diff --git a/Nuake/src/Rendering/Mesh/SkinnedMesh.cpp b/Nuake/src/Rendering/Mesh/SkinnedMesh.cpp index daf6a61a..2dad3af8 100644 --- a/Nuake/src/Rendering/Mesh/SkinnedMesh.cpp +++ b/Nuake/src/Rendering/Mesh/SkinnedMesh.cpp @@ -20,7 +20,6 @@ namespace Nuake { m_Vertices = vertices; m_Indices = indices; - m_Bones = bones; SetupMesh(); CalculateAABB(); @@ -41,11 +40,6 @@ namespace Nuake return m_Indices; } - std::vector& SkinnedMesh::GetBones() - { - return m_Bones; - } - Ref SkinnedMesh::GetMaterial() inline const { return m_Material; @@ -129,10 +123,6 @@ namespace Nuake j["Material"] = m_Material->Serialize(); j["Indices"] = m_Indices; - for (uint32_t i = 0; i < m_Bones.size(); i++) - { - //j["Bones"][i] = m_Bones[i]; - } json v; for (uint32_t i = 0; i < m_Vertices.size(); i++) { diff --git a/Nuake/src/Rendering/Mesh/SkinnedMesh.h b/Nuake/src/Rendering/Mesh/SkinnedMesh.h index 9ce765bf..b7d5cb1c 100644 --- a/Nuake/src/Rendering/Mesh/SkinnedMesh.h +++ b/Nuake/src/Rendering/Mesh/SkinnedMesh.h @@ -49,7 +49,6 @@ namespace Nuake Ref m_Material = nullptr; std::vector m_Indices; std::vector m_Vertices; - std::vector m_Bones; Scope m_VertexBuffer; Scope m_VertexArray;