Files
Nuake/Editor/src/Windows/LoadingSplash.h
2023-09-26 20:43:56 -04:00

29 lines
438 B
C++

#pragma once
#include <src/Core/Core.h>
#include <src/Rendering/Textures/Texture.h>
#include <string>
namespace Nuake
{
class Texture;
}
class LoadingSplash
{
private:
const std::string NUAKE_LOGO_PATH = "Resources/Images/logo_white.png";
Ref<Nuake::Texture> _NuakeLogo;
public:
static LoadingSplash& Get()
{
static LoadingSplash instance;
return instance;
}
LoadingSplash();
~LoadingSplash() = default;
void Draw();
};