mirror of
https://github.com/antopilo/Nuake.git
synced 2026-09-21 20:08:40 +03:00
227 lines
5.3 KiB
C++
227 lines
5.3 KiB
C++
#include "FileSystem.h"
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#include "Engine.h"
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#define GLFW_EXPOSE_NATIVE_WIN32
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#include <GLFW/glfw3.h>
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#include "GLFW/glfw3native.h"
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#include <commdlg.h>
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#include <fstream>
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#include <iostream>
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namespace Nuake
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{
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namespace fs = std::filesystem;
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std::string FileDialog::OpenFile(const char* filter)
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{
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OPENFILENAMEA ofn;
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CHAR szFile[260] = { 0 };
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ZeroMemory(&ofn, sizeof(OPENFILENAME));
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ofn.lStructSize = sizeof(OPENFILENAME);
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ofn.hwndOwner = glfwGetWin32Window(Engine::GetCurrentWindow()->GetHandle());
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ofn.lpstrFile = szFile;
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ofn.nMaxFile = sizeof(szFile);
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ofn.lpstrFilter = filter;
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ofn.nFilterIndex = 1;
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ofn.Flags = OFN_PATHMUSTEXIST | OFN_FILEMUSTEXIST | OFN_NOCHANGEDIR;
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if (GetOpenFileNameA(&ofn) == TRUE)
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{
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return ofn.lpstrFile;
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}
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return std::string();
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}
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std::string FileDialog::SaveFile(const char* filter)
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{
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OPENFILENAMEA ofn;
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CHAR szFile[260] = { 0 };
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ZeroMemory(&ofn, sizeof(OPENFILENAME));
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ofn.lStructSize = sizeof(OPENFILENAME);
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ofn.hwndOwner = glfwGetWin32Window(Engine::GetCurrentWindow()->GetHandle());
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ofn.lpstrFile = szFile;
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ofn.nMaxFile = sizeof(szFile);
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ofn.lpstrFilter = filter;
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ofn.nFilterIndex = 1;
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ofn.Flags = OFN_PATHMUSTEXIST | OFN_FILEMUSTEXIST | OFN_NOCHANGEDIR;
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if (GetSaveFileNameA(&ofn) == TRUE)
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{
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return ofn.lpstrFile;
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}
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return std::string();
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}
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std::string FileSystem::Root = "";
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Ref<Directory> FileSystem::RootDirectory;
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void FileSystem::ScanDirectory(Ref<Directory> directory)
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{
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for (const auto& entry : std::filesystem::directory_iterator(directory->fullPath))
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{
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if (entry.is_directory())
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{
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Ref<Directory> newDir = CreateRef<Directory>();
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newDir->fullPath = entry.path().string();
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newDir->name = entry.path().filename().string();
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newDir->Parent = directory;
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ScanDirectory(newDir);
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directory->Directories.push_back(newDir);
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}
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else if (entry.is_regular_file())
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{
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std::string absolutePath = entry.path().string();
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std::string name = entry.path().filename().string();
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std::string extension = entry.path().extension().string();
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Ref<File> newFile = CreateRef<File>(directory, absolutePath, name, extension);
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//newFile->Type = entry.path().extension().string();
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//newFile->name = entry.path().filename().string();
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//newFile->Parent = directory;
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//newFile->fullPath = entry.path().string();
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directory->Files.push_back(newFile);
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}
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}
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}
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bool FileSystem::DirectoryExists(const std::string path)
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{
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return false;
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}
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bool FileSystem::FileExists(const std::string path, bool absolute)
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{
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std::string fullPath = absolute ? path : FileSystem::Root + path;
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std::ifstream f(fullPath.c_str());
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return f.good();
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}
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void FileSystem::SetRootDirectory(const std::string path)
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{
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Root = path;
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Scan();
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}
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void FileSystem::Scan()
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{
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RootDirectory = CreateRef<Directory>();
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RootDirectory->Files = std::vector<Ref<File>>();
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RootDirectory->Directories = std::vector<Ref<Directory>>();
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RootDirectory->name = FileSystem::AbsoluteToRelative(Root);
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RootDirectory->fullPath = Root;
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ScanDirectory(RootDirectory);
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}
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std::string FileSystem::AbsoluteToRelative(const std::string& path)
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{
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const fs::path rootPath(Root);
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const fs::path absolutePath(path);
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return fs::relative(absolutePath, rootPath).generic_string();
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}
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std::string FileSystem::RemoveFileFromPath(const std::string& fullPath)
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{
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std::filesystem::path pathObj(fullPath);
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return pathObj.parent_path().string();
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}
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std::string FileSystem::ReadFile(const std::string& path, bool absolute)
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{
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std::string finalPath = path;
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if (!absolute)
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finalPath = Root + path;
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std::ifstream MyReadFile(finalPath);
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std::string fileContent = "";
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std::string allFile = "";
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// Use a while loop together with the getline() function to read the file line by line
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while (getline(MyReadFile, fileContent))
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{
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allFile.append(fileContent + "\n");
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}
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// Close the file
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MyReadFile.close();
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return allFile;
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}
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std::ofstream FileSystem::fileWriter;
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bool FileSystem::BeginWriteFile(const std::string path)
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{
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fileWriter = std::ofstream();
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fileWriter.open(path);
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return false;
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}
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bool FileSystem::WriteLine(const std::string line)
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{
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fileWriter << line.c_str();
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return true;
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}
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void FileSystem::EndWriteFile()
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{
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fileWriter.close();
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}
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int FileSystem::RemoveFile(const std::string& path)
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{
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return std::remove(path.c_str());
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}
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Ref<Directory> FileSystem::GetFileTree()
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{
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return RootDirectory;
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}
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Ref<File> FileSystem::GetFile(const std::string& path)
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{
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// Note, Might be broken on other platforms.
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auto& splits = String::Split(path, '/');
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int currentDepth = -1;
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std::string currentDirName = ".";
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Ref<Directory> currentDirComparator = RootDirectory;
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while (currentDirName == currentDirComparator->name)
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{
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currentDepth++;
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currentDirName = splits[currentDepth];
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// Find next directory
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for (auto& d : currentDirComparator->Directories)
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{
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if (d->name == currentDirName)
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{
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currentDirComparator = d;
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}
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}
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// Find in files if can't find in directories.
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for (auto& f : currentDirComparator->Files)
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{
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if (f->GetName() == currentDirName)
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{
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return f;
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}
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}
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}
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return nullptr;
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}
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std::string FileSystem::GetFileNameFromPath(const std::string& path)
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{
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const auto split = String::Split(path, '\\');
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return String::Split(split[split.size() - 1], '.')[0];
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}
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}
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