding under logo
ImGui::Dummy(ImVec2(10, 25));
{
UIFont boldfont = UIFont(Fonts::SubTitle);
ImGui::Text("Open recent");
}
DrawRecentProjectsSection();
ImGui::SameLine();
DrawRightControls();
}
ImGui::End();
ImGui::PopStyleVar();
ImGui::PopStyleVar();
}
void WelcomeWindow::DrawRecentProjectsSection()
{
// Recent projects section takes up 80% of the width
ImVec2 projectsWindowSize = ImGui::GetContentRegionAvail();
projectsWindowSize.x *= 0.8f;
ImGui::BeginChild("Projects", projectsWindowSize, true);
{
for (uint32_t i = 0; i < std::size(_Projects); i++)
{
DrawProjectItem(i);
}
const float itemHeight = 120.0f;
if (ImGui::Button("Import an existing project", ImVec2(ImGui::GetContentRegionAvail().x, itemHeight)))
{
const std::string path = FileDialog::OpenFile("Project file |*.project");
if (path != "" && String::EndsWith(path, ".project"))
{
// Prevent importing the same project twice in the list
bool alreadyContainsProject = false;
for (auto& p : _Projects)
{
if (p.Path == path)
{
alreadyContainsProject = true;
}
}
if (!alreadyContainsProject)
{
_Projects.push_back(ProjectPreview(path));
}
}
}
}
ImGui::EndChild();
}
void WelcomeWindow::DrawProjectItem(const uint32_t itemIndex)
{
const ProjectPreview& project = _Projects[itemIndex];
const uint32_t itemHeight = 120;
const float cursorYStart = ImGui::GetCursorPosY();
const std::string selectableName = "##" + std::to_string(itemIndex);
const bool isSelected = SelectedProject == itemIndex;
if (ImGui::Selectable(selectableName.c_str(), isSelected, ImGuiSelectableFlags_AllowItemOverlap, ImVec2(ImGui::GetContentRegionAvail().x, itemHeight)))
{
SelectedProject = itemIndex;
}
const ImVec2 padding = ImVec2(25.0f, 20.0f);
const ImVec2 iconSize = ImVec2(100, 100);
ImGui::SetCursorPos(ImVec2(padding.x / 2.0, padding.y / 2.0) + ImVec2(0, cursorYStart));
ImGui::Image((ImTextureID)project.ProjectIcon->GetID(), iconSize, ImVec2(0, 1), ImVec2(1, 0));
ImGui::SameLine();
ImGui::SetCursorPosX(padding.x + iconSize.x + padding.x);
ImGui::SetCursorPosX(padding.x + iconSize.x + padding.x);
ImGui::SetCursorPosY(cursorYStart + padding.y);
{
UIFont boldfont = UIFont(Fonts::LargeBold);
ImGui::Text(project.Name.c_str());
}
ImGui::SetCursorPosY(cursorYStart + padding.y + 35.f);
{
ImGui::SetCursorPosX(padding.x + iconSize.x + padding.x);
UIFont boldfont = UIFont(Fonts::Bold);
ImGui::Text(project.Description.c_str());
}
ImGui::SetCursorPosY(cursorYStart + itemHeight);
}
void WelcomeWindow::DrawRightControls()
{
const float buttonHeight = 58.0f;
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(0, 0, 0, 0));
if (ImGui::BeginChild("Controls", ImGui::GetContentRegionAvail(), false))
{
const ImVec2 buttonSize = ImVec2(ImGui::GetContentRegionAvail().x, buttonHeight);
if (ImGui::Button("Create a new project", buttonSize))
{
std::string selectedProject = FileDialog::SaveFile("Project file\0*.project");
if (!selectedProject.empty())
{
if(!String::EndsWith(selectedProject, ".project"))
selectedProject += ".project";
auto backslashSplits = String::Split(selectedProject, '\\');
auto fileName = backslashSplits[backslashSplits.size() - 1];
std::string finalPath = String::Split(selectedProject, '.')[0];
if (String::EndsWith(fileName, ".project"))
{
// We need to create a folder
if (const auto& dirPath = finalPath;
!std::filesystem::create_directory(dirPath))
{
// Should we continue?
Logger::Log("Failed creating project directory: " + dirPath);
}
finalPath += "\\" + fileName;
}
auto project = Project::New(String::Split(fileName, '.')[0], "no description", finalPath);
Engine::LoadProject(project);
Engine::LoadScene(Scene::New());
project->Save();
auto projectPreview = ProjectPreview();
projectPreview.Name = project->Name;
projectPreview.Description = project->Description;
projectPreview.Path = project->FullPath;
_Projects.push_back(projectPreview);
}
}
ImGui::Separator();
if (SelectedProject != -1)
{
if (ImGui::Button("Open an existing Project", buttonSize))
{
assert(SelectedProject < std::size(_Projects));
SaveRecentFile();
queuedProjectPath = _Projects[SelectedProject].Path;;
}
}
}
ImGui::EndChild();
ImGui::PopStyleColor();
}
void WelcomeWindow::ParseRecentFile()
{
if (!FileSystem::FileExists(_RecentProjectFilePath, true))
{
FileSystem::BeginWriteFile(_RecentProjectFilePath);
FileSystem::WriteLine(_RecentProjectFileDefaultContent);
FileSystem::EndWriteFile();
}
std::string content = Nuake::FileSystem::ReadFile(_RecentProjectFilePath);
if (content != "")
{
nlohmann::json j = nlohmann::json::parse(content);
for (auto& project : j["Projects"])
{
auto projectPreview = ProjectPreview();
projectPreview.Deserialize(project.dump());
_Projects.push_back(projectPreview);
}
}
}
void WelcomeWindow::SaveRecentFile()
{
std::string str;
BEGIN_SERIALIZE();
for (uint32_t i = 0; i < std::size(_Projects); i++)
{
ProjectPreview& project = _Projects[i];
j["Projects"][i] = project.Serialize();
}
FileSystem::BeginWriteFile(_RecentProjectFilePath);
FileSystem::WriteLine(j.dump(4));
FileSystem::EndWriteFile();
}
}