Added prefab thumbnails in filebrowser + fix filebrowser crash

This commit is contained in:
Antoine Pilote
2024-07-11 04:51:13 -04:00
parent f36a4f1ba2
commit cc87da1001
6 changed files with 139 additions and 7 deletions

View File

@@ -69,13 +69,26 @@ Ref<Nuake::Texture> ThumbnailManager::GenerateThumbnail(const std::string& path,
Matrix4 view = Matrix4(1.0f);
view = glm::lookAt(Vector3(1, -1.0, 0), Vector3(0, 0, 0), Vector3(0, 1, 0));;
auto file = FileSystem::GetFile(path);
if (file->GetFileType() == FileType::Prefab)
{
Ref<Scene> scene = Scene::New();
auto cam = scene->CreateEntity("Camera");
cam.AddComponent<CameraComponent>();
TransformComponent& camTransform = cam.GetComponent<TransformComponent>();
camTransform.SetLocalPosition({ 0.0f, 0.0f, 2.0f });
auto& previewLight = scene->CreateEntity("_directionalLight").AddComponent<LightComponent>();
previewLight.SetCastShadows(false);
previewLight.Type = LightType::Directional;
scene->GetEnvironment()->CurrentSkyType = SkyType::ProceduralSky;
scene->GetEnvironment()->ProceduralSkybox->SunDirection = { 0.58f, 0.34f, -0.74f };
auto& camComponent = cam.AddComponent<CameraComponent>();
camComponent.CameraInstance->Fov = 45.0f;
camComponent.CameraInstance->AspectRatio = 1.0f;
m_ShadedFramebuffer->SetTexture(texture);
Ref<Prefab> prefab = Prefab::InstanceInScene(path, scene);
scene->Update(0.01f);
scene->Draw(*m_ShadedFramebuffer.get());

View File

@@ -369,10 +369,10 @@ namespace Nuake
ImU32 rectColor = IM_COL32(255, 255, 255, 16);
ImGui::GetWindowDrawList()->AddRectFilled(prevScreenPos + ImVec2(0, 100) - startOffset, prevScreenPos + ImVec2(100, 150) + offsetEnd, rectColor, 1.0f);
std::string visibleName = file->GetName();
const uint32_t MAX_CHAR_NAME = 35;
const uint32_t MAX_CHAR_NAME = 32;
if (file->GetName().size() >= MAX_CHAR_NAME)
{
visibleName = std::string(file->GetName().begin(), file->GetName().begin() + MAX_CHAR_NAME - 3) + "...";
visibleName = std::string(visibleName.begin(), visibleName.begin() + MAX_CHAR_NAME - 3) + "...";
}
ImGui::TextWrapped(visibleName.c_str());
@@ -412,11 +412,11 @@ namespace Nuake
// ImGui::PopStyleVar();
// }
//
if (Editor->Selection.File == file)
if (Editor->Selection.File == file && Editor->Selection.File->GetFileType() != FileType::Prefab)
{
ThumbnailManager::Get().MarkThumbnailAsDirty(file->GetRelativePath());
}
//
// if(pressed)
// {
// Editor->Selection = EditorSelection(file);