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Serialization project and scene
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@@ -33,10 +33,12 @@ public:
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void DrawGizmos();
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void DrawFileSystem();
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void DrawDirectoryExplorer();
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void DrawLogger();
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void DrawDirectory(Ref<Directory> directory);
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bool EntityContainsItself(Entity ent1, Entity ent2);
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void DrawFile(Ref<File> file);
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void DrawRessourceWindow();
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void DrawInit();
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void EditorInterfaceDrawFiletree(Ref<Directory> dir);
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void Overlay();
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};
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