mirror of
https://github.com/antopilo/Nuake.git
synced 2026-09-15 20:08:54 +03:00
Material Thumbnail, PostFX, more
big commit + Depth of field + Barrel distortion + Vignette + Material thumbnail in filebrowser + Fullbright wad conversion turns into emissive
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@@ -14,6 +14,7 @@
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#include "../Misc/PopupHelper.h"
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#include "src/Scene/Systems/WadConverter.h"
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#include "../Misc/ThumbnailManager.h"
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namespace Nuake
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{
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@@ -38,6 +39,10 @@ namespace Nuake
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void FileSystemUI::EditorInterfaceDrawFiletree(Ref<Directory> dir)
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{
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ImGuiTreeNodeFlags base_flags = ImGuiTreeNodeFlags_OpenOnArrow | ImGuiTreeNodeFlags_OpenOnDoubleClick | ImGuiTreeNodeFlags_SpanFullWidth | ImGuiTreeNodeFlags_FramePadding;
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//if (is_selected)
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@@ -211,10 +216,31 @@ namespace Nuake
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icon = ICON_FA_FILE_IMAGE;
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std::string fullName = icon + std::string("##") + file->GetAbsolutePath();
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if (ImGui::Button(fullName.c_str(), ImVec2(100, 100)))
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bool pressed = false;
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if (fileExtension == ".material")
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{
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ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(0, 0));
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pressed = ImGui::ImageButton(fullName.c_str(), (void*)ThumbnailManager::Get().GetThumbnail(file->GetRelativePath())->GetID(), ImVec2(100, 100), ImVec2(0, 1), ImVec2(1, 0));
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ImGui::PopStyleVar();
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}
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else
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{
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ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(0, 0));
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pressed = ImGui::Button(fullName.c_str(), ImVec2(100, 100));
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ImGui::PopStyleVar();
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}
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if (Editor->Selection.File == file)
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{
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ThumbnailManager::Get().MarkThumbnailAsDirty(file->GetRelativePath());
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}
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if(pressed)
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{
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Editor->Selection = EditorSelection(file);
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}
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if (ImGui::IsItemHovered() && ImGui::IsMouseDoubleClicked(0))
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{
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OS::OpenTrenchbroomMap(file->GetAbsolutePath());
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@@ -528,6 +554,13 @@ namespace Nuake
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static float sz2 = 300;
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void FileSystemUI::DrawDirectoryExplorer()
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{
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//if (ImGui::Begin("thumbnail debugger"))
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//{
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// auto texture = ThumbnailManager::Get().GetThumbnail("Materials/prototype_1_2/64_blood_2.material");
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// ImGui::Image((void*)texture->GetID(), ImGui::GetContentRegionAvail(), ImVec2(0, 1), ImVec2(1, 0));
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//}
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//ImGui::End();
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if (ImGui::Begin("File browser"))
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{
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Ref<Directory> rootDirectory = FileSystem::GetFileTree();
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