Antoine Pilote
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aef5f65f75
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Refactor Shader uniform API + Added back NuakeUI
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2024-09-09 20:55:51 -04:00 |
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Antoine Pilote
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c91812c65e
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Moved FileSystem stuff into seprate files and a FileSystem Folder
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2024-09-03 23:49:22 -04:00 |
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Antoine Pilote
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1ac0337863
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Refactor pass #1
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2024-09-03 18:47:45 -04:00 |
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WiggleWizard
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5a801e642c
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Tracy MVP integration
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2024-09-02 20:37:47 +01:00 |
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Antoine Pilote
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5d5e3e33d0
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1000th commit! 🎉 - Added .Mesh thumbnail preview + outlines now scales with resolution scaling
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2024-08-28 01:03:49 -04:00 |
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Antoine Pilote
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e5616f98a4
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Removed unused dependencies
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2024-08-14 18:55:29 -04:00 |
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Antoine Pilote
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01a7db2132
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Made max amount of thumbnail generated per frame for performance
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2024-08-13 00:34:10 -04:00 |
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Antoine Pilote
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cc87da1001
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Added prefab thumbnails in filebrowser + fix filebrowser crash
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2024-07-11 04:51:13 -04:00 |
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Antoine Pilote
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b5ca005f7a
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Started code path for prefab thumbnails
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2024-04-25 00:14:19 -04:00 |
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Antoine Pilote
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90732fca50
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Progress towards gizmo mouse picking
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2023-10-10 00:06:21 -04:00 |
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Antoine Pilote
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63f6904d59
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Moved to glad
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2023-09-27 17:14:43 -04:00 |
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antopilo
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c15bf532ae
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Compilation succesful on Linux Ubuntu
Probably broke a lot of things
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2023-09-27 01:48:05 -04:00 |
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Antoine Pilote
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ff4489a466
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Now uses embedded resources
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2023-09-26 20:43:56 -04:00 |
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Antoine Pilote
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d843d54388
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Material Thumbnail, PostFX, more
big commit
+ Depth of field
+ Barrel distortion
+ Vignette
+ Material thumbnail in filebrowser
+ Fullbright wad conversion turns into emissive
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2023-09-25 02:21:22 -04:00 |
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