C# Entity Scrips now working(OnInit, update, destroy) [ Broke reloading]

- added UI button to generate a .sln in the games folder
- added UI for adding new component and drag n drop .cs file
- added modular Core API module system
This commit is contained in:
Antoine Pilote
2023-10-16 00:21:28 -04:00
parent 9807f0fa8f
commit af2546fb21
21 changed files with 677 additions and 50 deletions

View File

@@ -274,6 +274,10 @@ namespace Nuake
{
dragType = "_Script";
}
else if (fileExtension == ".cs")
{
dragType = "_NetScript";
}
else if (fileExtension == ".map")
{
dragType = "_Map";