diff --git a/Nuake/src/Scripting/Modules/PhysicsModule.h b/Nuake/src/Scripting/Modules/PhysicsModule.h index 5fb11514..5d3e4ad5 100644 --- a/Nuake/src/Scripting/Modules/PhysicsModule.h +++ b/Nuake/src/Scripting/Modules/PhysicsModule.h @@ -28,39 +28,7 @@ namespace Nuake static void Raycast(WrenVM* vm) { - //Vector3 v1 = Vector3(wrenGetSlotDouble(vm, 1), - // wrenGetSlotDouble(vm, 2), - // wrenGetSlotDouble(vm, 3)); - //Vector3 v2 = Vector3(wrenGetSlotDouble(vm, 4), - // wrenGetSlotDouble(vm, 5), - // wrenGetSlotDouble(vm, 6)); - // - //RaycastResult result = PhysicsManager::Get().Raycast(v1, v2); - //wrenSetSlotNewList(vm, 0); - // - //// Returns a list with 3 vectors placed sequentially - //// should be reconstructed in the wren side. - //wrenSetSlotDouble(vm, 1, result.LocalPoint.x); - //wrenSetSlotDouble(vm, 2, result.LocalPoint.y); - //wrenSetSlotDouble(vm, 3, result.LocalPoint.z); - // - //wrenSetSlotDouble(vm, 4, result.WorldPoint.x); - //wrenSetSlotDouble(vm, 5, result.WorldPoint.y); - //wrenSetSlotDouble(vm, 6, result.WorldPoint.z); - // - //wrenSetSlotDouble(vm, 7, result.Normal.x); - //wrenSetSlotDouble(vm, 8, result.Normal.y); - //wrenSetSlotDouble(vm, 9, result.Normal.z); - // - //wrenInsertInList(vm, 0, -1, 1); - //wrenInsertInList(vm, 0, -1, 2); - //wrenInsertInList(vm, 0, -1, 3); - //wrenInsertInList(vm, 0, -1, 4); - //wrenInsertInList(vm, 0, -1, 5); - //wrenInsertInList(vm, 0, -1, 6); - //wrenInsertInList(vm, 0, -1, 7); - //wrenInsertInList(vm, 0, -1, 8); - //wrenInsertInList(vm, 0, -1, 9); + } }; }