Allowing editing of angles through the inspector

This commit is contained in:
Antoine Pilote
2024-08-27 13:24:05 -04:00
parent 9a30925b34
commit ae3bd31dc5
2 changed files with 35 additions and 10 deletions

View File

@@ -16,7 +16,7 @@ void ScriptingContext::Initialize()
}
// Load Nuake assembly DLL
auto m_LoadContext2 = Nuake::ScriptingEngineNet::Get().GetHostInstance()->CreateAssemblyLoadContext("NuakeEditorContext");
/*auto m_LoadContext2 = Nuake::ScriptingEngineNet::Get().GetHostInstance()->CreateAssemblyLoadContext("NuakeEditorContext");
m_NuakeAssembly = Nuake::ScriptingEngineNet::Get().ReloadEngineAPI(m_LoadContext2);
m_EditorAssembly = m_LoadContext2.LoadAssembly("EditorNet.dll");
@@ -30,7 +30,7 @@ void ScriptingContext::Initialize()
}
m_EditorAssembly.UploadInternalCalls();
m_EditorAssembly.GetType("Nuake.Editor").InvokeStaticMethod("Initialize");
m_EditorAssembly.GetType("Nuake.Editor").InvokeStaticMethod("Initialize");*/
}
void ScriptingContext::PushCommand(const std::string & command, const std::string & arg)