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Started character controller implementation
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@@ -15,6 +15,7 @@
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#include "../ComponentsPanel/BoxColliderPanel.h"
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#include "../ComponentsPanel/SphereColliderPanel.h"
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#include "../ComponentsPanel/MeshColliderPanel.h"
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#include "../ComponentsPanel/CharacterControllerPanel.h"
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class EditorSelectionPanel {
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private:
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@@ -28,6 +29,7 @@ private:
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BoxColliderPanel mBoxColliderPanel;
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SphereColliderPanel mSphereColliderPanel;
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MeshColliderPanel mMeshColliderPanel;
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CharacterControllerPanel mCharacterControllerPanel;
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Ref<Nuake::File> currentFile;
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Ref<Nuake::Resource> selectedResource;
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