Initial infrastructure for C# scene callbacks in subsystems

This commit is contained in:
WiggleWizard
2024-09-19 17:52:01 +01:00
parent 98797e15f8
commit d0c5ef1a1d
14 changed files with 190 additions and 4 deletions

View File

@@ -18,6 +18,8 @@ namespace Nuake
{
Logger::Log("Initializing ScriptingSystem");
preInitDelegate.Broadcast();
auto& scriptingEngineNet = ScriptingEngineNet::Get();
scriptingEngineNet.Uninitialize();
scriptingEngineNet.Initialize();
@@ -70,6 +72,8 @@ namespace Nuake
}
}
postInitDelegate.Broadcast();
return true;
}