mirror of
https://github.com/antopilo/Nuake.git
synced 2026-09-15 20:08:54 +03:00
Now displaying compilation errors in logger with status bar
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@@ -497,21 +497,37 @@ namespace Nuake {
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std::string statusMessage = ICON_FA_HAMMER + std::string(" Building .Net solution...");
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SetStatusMessage(statusMessage);
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auto job = [this]()
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{
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ScriptingEngineNet::Get().BuildProjectAssembly(Engine::GetProject());
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this->errors = ScriptingEngineNet::Get().BuildProjectAssembly(Engine::GetProject());
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};
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Selection = EditorSelection();
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JobSystem::Get().Dispatch(job, [this]()
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{
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SetStatusMessage("Entering play mode...");
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PushCommand(SetGameState(GameState::Playing));
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if (errors.size() > 0)
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{
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SetStatusMessage("Failed to build scripts! See Logger for more info", { 1.0f, 0.1f, 0.1f, 1.0f });
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std::string statusMessage = ICON_FA_RUNNING + std::string(" Playing...");
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SetStatusMessage(statusMessage.c_str(), { 97.0 / 255.0, 0, 1, 1 });
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Logger::Log("Build FAILED.", ".net", CRITICAL);
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for (CompilationError error : errors)
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{
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const std::string errorMessage = error.file + "( line " + std::to_string(error.line) + "): " + error.message;
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Logger::Log(errorMessage, ".net", CRITICAL);
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}
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}
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else
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{
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SetStatusMessage("Entering play mode...");
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PushCommand(SetGameState(GameState::Playing));
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std::string statusMessage = ICON_FA_RUNNING + std::string(" Playing...");
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SetStatusMessage(statusMessage.c_str(), { 97.0 / 255.0, 0, 1, 1 });
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}
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});
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}
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}
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@@ -608,11 +624,31 @@ namespace Nuake {
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if (ImGui::Button(ICON_FA_HAMMER, ImVec2(30, 30)))
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{
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JobSystem::Get().Dispatch([]()
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SetStatusMessage(std::string(ICON_FA_HAMMER)+ " Building solution...", { 0.1f, 0.1f, 1.0f, 1.0f });
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auto job = [this]()
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{
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Nuake::ScriptingEngineNet::Get().BuildProjectAssembly(Engine::GetProject());
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}, []() {}
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);
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this->errors = ScriptingEngineNet::Get().BuildProjectAssembly(Engine::GetProject());
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};
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JobSystem::Get().Dispatch(job, [this]()
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{
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if (errors.size() > 0)
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{
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SetStatusMessage("Failed to build scripts! See Logger for more info", { 1.0f, 0.1f, 0.1f, 1.0f });
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Logger::Log("Build FAILED.", ".net", CRITICAL);
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for (CompilationError error : errors)
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{
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const std::string errorMessage = error.file + "( line " + std::to_string(error.line) + "): " + error.message;
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Logger::Log(errorMessage, ".net", CRITICAL);
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}
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}
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else
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{
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SetStatusMessage("Build succesful!");
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}
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});
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}
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if (ImGui::BeginItemTooltip())
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@@ -2088,6 +2124,8 @@ namespace Nuake {
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else
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severityText = "critical";
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ImVec4 redColor = ImVec4(0.6, 0.1f, 0.1f, 0.2f);
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ImVec4 yellowColor = ImVec4(0.6, 0.6f, 0.1f, 0.2f);
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ImVec4 colorGreen = ImVec4(0.59, 0.76, 0.47, 1.0);
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ImGui::PushStyleColor(ImGuiCol_Text, colorGreen);
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ImGui::TableSetBgColor(ImGuiTableBgTarget_CellBg, ImGui::GetColorU32(ImVec4(0.59, 0.76, 0.47, 0.2)), -1);
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@@ -2107,7 +2145,19 @@ namespace Nuake {
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ImVec4 color = ImVec4(1, 1, 1, 1.0);
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ImGui::PushStyleColor(ImGuiCol_Text, color);
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ImGui::TableSetBgColor(ImGuiTableBgTarget_CellBg, ImGui::GetColorU32(ImVec4(1, 1, 1, 0.0)), -1);
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if (l.type == CRITICAL)
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{
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ImGui::TableSetBgColor(ImGuiTableBgTarget_CellBg, ImGui::GetColorU32(redColor), -1);
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}
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else if (l.type == WARNING)
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{
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ImGui::TableSetBgColor(ImGuiTableBgTarget_CellBg, ImGui::GetColorU32(yellowColor), -1);
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}
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else
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{
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ImGui::TableSetBgColor(ImGuiTableBgTarget_CellBg, ImGui::GetColorU32(ImVec4(1, 1, 1, 0.0)), -1);
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}
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std::string displayMessage = l.message;
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if (l.count > 0)
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