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Initial infrastructure for C# scene callbacks in subsystems
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@@ -18,6 +18,8 @@ namespace Nuake
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{
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Logger::Log("Initializing ScriptingSystem");
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preInitDelegate.Broadcast();
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auto& scriptingEngineNet = ScriptingEngineNet::Get();
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scriptingEngineNet.Uninitialize();
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scriptingEngineNet.Initialize();
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@@ -70,6 +72,8 @@ namespace Nuake
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}
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}
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postInitDelegate.Broadcast();
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return true;
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}
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