antopilo
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f2be766a1f
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Viewport overlay to change which texture to display in viewport
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2024-08-28 20:02:12 -04:00 |
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Antoine Pilote
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5d5e3e33d0
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1000th commit! 🎉 - Added .Mesh thumbnail preview + outlines now scales with resolution scaling
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2024-08-28 01:03:49 -04:00 |
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Antoine Pilote
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a285fbb61c
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Disabled debug line when dragging in 3D model
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2024-08-28 00:29:10 -04:00 |
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Antoine Pilote
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50a0c1e810
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Added a way to make mesh external instead of always embedded into the scene
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2024-08-28 00:27:59 -04:00 |
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Antoine Pilote
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c01d6e960c
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Turned on snapping by default + fixed opening scene from filebrowser
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2024-08-27 22:54:28 -04:00 |
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Antoine Pilote
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946cf31340
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Added tooltips to overlay controls + snapping control
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2024-08-27 22:54:05 -04:00 |
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Antoine Pilote
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ddeafd7bfa
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Added snapping
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2024-08-27 14:07:04 -04:00 |
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Antoine Pilote
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64ef0b7f94
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Moved translation operation to overlay
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2024-08-27 13:39:33 -04:00 |
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Antoine Pilote
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9a30925b34
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Started editor .Net context for undo/redo system
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2024-08-25 22:42:07 -04:00 |
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Antoine Pilote
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03231e6bf7
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Added Various project settings
UI, Rendering, Viewport, Physics, Audio settings
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2024-08-21 18:05:28 -04:00 |
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Antoine Pilote
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26c57d9ad5
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Fixed compilation error
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2024-08-17 12:32:34 -04:00 |
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Antoine Pilote
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2047b3f150
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Added basic project property UI
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2024-08-17 12:08:37 -04:00 |
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Antoine Pilote
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5b53585515
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Can now delete entity pressing delete
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2024-08-16 18:07:00 -04:00 |
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Antoine Pilote
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27488ae5bf
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Can now rename entities pressing f2 or double clicking and selecting an entity should unfold the tree
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2024-08-16 17:59:06 -04:00 |
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Antoine Pilote
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9c2a6f9019
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Now displaying compilation errors in logger with status bar
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2024-08-16 17:58:06 -04:00 |
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Antoine Pilote
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1685921a5a
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Removed audio emitter component settings displaying twice
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2024-08-15 23:37:14 -04:00 |
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Antoine Pilote
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123149ebc2
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Can no longer select folders
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2024-08-15 22:58:22 -04:00 |
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Antoine Pilote
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3c5990fd07
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Added file content preview for csharp files
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2024-08-15 22:58:13 -04:00 |
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Antoine Pilote
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98f490e4e1
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Now grabbing output for subprocess. Only first lines for now
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2024-08-14 20:51:40 -04:00 |
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Antoine Pilote
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1eb81041fb
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Added clear logs button + showing exception in status bar
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2024-08-14 20:29:50 -04:00 |
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Antoine Pilote
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0de9c216c5
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Removed all dead code
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2024-08-14 19:21:17 -04:00 |
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Antoine Pilote
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e5616f98a4
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Removed unused dependencies
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2024-08-14 18:55:29 -04:00 |
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Antoine Pilote
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9b9f5d111d
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Partial Entity Exposed field implementation
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2024-08-13 23:54:51 -04:00 |
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Antoine Pilote
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01a7db2132
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Made max amount of thumbnail generated per frame for performance
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2024-08-13 00:34:10 -04:00 |
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Antoine Pilote
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24cd93c342
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Fixed shadow mapping rendering incorrectly & Fixed crashed if open scene was cancelled
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2024-08-11 00:57:41 -04:00 |
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Antoine Pilote
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6da7cb9d3f
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Now rendering live preview when dragging models into viewport
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2024-08-11 00:45:02 -04:00 |
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Antoine Pilote
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0930d4d3f4
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Better logger and project launch arg fixed
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2024-08-09 19:11:46 -04:00 |
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Antoine Pilote
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0e8484f36d
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Added SetFullScreen and Maximize function to Window
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2024-08-07 12:44:20 -04:00 |
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Antoine Pilote
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1995d429ca
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Moved tools into menubar->tool
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2024-08-05 23:28:54 -04:00 |
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Antoine Pilote
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5fd8b3ead9
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Map importer now handles maps with multiple wads + remove the //Game type and replace with projects type. Also made it faster an async
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2024-07-29 23:12:56 -04:00 |
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Antoine Pilote
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7c7cb0482b
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Map converter now works 📦
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2024-07-28 17:09:28 -04:00 |
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Antoine Pilote
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d33c4f33df
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Started quake map importer
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2024-07-28 14:53:12 -04:00 |
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Antoine Pilote
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ac0587345d
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Embedded file icons, fixed lights not unregistering when deleting last light in scene. Fixed resource file
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2024-07-28 12:49:25 -04:00 |
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Antoine Pilote
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f15894920f
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Added NavMeshVolume component
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2024-07-24 20:58:48 -04:00 |
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Antoine Pilote
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fbc4ee1900
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Cleaned up logging window
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2024-07-23 18:36:15 -04:00 |
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Antoine Pilote
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7b48319ff5
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Added Recast&Detour implementation
- Implemented debug renderer of navigation meshes
- Can now generate navigation meshes from .map files
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2024-07-11 04:54:57 -04:00 |
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Antoine Pilote
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cc87da1001
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Added prefab thumbnails in filebrowser + fix filebrowser crash
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2024-07-11 04:51:13 -04:00 |
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Antoine Pilote
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5166dd878f
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GameConfig.cfg generation for trenchbroom available in the menubar
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2024-04-29 00:59:12 -04:00 |
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Antoine Pilote
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5216daed48
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Added back tonemapping
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2024-04-28 18:17:09 -04:00 |
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Antoine Pilote
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c55854ca61
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Changed bindings: F5 start/stop the game F6 Pause
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2024-04-28 01:38:27 -04:00 |
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Antoine Pilote
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2e19fabdef
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Game state switching now uses commands
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2024-04-28 01:09:55 -04:00 |
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Antoine Pilote
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a39c86d9ae
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Added undoable to commandds and made pause button purple
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2024-04-28 00:51:53 -04:00 |
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Antoine Pilote
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9efa3892aa
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Fixed broken transforms after play mode
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2024-04-27 20:46:38 -04:00 |
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Antoine Pilote
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59648e305b
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Merge branch 'main' of https://github.com/antopilo/Nuake
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2024-04-27 19:13:16 -04:00 |
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Antoine Pilote
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f9081f669e
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Added command buffer implementation in the editor layer
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2024-04-27 19:13:11 -04:00 |
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Antoine Pilote
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bf8557310e
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Fixed Input IsKeyPressed system, F6 to pause the game while running, F6 to start/stop
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2024-04-27 15:17:58 -04:00 |
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Antoine Pilote
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4e8824bc1d
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Added ability to pause the game, automatically goes into the editor camera
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2024-04-27 14:34:02 -04:00 |
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Antoine Pilote
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848cae6d14
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Centered play buttons on the second menu bar
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2024-04-27 13:13:16 -04:00 |
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Antoine Pilote
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db7002f92d
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Added status bar and second menu bar to the Editor
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2024-04-25 21:32:24 -04:00 |
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Antoine Pilote
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845aa3e8c7
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Improved camera speed indicator
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2024-04-25 20:02:29 -04:00 |
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