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Added particle emitter component
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@@ -19,9 +19,11 @@
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#include "../ComponentsPanel/MeshColliderPanel.h"
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#include "../ComponentsPanel/CharacterControllerPanel.h"
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#include "../ComponentsPanel/SpritePanel.h"
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#include "../ComponentsPanel/ParticleEmitterPanel.h"
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class EditorSelectionPanel {
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class EditorSelectionPanel
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{
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private:
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TransformPanel mTransformPanel;
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LightPanel mLightPanel;
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@@ -37,6 +39,7 @@ private:
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CylinderColliderPanel mCylinderColliderPanel;
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SpritePanel mSpritePanel;
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CharacterControllerPanel mCharacterControllerPanel;
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ParticleEmitterPanel mParticleEmitterPanel;
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Ref<Nuake::File> currentFile;
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Ref<Nuake::Resource> selectedResource;
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