mirror of
https://github.com/antopilo/Nuake.git
synced 2026-09-15 20:08:54 +03:00
Started work on ImGui abstraction for consistent theming across the editor
This commit is contained in:
@@ -46,6 +46,7 @@
|
||||
#include "src/Rendering/SceneRenderer.h"
|
||||
#include <dependencies/glfw/include/GLFW/glfw3.h>
|
||||
#include <src/Rendering/Buffers/Framebuffer.h>
|
||||
#include "UIDemoWindow.h"
|
||||
|
||||
namespace Nuake {
|
||||
Ref<UI::UserInterface> userInterface;
|
||||
@@ -1544,6 +1545,7 @@ namespace Nuake {
|
||||
|
||||
bool isLoadingProject = false;
|
||||
bool isLoadingProjectQueue = false;
|
||||
UIDemoWindow m_DemoWindow;
|
||||
|
||||
int frameCount = 2;
|
||||
void EditorInterface::Draw()
|
||||
@@ -1610,6 +1612,8 @@ namespace Nuake {
|
||||
|
||||
pInterface.m_CurrentProject = Engine::GetProject();
|
||||
|
||||
m_DemoWindow.Draw();
|
||||
|
||||
_audioWindow->Draw();
|
||||
|
||||
DrawMenuBar();
|
||||
|
||||
Reference in New Issue
Block a user