mirror of
https://github.com/antopilo/Nuake.git
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Reworked file structure
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255
NuakeEditor/Source/Editor/ComponentsPanel/MaterialEditor.cpp
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255
NuakeEditor/Source/Editor/ComponentsPanel/MaterialEditor.cpp
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#include "MaterialEditor.h"
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#include "../Misc/InterfaceFonts.h"
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#include <Nuake/Resource/FontAwesome5.h>
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#include <Nuake/Resource/ResourceManager.h>
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#include <Nuake/FileSystem/FileDialog.h>
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#include <imgui/imgui.h>
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#include <imgui/imgui_internal.h>
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void MaterialEditor::Draw(Ref<Nuake::Material> material)
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{
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using namespace Nuake;
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std::string materialTitle = material->Path;
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{
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UIFont boldfont = UIFont(Fonts::SubTitle);
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ImGui::Text(material->Path.c_str());
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}
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ImGui::SameLine();
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{
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UIFont boldfont = UIFont(Fonts::Icons);
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if (ImGui::Button(ICON_FA_SAVE))
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{
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if (ResourceManager::IsResourceLoaded(material->ID))
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{
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ResourceManager::RegisterResource(material);
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}
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std::string fileData = material->Serialize().dump(4);
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FileSystem::BeginWriteFile(material->Path);
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FileSystem::WriteLine(fileData);
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FileSystem::EndWriteFile();
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}
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}
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bool flagsHeaderOpened;
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{
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UIFont boldfont = UIFont(Fonts::Bold);
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ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0.f, 0.f));
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ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(0.f, 8.f));
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flagsHeaderOpened = ImGui::CollapsingHeader(" FLAGS", ImGuiTreeNodeFlags_DefaultOpen);
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ImGui::PopStyleVar(2);
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}
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if (flagsHeaderOpened)
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{
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ImGui::BeginTable("##Flags", 3, ImGuiTableFlags_BordersInner | ImGuiTableFlags_SizingStretchProp);
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{
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ImGui::TableSetupColumn("name", 0, 0.3f);
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ImGui::TableSetupColumn("set", 0, 0.6f);
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ImGui::TableSetupColumn("reset", 0, 0.1f);
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ImGui::TableNextColumn();
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ImGui::Text("Unlit");
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ImGui::TableNextColumn();
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bool unlit = material->data.u_Unlit == 1;
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ImGui::Checkbox("Unlit", &unlit);
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material->data.u_Unlit = (int)unlit;
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ImGui::TableNextColumn();
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ImGui::TableNextColumn();
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ImGui::Text("Emissive");
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ImGui::TableNextColumn();
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ImGui::DragFloat("##Emissiveness", &material->data.u_Emissive, 0.1f, 1.0f);
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ImGui::TableNextColumn();
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}
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ImGui::EndTable();
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}
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const auto TexturePanelHeight = 100;
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const ImVec2 TexturePanelSize = ImVec2(0, TexturePanelHeight);
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bool AlbedoOpened;
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{
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UIFont boldfont = UIFont(Fonts::Bold);
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ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0.f, 0.f));
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ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(0.f, 8.f));
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AlbedoOpened = ImGui::CollapsingHeader(" ALBEDO", ImGuiTreeNodeFlags_DefaultOpen);
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ImGui::PopStyleVar(2);
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}
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if (AlbedoOpened)
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{
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ImGui::BeginChild("##albedo", TexturePanelSize, true);
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{
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ImTextureID textureID = 0;
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if (material->HasAlbedo())
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{
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auto vkTexture = GPUResources::Get().GetTexture(material->AlbedoImage);
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textureID = (ImTextureID)vkTexture->GetImGuiDescriptorSet();
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}
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if (ImGui::ImageButtonEx(ImGui::GetCurrentWindow()->GetID("#image1"), (ImTextureID)textureID, ImVec2(80, 80), ImVec2(0, 1), ImVec2(1, 0), ImVec4(0, 0, 0, 0), ImVec4(1, 1, 1, 1)))
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{
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std::string texture = FileDialog::OpenFile("*.png | *.jpg");
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if (texture != "")
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{
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material->SetAlbedo(TextureManager::Get()->GetTexture(texture));
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}
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}
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if (ImGui::BeginPopupContextWindow())
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{
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if (ImGui::MenuItem("Clear Texture"))
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{
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material->m_Albedo = nullptr;
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}
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ImGui::EndPopup();
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}
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ImGui::SameLine();
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ImGui::ColorEdit3("Color", &material->data.m_AlbedoColor.r);
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}
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ImGui::EndChild();
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}
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if (ImGui::CollapsingHeader("Normal", ImGuiTreeNodeFlags_DefaultOpen))
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{
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ImGui::BeginChild("##normal", TexturePanelSize, true);
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{
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uint32_t textureID = 0;
