Upgraded to C++ 20 & better audio voice management

This commit is contained in:
Antoine Pilote
2023-09-23 00:37:42 -04:00
parent a89852b4d3
commit a4724e2a91
30 changed files with 319 additions and 80 deletions

View File

@@ -22,14 +22,14 @@ int ApplicationMain(int argc, char* argv[])
if (!FileSystem::FileExists(projectPath))
{
Logger::Log("game.project not found", "runtime", CRITICAL);
return;
return -1;
}
const std::string& projectfileContent = FileSystem::ReadFile(projectPath, true);
if (projectfileContent.empty())
{
Logger::Log("game.project was empty", "runtime", CRITICAL);
return;
return -1;
}
project->Deserialize(json::parse(projectfileContent));
@@ -90,7 +90,7 @@ int WINAPI WinMain(HINSTANCE hInst, HINSTANCE hInstPrev, LPSTR cdmline, int cmds
#else
void main(int argc, char* argv[])
int main(int argc, char* argv[])
{
return ApplicationMain(argc, argv);
}