diff --git a/Nuake/src/Rendering/SceneRenderer.cpp b/Nuake/src/Rendering/SceneRenderer.cpp index 65f02280..080f5abe 100644 --- a/Nuake/src/Rendering/SceneRenderer.cpp +++ b/Nuake/src/Rendering/SceneRenderer.cpp @@ -308,10 +308,9 @@ namespace Nuake } mOutlineBuffer->Unbind(); - - ImGui::Begin("outline"); - ImGui::Image((void*)mOutlineBuffer->GetTexture(GL_COLOR_ATTACHMENT0)->GetID(), ImGui::GetContentRegionAvail(), ImVec2(0, 1), ImVec2(1, 0)); - ImGui::End(); + //ImGui::Begin("outline"); + //ImGui::Image((void*)mOutlineBuffer->GetTexture(GL_COLOR_ATTACHMENT0)->GetID(), ImGui::GetContentRegionAvail(), ImVec2(0, 1), ImVec2(1, 0)); + //ImGui::End(); framebuffer.Bind(); {