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Embedded file icons, fixed lights not unregistering when deleting last light in scene. Fixed resource file
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@@ -320,7 +320,7 @@ namespace Nuake
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}
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Ref<Texture> textureImage =TextureManager::Get()->GetTexture("Resources/Images/file_icon.png");
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Ref<Texture> textureImage = TextureManager::Get()->GetTexture("Resources/Images/file_icon.png");
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const auto textureMgr = TextureManager::Get();
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const auto fileType = file->GetFileType();
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