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Better UI
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@@ -223,7 +223,7 @@ void GizmoDrawer::DrawShapes(Ref<Scene> scene, bool occluded)
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{
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using namespace Nuake;
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RenderCommand::Enable(RendererEnum::DEPTH_TEST);
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glLineWidth(3.0f);
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glLineWidth(2.0f);
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auto navMeshVolumeView = scene->m_Registry.view<TransformComponent, NavMeshVolumeComponent>();
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for (auto e : navMeshVolumeView)
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