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Added Recast&Detour implementation
- Implemented debug renderer of navigation meshes - Can now generate navigation meshes from .map files
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@@ -2242,6 +2242,11 @@ namespace Nuake {
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PhysicsManager::Get().SetDrawDebug(m_DebugCollisions);
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}
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if (ImGui::MenuItem("Draw navigation meshes", NULL, m_DrawNavMesh))
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{
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}
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if (ImGui::MenuItem("Settings", NULL)) {}
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ImGui::EndMenu();
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}
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