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if (material->HasNormal())
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{
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textureID = material->m_Normal->GetID();
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}
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if (ImGui::ImageButtonEx(ImGui::GetCurrentWindow()->GetID("#image3"), (void*)textureID, ImVec2(80, 80), ImVec2(0, 1), ImVec2(1, 0), ImVec4(0, 0, 0, 1), ImVec4(1, 1, 1, 1)))
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{
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std::string texture = FileDialog::OpenFile("*.png | *.jpg");
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if (texture != "")
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{
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material->SetNormal(TextureManager::Get()->GetTexture(texture));
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}
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}
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if (ImGui::BeginPopupContextWindow())
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{
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if (ImGui::MenuItem("Clear Texture"))
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{
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material->m_Normal = nullptr;
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}
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ImGui::EndPopup();
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}
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}
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ImGui::EndChild();
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}
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if (ImGui::CollapsingHeader("AO", ImGuiTreeNodeFlags_DefaultOpen))
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{
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ImGui::BeginChild("##ao", TexturePanelSize, true);
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{
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uint32_t textureID = 0;
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if (material->HasAO())
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{
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textureID = material->m_AO->GetID();
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}
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if (ImGui::ImageButtonEx(ImGui::GetCurrentWindow()->GetID("#image2"), (void*)textureID, ImVec2(80, 80), ImVec2(0, 1), ImVec2(1, 0), ImVec4(1, 1, 1, 1), ImVec4(1, 1, 1, 1)))
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{
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std::string texture = FileDialog::OpenFile("Image files (*.png) | *.png | Image files (*.jpg) | *.jpg");
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if (texture != "")
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{
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material->SetAO(TextureManager::Get()->GetTexture(texture));
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}
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}
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if (ImGui::BeginPopupContextWindow())
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{
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if (ImGui::MenuItem("Clear Texture"))
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{
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material->m_AO = nullptr;
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}
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ImGui::EndPopup();
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}
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ImGui::SameLine();
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ImGui::DragFloat("Value##7", &material->data.u_AOValue, 0.01f, 0.0f, 1.0f);
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}
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ImGui::EndChild();
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}
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if (ImGui::CollapsingHeader("Metalness", ImGuiTreeNodeFlags_DefaultOpen))
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{
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ImGui::BeginChild("##metalness", TexturePanelSize, true);
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{
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uint32_t textureID = 0;
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if (material->HasMetalness())
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{
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textureID = material->m_Metalness->GetID();
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}
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if (ImGui::ImageButtonEx(ImGui::GetCurrentWindow()->GetID("#image4"), (void*)textureID, ImVec2(80, 80), ImVec2(0, 1), ImVec2(1, 0), ImVec4(0, 0, 0, 1), ImVec4(1, 1, 1, 1)))
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{
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std::string texture = FileDialog::OpenFile("*.png | *.jpg");
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if (texture != "")
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{
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material->SetMetalness(TextureManager::Get()->GetTexture(texture));
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}
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}
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if (ImGui::BeginPopupContextWindow())
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{
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if (ImGui::MenuItem("Clear Texture"))
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{
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material->m_Metalness = nullptr;
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}
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ImGui::EndPopup();
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}
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ImGui::SameLine();
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ImGui::DragFloat("Value##4", &material->data.u_MetalnessValue, 0.01f, 0.0f, 1.0f);
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}
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ImGui::EndChild();
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}
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if (ImGui::CollapsingHeader("Roughness", ImGuiTreeNodeFlags_DefaultOpen))
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{
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ImGui::BeginChild("##roughness", TexturePanelSize, true);
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{
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uint32_t textureID = 0;
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if (material->HasRoughness())
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{
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textureID = material->m_Roughness->GetID();
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}
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if (ImGui::ImageButtonEx(ImGui::GetCurrentWindow()->GetID("#image5"), (void*)textureID, ImVec2(80, 80), ImVec2(0, 1), ImVec2(1, 0), ImVec4(0, 0, 0, 0), ImVec4(1, 1, 1, 1)))
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{
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std::string texture = FileDialog::OpenFile("*.png | *.jpg");
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if (texture != "")
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{
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material->SetRoughness(TextureManager::Get()->GetTexture(texture));
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}
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}
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if (ImGui::BeginPopupContextWindow())
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{
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if (ImGui::MenuItem("Clear Texture"))
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{
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material->m_Roughness = nullptr;
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}
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ImGui::EndPopup();
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}
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ImGui::SameLine();
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ImGui::DragFloat("Value##6", &material->data.u_RoughnessValue, 0.01f, 0.0f, 1.0f);
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}
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ImGui::EndChild();
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}
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}
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