Now FPS character controller demo with fixed shading

This commit is contained in:
Antoine Pilote
2021-06-16 00:04:21 -04:00
parent 43297e2752
commit 8f238cd4ca
31 changed files with 639 additions and 55 deletions

View File

@@ -7,7 +7,7 @@ After attaching the WrenScript component on an entity, you can select the script
In addition to pointing to the script file, you need to specify which class in the script is considered as the
entity script.
The class chosen must inherite from ScriptableEntity.
The class chosen must inherit from ScriptableEntity.
Here is an example of a barebone entity scripts::
@@ -16,13 +16,15 @@ Here is an example of a barebone entity scripts::
class TestScript is ScriptableEntity {
construct new() {
}
init() {
}
update(ts) {
}
exit() {