diff --git a/Nuake/Engine.cpp b/Nuake/Engine.cpp index 981e8dc2..d9e83df3 100644 --- a/Nuake/Engine.cpp +++ b/Nuake/Engine.cpp @@ -51,7 +51,6 @@ namespace Nuake { JobSystem::Get().Update(); - s_Time = static_cast(glfwGetTime()); s_TimeStep = s_Time - s_LastFrameTime; s_LastFrameTime = s_Time; diff --git a/Nuake/src/Audio/AudioManager.cpp b/Nuake/src/Audio/AudioManager.cpp index cda8b190..1f8f6dc2 100644 --- a/Nuake/src/Audio/AudioManager.cpp +++ b/Nuake/src/Audio/AudioManager.cpp @@ -145,7 +145,6 @@ namespace Nuake { wav->load(filePath.c_str()); m_WavSamples[filePath] = wav; } - } void AudioManager::AudioUpdate()