Fixed viewport rendering behavior, no longer a black screen. Was missing models in pipeline

This commit is contained in:
antopilo
2025-01-29 17:57:35 -05:00
parent 4d316fe280
commit e5fc760938
5 changed files with 127 additions and 27 deletions

View File

@@ -48,7 +48,8 @@ void ViewportWidget::Draw()
// This is important for make UI mouse coord relative to viewport
// Nuake::Input::SetViewportDimensions(m_ViewportPos, viewportPanelSize);
VkDescriptorSet textureDesc = VkRenderer::Get().DrawImage->GetImGuiDescriptorSet();
VkDescriptorSet textureDesc = sceneViewport->GetRenderTarget()->GetImGuiDescriptorSet();
//VkDescriptorSet textureDesc = VkRenderer::Get().DrawImage->GetImGuiDescriptorSet();
ImVec2 imagePos = ImGui::GetWindowPos() + ImGui::GetCursorPos();
// Input::SetEditorViewportSize(m_ViewportPos, viewportPanelSize);