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20 lines
453 B
C++
20 lines
453 B
C++
#pragma once
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#include <src/Core/FileSystem.h>
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#include <src/Scene/Entities/Entity.h>
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class FileSystemUI
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{
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private:
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Ref<Directory> m_CurrentDirectory;
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public:
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void Draw();
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void DrawDirectoryContent();
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void DrawFiletree();
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void EditorInterfaceDrawFiletree(Ref<Directory> dir);
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void DrawDirectory(Ref<Directory> directory);
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bool EntityContainsItself(Entity source, Entity target);
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void DrawFile(Ref<File> file);
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void DrawDirectoryExplorer();
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}; |