Antoine Pilote
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68d276c4b6
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Fixed triggers mesh collision to account for all faces
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2021-07-02 03:30:12 -04:00 |
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Antoine Pilote
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e5306bfed4
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Fixed FGD saving, Scene building
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2021-07-02 02:07:32 -04:00 |
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Antoine Pilote
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0f010e0e74
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Major editor upgrade, bug fixes, and more.
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2021-06-29 21:47:37 -04:00 |
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Antoine Pilote
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4f30fb78ff
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Refact editor UI and logger
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2021-06-28 17:24:52 -04:00 |
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Antoine Pilote
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8f4c5f8b08
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Trigger physics update
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2021-06-26 13:13:52 -04:00 |
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Antoine Pilote
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c7dc3cc476
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Trenchbroom parser work with entities
Fixed lighting
Fixed global position system
Fixed child deletion system.
editor work for custom entities registration
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2021-06-23 17:37:54 -04:00 |
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Antoine Pilote
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5b56e2ff9a
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Character controller working better
Moved ECS systems to separate folders
better raycast normal result
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2021-06-18 16:44:54 -04:00 |
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Antoine Pilote
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8f238cd4ca
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Now FPS character controller demo with fixed shading
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2021-06-16 00:04:21 -04:00 |
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Antoine Pilote
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19db72aa22
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Added Wren scripting with module system 📚
Added Input pressed, released system
Added interface button support with wren onclick callback
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2021-06-09 22:15:53 -04:00 |
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