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Moved FileDialog into its own class
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@@ -1,10 +1,14 @@
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#include "NetScriptPanel.h"
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#include "../Windows/FileSystemUI.h"
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#include <src/Scene/Components/NetScriptComponent.h>
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#include <src/FileSystem/FileDialog.h>
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#include "src/FileSystem/FileSystem.h"
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#include <src/Scripting/ScriptingEngineNet.h>
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#include <src/Scene/Components/NetScriptComponent.h>
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#include <src/Scene/Entities/ImGuiHelper.h>
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void NetScriptPanel::Draw(Nuake::Entity entity)
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{
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if (!entity.HasComponent<Nuake::NetScriptComponent>())
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