diff --git a/Nuake/Engine.cpp b/Nuake/Engine.cpp index 9fed2815..658b4c30 100644 --- a/Nuake/Engine.cpp +++ b/Nuake/Engine.cpp @@ -87,6 +87,8 @@ namespace Nuake void Engine::EnterPlayMode() { + s_LastFrameTime = (float)glfwGetTime();; // Reset timestep timer. + // Dont trigger init if already in player mode. if (IsPlayMode()) {